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badger6

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Everything posted by badger6

  1. Bug Report The DNRC brush truck is bugged, when I use the rapid deployment button only one firefighter gets out of the truck and operates the hose, manually activating the pump with any other firefighter doesn't work either. I can't access the water drafting function, I park the truck with the pump facing the water but no command to install the hose appear, tried on both the truck at the station and all mutual aid units.
  2. Mission 14 cannot be completed because the getaway car is missing from the unit list.
  3. Submod has been released, check the first post for the download link.
  4. Didn't know that comic sans was made into a meme, good to know. another update: Mod is almost finished, I still have to reskin 2 vehicles and edit a few more things. I am waiting on a response from the creator of the Mayberry Mod, if he gives me permissions the mod will be released in the coming weeks.
  5. Another update: EMS and PD vehicles are done. Edited the SPECIALCALL script, out of area units requested by the fire chief are now staffed by regular FF/EMT and not by County FF. I made this change because in this mod all FD units are part of the Meston FD, so there is no need to have county units. I'm in the process of revamping some of the freeplay car accidents, this used to be the car crash near the 2nd station in the LA mod(just the beige car):
  6. 2ND UPDATE: police vehicles are 90% completed, the last vehicle to reskin is the swat truck.
  7. 1st update: Just finished skinning the hazmat truck.http://www.emergency-planet.com/uploads/monthly_2019_10/HAZMAT.thumb.PNG.f7c560e57b7ddceb248b4ca2b5203d6f.PNGhttp://www.emergency-planet.com/uploads/monthly_2019_10/HAZMAT2.thumb.PNG.04256b2d6c9edf43bbe39a7e615594de.PNGhttp://www.emergency-planet.com/uploads/monthly_2019_10/HAZMAT.thumb.PNG.f7c560e57b7ddceb248b4ca2b5203d6f.PNG
  8. EDIT: I got permissions, here is the download link:https://mega.nz/#F!sLw00SaZ!3oBYdt6Nr4eP7YfEr-GA_Q Make sure to read the readme to understand how to fix a couple of bugs that can occur while playing freeplay. Hello everyone, This mod is based on the Mayberry modification, so far I reskinned the usar 10, three engines, a few ambulances and all the police and fire personnel and I also changed a few areas of the original Mayberry map. The first building that I changed is the police station, to me the original building didn't feel like an actual police station so it was swapped with a buidling from the tutorial mission. the second area that I changed is the residential area next to the main fire station, to me it didn't feel alive, it was just a bunch of houses, now it's a shipping hub with a few train tracks and it feels more "alive". The third area is the walmart/stripmall area, I swapped the stripmall with a building from the Manhattan mod (credits:rafaelmfernandez). the main different feature from the Mayberry is that all the fire stations are manned by regular firefighters and not volunteers, I will also delete the pov's cars once I figure out what to change in the spawn script CREDITS: Mayberry Mod by The Boston Mod Guys; FD ambulance model by Bama1234; NYC Building by rafaelmfernandez. http://www.emergency-planet.com/uploads/monthly_2019_10/AMB.thumb.PNG.e3bd0fa9f01e38b0c7b767b1e37f3783.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/UNITS.thumb.PNG.8ea20bacc4ac8c5419adfe9ef35ea705.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/AMB.thumb.PNG.506bc6bbdc9e55747d45f5c84a205325.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/ENGINE10.thumb.PNG.22f89a11c06fb61c9674247c236fc430.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/NEWAREAWALMART.thumb.PNG.c39d974ac8b92f8003627f0ede1a041f.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/NEWAREA.thumb.PNG.ad1559014cb5c0e64a57817a0fdc515a.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/EMS.thumb.PNG.e40c4bd0d83ae04188ea25c6ec59dff3.PNG http://www.emergency-planet.com/uploads/monthly_2019_10/NEWPDSTATION.thumb.PNG.64091b9fa4b1e2b8d681bf740713a37b.PNG
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