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lefty

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  1. A very minor bug but it seems i am only getting two of the MVA's on the map ccar4 and 5 after playing well over five hours
  2. If possible different times for different units and have them organised in stations so a ladder and one engine would arrive at the same time when called but a rescue and another engine would be later, it could also stack if you called three ambulances at once they would arrive minutes after each other.
  3. Definitely needs to be a focus
  4. love the little details like the different road types and all the signs
  5. Sounds so awesome, the map is by far what i am most excited for and the units are just a bonus
  6. Good to see you are focusing on the map, it seems like a lot of mods get stuck on units or scrpting and the map gets pushed to the side
  7. no this guy just edited the V1 map
  8. I just got this mod and seems fantastic but whenever i get a call the firefighters get stuck in the doorway before they can get gear and it takes five plus minutes for them to get unstuck and move. often i only get three or four ready in that time. anyone have a fix?
  9. correct me if i am wrong but don't we know this is possible because it was done in the winterburg mod?
  10. off topic but is this a mod specifically for wildfires? if so can you shoot me a link
  11. as someone who spends a lot of time in Montana a lot of what Fred said is accurate, there are lots of atv/snowmobile trails along roads and through the forests. also there are lots of REALLY large open farmlands. as for the trains you see a lot of Montana rail link so think of including that livery. i am not so sure about the windmills, at least where i go i don't see them very often if ever
  12. anyone else having trouble with the civilians on the map? after about ten minutes my units can barley get anywhere without getting stuck, anyone know whats going on?
  13. I want to start off by saying this mod is quite fun to play now but has the potential to be amazing. I based on what i am seeing of 1.2 you are definitely working hard to make it the best possible. there are a few things i want to say that hopefully you will take as helpful suggestions or constructive criticism from someone who really enjoys the mod and cant wait for it to be more flushed out. first thing is the amount of different calls, i think this more a symptom of being an early version than anything else but still i should bring it up. i often get the same call two or more times in a row which can get tiring. at this point i can only play for an hour max before i get a little tired of the same calls over and over. that said the calls in the game are actually quite fun, I like the not so serious calls like drunks things but i find that all calls are very easy and nobody is severely injured. at this point i have to make a comparison to RTS mod which i must admit is quite possibly my favorite mod so far. anyway is RTS there are some calls where you really feel like your patient is on the edge of death and you can bring them back, i just don't get the same feeling from this mod yet. i think there should be some serious car accidents with entrapment's or someone getting hit by the vehicle. police could also be put to work with a a serious assault where you must call police to clear the area before EMS is cleared to approach. another small thing that kinda bugs me is the fact that the ambulance is basically just a transport when in reality (at least here in the US) they would have the same skills or more as peter. i would love if you could have them grab medical gear from the ambulance and come assist peter on serous calls instead of just grabbing a stretcher and leaving. from my experience the fire department is not needed for any calls but again i think that is a symptom of a V1 next is that just seconds after you go free status you get a call which allows you no time to go back to base and relax, this may be a feature but personally i like the surprise of random events and waiting for a few minutes before you need to go out again. the actual treatment of patients seems a little basic right now, there are no real consequences to doing wrong and you never use some things like the airway management stuff in the O2 bag and nobody needs the defibrillator. i think a good addition would be if you were able to question bystanders to find MOI or something like that would add a nice level of gameplay. anyway i really like this mod and think it has great potential, i just want to give my two cents hopefully it will help you in the future
  14. awesome, thanks i had to open in a new tab and stay on the page but finally got it!
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