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FInn Rescue 12

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Everything posted by FInn Rescue 12

  1. River Falls small update for the mod new units Kentucky State Police and Timberland county Sheriffs cars. Itchboy models. This is game play video of an two MVA'S. Highway and road way. Mod is still a WIP by THVFD and team. https://youtu.be/5HhZjv6iMcE
  2. Yeah yeah no problem I got plenty of my own work, just thought throw the offer out there. No offence to your light guy's later.
  3. Yeah it's going to look even better when it's light up. Send It.
  4. You could try changing A3 to Bush in the editor and would jest have too change the lights. funny Movie Super Trooper
  5. Oh yeah! I remember those lightbars. Boston used them alon with other US city's for, city wide traffic enforcement but we only used the rear mount system. I also found a small video on them too I tried taken a clear XM700 code 3 lightbar and placing it in the rear of the windshield of a crown vic to give it that effect of Whelen fast trax.
  6. What are you referring too lightbar color or the light system? 1 lightbar open the dss file and changed the color. 2 open editor for the light system red 1 to 100 play around with them to see what color looks good and match up with corona and the poly if use them. green blue
  7. Wow! nice job Itchboy that is pretty close to the custom KME predator pumper for Boston Fire Department.
  8. No try re-down loading or installing the mod again. There must have been some files missing when you down loaded, it happens some times.
  9. Grate game lots of fun I have been playing this game for the last 2 year off and on. Once you get the hang of it game flows. It has a quick load time very few CTD. I am working on the lights systems to make it more fun and realistic. I hope there is more from ERS Berlin team in the future great job guys.
  10. Hum! I have to look at that the radiation it is much lighter then in the past and the light count is down to under 150 on most models. I could remove all the radiation to see if it makes a difference? I think there will still be lag. On my mod I have a lot of radiation on the units and runs good.
  11. Let me tell you it is a lot of work to re-scale all the units and light them. It would take about 3 to six hours for each unit deepening on how big they are and light set up. If I am injured at work in the future, or hit the lottery maybe but for now it is not happening sorry guys. I will light new models that come along and the ones that "drastically" look out of place for Bama. Play the game it's fun you don't have to be that picky just don't zoom in. Original the game is designed for an over head view later.
  12. Wow! Very impressive and the face book pictures even better, but your scarring me a little with the masker of people from the riot patrol in China square lol! Great work tho. Models engines all very good
  13. Unfortunately I have not purchase EM5. I'am a bit frugal and there's to many bugs right now and some bad reviews out there. Steam is offer 50.00 bucks for down loaded come on! E-bay still to high ,some day I will get EM5. Me being a bit of light freak. I was intrigued by the work done and wanted to comment good job.
  14. CFD looks good nice balance of radiation. The reflection coming of wall looks pretty close to the real thing. What is it with the glare form the lights. Is that fake volume causing it?
  15. And you said you couldn't do a fire engine come on lol! Nice work Itchboy.
  16. Maybe try adding a hole new coronas folder. Remember right click open the data file open texture file add this new one hope this work. If not reload the mod with new coronas file. Coronas.zip
  17. Hum did you add them in the data file under texuares u need red 5 blue 5 orange 5 is most of my lights.
  18. Nice work on the engines any chance for a video to show the light systems
  19. The old engine looks good the newer light bar set up. Plus old engine is mechanically sound and easier to fix compared to new trucks lol! I am still looking for someone to due a mini M3 whelen bar anybody
  20. Hum the Officer in trouble OT button nice,18 units and ESU response is heavy. The first initial response would be the district units depending on how big district was usual 8 to 10 or so the rest could be tied up on calls and can't break free, unless it is officer down call. A few minutes Later you would start to have your ESU and other districts units coming in and bosses. We call this Emergency deployment teams from all over the city.
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