squamishfire
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Everything posted by squamishfire
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Jrff34 and 64 is this the same person but two accounts? Back to topic. That would be a really strange way to use a aerial truck. Personally if you are going to have a rescue that big what is the swr truck really going to be used for. And actually if you were to think about it. Wouldn't a rescue/Pumper be better off. Again just going for realism here. If your Pumper truck was to go down for repairs your pretty stuck right?
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Remember to make backups
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I have been looking over that rescue truck for the past day and personally I am not sure if it is very realistic for a town that size to have a rescue truck that big. I could see possibly a F550 or,a Freightliner M2, or even possibly a GMC C5500. The brush truck would normally be about a F550 as well. I am just looking at what the town would be willing to pay in taxes and from what I am seeing right now with the Rescue and the Engine, we haven't even see the command truck or the ladder, the taxes are going to be pretty high even if is Vol or paid on call. just some more two cents
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Wouldn't a small town like that have a mutual aid agreement with another town... Just saying. It looks good I look forward to playing it.
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LOOKING FOR A MODELER FOR A SMALL WORK
squamishfire replied to SS6299's topic in Modding Related Support
Also... remember to give credit where credit is due- 3 replies
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- MODDER
- SMALL WORK
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I refer you back to your ORIGINAL post that you made a few days ago. http://forum.emergen...low-down-fires/ May the admins be ever in your favor
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Wow wow wow... you really want your answer don't you, and it seems like as if your all hell bent on having it RIGHT now. I shouldn't give you this... Buuuuuuuut I see you already went and created ANOTHER topic because you REALLY wanted your ANSWER right now... Here is what Hoppah mentioned to me when I wanted LONGER fires. Hoppah quoted "Each object is assigned to a Material-type. Each Material has different settings like burntime, heat etc.. Find materials.xml in the Specs folder and change the values." Now I have not tired this to see if it works so by all means help yourself. Next time, have a little patients will ya. We all have lives. I know the days of a twelve year old goes by a light speed but for those of us that actually work and don't go and play cops and robbers, house, pokemon, fort, go and annoy the hell out of security guards at the mall (had a few today for me), or what ever twelve years olds do now adays. Remember THERE ARE MORE IMPORTANT THINGS IN THIS LIFE THAN YOU!!! If your mother told you other wise well..... LIFE CHANGER HERE... your not. Thank-you and have a nice day... oh... I forgot you should re read the terms of service that you went and just clicked agreed without actually reading it, it talks about creating two topics and everything like that. Good job pal.
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NFK did that serious come from you lol I would hate to be a person that got stuck in your game
- 5 replies
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- stoping civilians
- habor city 4.0
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Nice (almost looks like a MACK ALS Engine) I do have a couple of comments though. I am not sure if I am to fond of the black passenger door and is it a split cab? it almost looks like it. The truck also looks to small for that deck gun you have it. The size I would compaire to a rescue truck not a pumper/rescue truck in less you modded it after european type vehicle then it would probably be bang on. Never the less it is your mod and I love playing it either way. Great job man I am looking forward to playing it.
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if I remember correctly you have to edit the lafirestation script and put in which fire fighters you want to be allowed in the truck. as for the siren not being there I have no clue unfortantly, when ever I added a vehicle to a game it always had one. Are you sure that you are transfering everything?
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Enhanced Supervisor Video/Audio {Available for Download}
squamishfire replied to heyjoojoo's topic in Development Resources
little tip. Look at the last post that was made. There is a date stamp to all posts. if it is over a year it is really old -
Sorry I don't speak code.
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How to prepare mod for download?
squamishfire replied to connorhull3's topic in Technical Related Support
but I will harass you to no ends -
Agreed it would be almost nip to none that you would get hired on at 19. Your just too young and don't have the life experience, there are people going through college that are trying and they are getting nothing.
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Okay so the poster posted back on May 18 then you handsup, and gunswat posted three days after the fact... really *funny looking face* Mr FCO_4 there is a rule that says don't bring up old topics. You should have pmed the owner of the topic
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Enhanced Supervisor Video/Audio {Available for Download}
squamishfire replied to heyjoojoo's topic in Development Resources
Whoa pal. Not cool. you posted on nearly a year old post. You should have just created a new topic. In any event unfortunately I can't help you as i did what you did and didn't back up the old files. -
Emergency units changing traffic lights
squamishfire replied to sgtmatt325's topic in Modding Related Support
I believe there was discussion on this before. I can't remember what the actual answer was, I believe it was possible. As to your answer that it will make response times faster I personally don't believe so. I think it actually may add response times. -
That's actually what they are for. If the crew were to get into trouble and get surrounded by fire all they have to do is turn those on and drive out. I believe and i could be very wrong on this but it has also gotten a lot of people into serious trouble. They would turn them on and actually drive into the fire. This would have been a lot time ago mind you.
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Manhattan team doesn't like to keep record of their old work for some reason. Personally I think it is strange but hey they are the authors and can do what they wish right.
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Hey don't get me wrong I love realistically mods, one of the reasons I love the RC MP mod so much other than the fact it is from my home province, if there was only some way to fix that tiller issue :-(
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The problem that was faced in the la mod was the tiller was very... in realistic in the way it drove. Now this couldn't be help as it was part of the game which may have been the reason why the author did his as one unit. Looks great blw
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whoa there pal. You have to give people a few days to investigate and figure out how to get this or where it is. We all have lives and other things to do as for your script check the NY Mod. I am not sure what the script is called but it would be in there.
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Guess the Emergency Vehicle Challenge
squamishfire replied to Newfoundking's topic in [EN] Off Topic
Engine 12 would be assigned to Company 1 which I would say is in Station one. From their website they don\t actually number their stations. They just call the whole station a company. You would be correct on the Engine though. It is E12 from said department, but we'll let the person that put the picture up say that