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Blackout

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Everything posted by Blackout

  1. Video of Patrol 4 and 5 lighting update. (sorry about the poor quality) http://beta.xfire.com/videos/5c298e Screenshot of new fire and ems gear Screenshot of new hazmat skin
  2. I was about to rip my hair out over it not saving. Thank god I found this thread! thanks for the enter tip
  3. There are 7 fire stations with 3 units at each. Given the amount of calls that come and the equipment on each units all of those units are needed on the map. The stations are relatively small and they even catch on fire too sometimes, so it doesn't take away from gameplay. Our member trocks added in the plane crash, and I don't know if there was a more "broken" model for us to use. But it is a fun, functional call regardless As far as it being released to the public it is unlikely, and it will work for any version of EM4
  4. Harbor City Mod HARBOR CITY 4.6.1 HAS BEEN RELEASED! as of November 23, 2015 link to the .rar: https://mega.nz/#!6wlx0SSY!RljQI0br0vqwPQ9DGudRwKw-1McRRB1X41BYQptQq-M To install: 1) Download the file 2) "extract here" with Winrar (free at rarlab.com) 3) place the Harbor City 4.6.1 folder in your mods folder C:\Program Files (x86)\WizardWorks\911 - First Responders\Mods OR C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\Mods 4) ensure you do not have another Harbor City 4.6.1 folder within the Harbor City 4.6.1 folder To clarify: Permission has been granted to us to use all models and all 3rd party created content in this mod. All additional modding is property of Blackout. If you wish to use any of the content in the mod for you own, personal, private use you may do so. If you are going to modify this mod in any way and release it to anyone you must ask permission before doing so. New features in 4.6.1 include: - Fire alarms for many buildings- Updated Ladder 7, Latter 1, Ladder 4 Engine 7- Back to the old skins for HCPD- new light updates for many units: Medics 1, 3, 4, 6, EMS Supervisor, Rescue 2, PD Supervisor- Script fixes- Fixed map glitches and errors - MCU now parks when Rescue 6 used to - Rescue 6 has been removed New features in 4.5.2 include: - Full functioning water supply script including water hook ups for the engines and ladders, as well as a pump for engines- Police command vehicle- Squad 3 has mad a come back- Patrols 2-6 have a "to district" command- Tons of new map work, including a new airport- Two tow truck parking spots in each district- Fire command vehicles now have a parking spot in each district- EMS supervisor has a parking spot at the hospital- crane and marine units have a to station script- edited sirens- new "haztech" Firefighers, these FF's can fight fires and not be contaminated by hazmat clouds Harbor City Version 4.6.1 Main Team: Blackout, Trocks6 Be advised it may be difficult to play solo! But the good news is the mod is still multiplayer compatible! Enjoy About Harbor City This mod is based off of LA 2.1 and has been modded for multiplayer compatibility. This release is for personal use only. This means you can play singleplayer or multiplayer with your friends if you'd like but you are not allowed to use any of the Squad 55 content for your public modification. You may edit the files to your hearts content so long as you keep your modifications to yourself . The editing done by Squad 55 is property of Squad 55. If you wish you use any of the files contained in our mod in your modification, please contact, myself, blackout on www.squad55.com or on our teamspeak at ts3.squad55.com:55. If you have any questions about becoming a member of Squad 55, about the clan itself, or anything else Squad 55 related PLEASE go to www.squad55.com The map is a modded version of the default multiplayer map, with 3 Individual districts (East, West, South). Each district is typically managed by 1 player, and the 4th player runs EMS for the city or in games with police, each district runs their own EMS. Features Include: - Working Hospital (with helipad) - Working Police Station (prisoner transfer and 8 parking spots) - 7 Working Fire/EMS Stations (complete with to base function, and staff room for personnel when not on calls) - Additional calls & customized call volumes - New Engine, Patrol cars, and ambulance models - Every unit has their own skin, so you can tell Medic 1, from Medic 4 etc. - Brand new LED lighting for every unit - Units drive traffic speed when not responding to a call (flashing lights not active) - Modified map texture, including street names - Modified building layout (removed lots of wooded areas and added more structures) - Customized water flow rates for added realism - Installer for easy, almost fool proof install - Actively releasing new patches to keep the game fun and functional - New MVC's - New skins for firefighters, paramedics, EMTs, hazmat personnel, EMS supervisor, Battalion chief, stretcher teams, stretcher Thanks very much to Hoppah for a great base mod to start with. Also thanks to Cosres for some skinning, Reddfoxx for some scripting, and ausavin26/nnico's for the 2012 Charger Model All changes on top of what these wonderful people have provided for this mod have been done by Blackout, with some help from Squad 55 members Here's a video: http://beta.xfire.com/videos/5b741f Here's some pictures!!!
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