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Everything posted by BeastyBill88
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Free Addon/update for EM5 announced by developer Ralph Stock
BeastyBill88 replied to DMC's topic in General Talk
I use this in everyday situations... Late for work... Better late than never lol -
Seeing as the volunteer script is kinda buggy, I actually just removed the call station1/call station 12 commands from the control panels and added the call FireFighter command so I can crew all my vehicles when I want works great now.
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Its a Honda Civic I think, I'm sure that's what it said in the editor lol.
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Thanks for the replies bama. I thought the vehicles had been scaled up because i wanted to use the ladder truck in my private edit but it looked massive lol, Nevermind about the graphics, I should be getting a new system soon so I will be able to play better games etc
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Mmmm pump action shotgun! Can you aim it like the MP5, M4 etc? But I think I will have to wait until I get a new system I don't think my intel HD 4000 graphics are going to cope lol. Also bama you remember my private edit of Montana 1.2? I have used some of the equipment from v2.0 like the ALPR trunk for the CVPI and the bits from your US police equipment pack and I may have borrowed the BCFD paint scheme for the EMS/FD thanks Oh also just a quick question, I can't remember if this was already answered but have the vehicles in V2.0 been scaled up? As they look out of proportion when next to the older vehicles... Or is it just me?
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CTD When Selecting Ladder Truck
BeastyBill88 replied to BeastyBill88's topic in Modding Related Support
I got it working, thanks for your help marious, I think the problem was that I hadn't copied the prototypes for the new ladder into the folder, as it didn't seem to like using the old ladder truck ones. -
CTD When Selecting Ladder Truck
BeastyBill88 replied to BeastyBill88's topic in Modding Related Support
Checking that now, looks like it is missing the cannon. Does it need to be attached to the basket or doesn't it matter? -
CTD When Selecting Ladder Truck
BeastyBill88 replied to BeastyBill88's topic in Modding Related Support
Hmmm but all of the parts were named aerial ladder upper l1, upper l2, etc in the models and prototype folders and it was showing properly on the model in the editor, yet CTD in the game. -
I need some help please. I have been racking my brain all night trying to figure out why this simple thing isn't working. Right I wanted to upgrade my ladder truck in my private montana mod edit with the new Pierce tower ladder (seen in Mayberry mod, Montana v2.0 and River Falls). It is meant to be an easy task, copy all the model and prototype files into the correct folders, then edit scripts, xml files etc. I have done all of that, but whenever I try clicking on the icon from the callout menu or calling a light force with the Battalion Chief my game instantly CTD... I can't figure out what is it, Its not a script problem as I don't get an error pop up, All of the vehicle model files are linked to the right images and I have added all childs, wheels etc to the vehicle. Yet it still crashes Anyone able to help me solve this? I would greatly appreciate it as it feels like I wasted my night trying to get it to work. I can't add my log file as I have reverted back to using the original ladder truck for the time being and I have no problems at all with it.
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Nice to hear Blackout, looking forward to seeing what changes have been made.
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Already have Itchboy, I fixed it after you posted in the Mayberry mod, thanks
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Australian Mod -Semi Fictional
BeastyBill88 replied to Lisa Rose's topic in Mod Development and Concepts
Looking good Lisa, there isn't many (if any actual completed) Australian mods as far as I know, its refreshing to have something that isn't based in Germany or the USA, no offence to any mod devs/teams out there. -
There is a fix, because the Mayberry mod had the same problem. It is because a exception for the tow truck and crane wasn't added to the move script. Thanks though.
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Who won December?
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Hey, it was the holidays for christ sake lol, family and personal life are more important then making a mod for a game. Some of us understand that you was going to be busy. I had to work it
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[WIP] Boston Mod Guys- Boston Mod V3
BeastyBill88 replied to ENG51INE's topic in Mod Development and Concepts
Good luck! Its nice to see people teaming up and working on mods togethers. I look forward to seeing the progress over the next few months. by the way loving this: -
If you can that would be great, lol it only wants a hug and told that its a good mod
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Oh really? Bugger, everything else works great its just that one bug which then in turn bugs out vehicles. Maybe changing the priority of the "put on turnout gear" command would fix it. If that is possible of course.
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Just posting to report a bug... When hovering over objects/vehicles, things on fire using a vol FF the command is ALWAYS "put on turnout gear" even though they are already wearing it. And because I have gone to extinguish fires using a vol and that command comes up and he runs off and bugs out any vehicle he was attached to with a hose. The vehicle is then bugged completely i.e. It will not return to station, it will not move or go back to HQ. Don't get me wrong this is a great mod but the commands for vols need to be tweaked a bit more. This is in version 1.4 and 1.4.1
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Lol already got the patch. Thanks though Itchboy.
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Ah ok, thanks for letting me know
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I'm no expert at scripting... So were abouts in the move to script do I need to put this? Thanks in advance.
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Methuen Mass Mod [REL] DOWNLOAD LINK ON LATEST PAGE
BeastyBill88 replied to Modzzguy202's topic in Mods
They look good so far Modzzguy.