Jump to content

FInn Rescue 12

Members
  • Posts

    982
  • Joined

  • Last visited

  • Days Won

    32

Everything posted by FInn Rescue 12

  1. Hum! I have to look at the radiation again for L111, E222. I have tried to scale down the lights, compared to the older modes. I used less polys and reduced the light count by almost half on some of the units. If you are running intel or you do not have at least 6 gigs ram a decent video card. The game will not preform that well sorry.
  2. EDIT: Here is the download link, put the files into your Emergency 4/data/textures/coronas folder and it should work. Just back up your files before hand though incase it doesn't. http://www.mediafire.com/download/db2knowge8bhl9c/BETA+FIX.rar
  3. Man looking good nice work it does pay off when you put a lot of time into your mod.
  4. The game is works well on CTD and nice work all around map work units. New station's, scripts created events. I played for few hours time just went buy but I paid for the next day lol!
  5. Yeah the units look good but it looks like the town ran out of money for a new engine and outfitted old rig with a newer light system lol!
  6. The mod looks good with the lights and units in black and white. It looks like you tried using the Tahoe light setup for the new explorer?
  7. Wow! pretty high specs. I will have to boost up my rig. If it is too costly I will not be playing thiis game EM5:( XPS 420 Q920 2;66 ghz 8GB .( 500 GB HD).
  8. It might look more of a plane crash if you broke the plane up with scattered pieces fire and smoke and few bodies lying about.
  9. looks good, remember the heaver the radiation the more the CPU works harder. It cause lag, unless you have a good video card and system. Also try lifting the radiation to top lightbar level good luck.
  10. Nice work Itchboy on the Satellite van. You can all so use that set up on the Ford Expeditions and large Suburbans , like FBI uses hint hint Lol!
  11. After the great work itchboy did to the lights and model re-skins. I made a few adjustments to the radiation.
  12. Wow! Itchboy you can model and your a great lighter. Man great work on the Suburban Battalion unit. My guess it took about five to six hours to light up that puppy
  13. I have to say the graphics are intentness the map work is looking incredible. The game play looks awesome with the add on's. The lights on the units not bad much better from the pass. The light issue could be fake volume causing the lights to glare up! my guess. What is Steam out there. I bought a a pc Call of Duty Black Ops 2. i could not install it because of Steam which I think is a loaded of crap!. When you punches a game you should be able to play it without having to sing up for anything unless is to stop illegal pirating. Thanks for sharing the video.
  14. Yeah no offenses guys just would like to see a US map like anyone other member from there home country or City.
  15. Sorry guys the lights are WIP it is going to be a while still on vacation later.
  16. Itchboy the lightbar looks great but Boston dose not use them. That was a test trial for to see what lightbar the department wanted. How ever the light would work well with the Chicago FD ,EMS and other US departments.
  17. Just a little update for the New Jersey Mod. I started to take a small interest in the mod and came up with this WIP! Tow of Maywood NJ Factiices city.
  18. Wow great! The creators of Sixteen Stones is coming out with a New EM5 but I would love it if they would consider doing a fictitious maps for US city. Dose anyone have a statistics for what country bought the most EM4 games just a little curious.
  19. Yeah sorry even with 4 gigs of ram the mod can run slow due to the lights systems. Do you have a good video card 1 gig of dedicated ram? Also you could remove some of the units of the map that might give a little more boost.
  20. Little work on NJ Fire rescue Mod (WIP) This a various crown vic units with light system using the Justice light bar by Cops and others.
×
×
  • Create New...