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Yankee43

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Everything posted by Yankee43

  1. Finally got it extruded and half the roof and windshield done. Will begin work on hood soon.
  2. How do I best go about smoothing out the side of my model? Do I have to pull each vert in and out until it appears smooth? Is there a shortcut/smoothing tool? http://www.emergency-planet.com/uploads/monthly_2019_10/tahoehelp.png.2c113019f17ac2f1b7777909a763b08f.png
  3. I am currently learning to model. I based the model off of a 2015 Chevy Tahoe. Are there any actually body/appearance differences between the 2015-2020 Tahoe? If not could I release the vehicle under the name “Fourth Generation Chevy Tahoe” or something like “2015-2020” I have yet to notice any physical differences. Wondering if anyone knows of any.
  4. I don’t know if there is a tutorial out there for adding vehicles in EM5. But mods previous did it. Try looking at them in the editor.
  5. Thank You very much. I’ll be getting to work as soon as I possible. Yes I was wondering because I know FDNY newest engines are the KME’s so I was gonna try to model one of those one day and put it into Brooklyn.
  6. I appreciate that very much. I have big dreams for my modding career here. A few last things. The images you said they were temporary. I unfortunately won’t have time to work on the model until late Saturday because of school and work. Will they be around by then? Three unrelated questions: The Seagrave Marauder in your American fire engine cab pack. What year is it? Also, is there one around like the FDNY used? I believe that is custom but I didn’t know if there was one around. Also, are there any KME’s around? I cannot remember if they were in your pack. Thank you again for everything. You have really been a great help!
  7. Thank you so much. Apologies for my load of questions. Just really wanting to learn.
  8. Version 3. I think this is the best one yet. I played with extruding on the previous version and I think I have an basic understanding. Soon to extrude and get this into game hopefully by this weekend.
  9. Now I have a rough design of the side. How do I go about the front and rear? I read mikeypi's tutorial but I am confused. Can anyone give input?
  10. Okay, I think i've figured It out. Thanks.
  11. I got that part, but as I select verticies, (I am in vertex mode right?) and the lines appear from the vertice on the 3d view. How exactly do I move them? I am dragging to no avail? Sorry I should have specified.
  12. Damn I seem to have a lot of questions around here... Can anyone help me by explaining how to extrude areas on a model in zmod? From Itchboy's tutorial, this is the part I am on: Also, the vehicle I am modeling for reference:
  13. Re-did it. Hopefully better. Currently learning how to extrude. Next comes the front, top, and back.
  14. Okay, I am at the part where I am in zmod. I have the doors selected from the menu on the right. I am in Object mode, in the surface tab. I see edit UV but I cannot seem to find anything related to mirroring.
  15. Will do, I will let you know how it goes. Thank You.
  16. Oh, fun. How would I go about that?
  17. I textured my ford fusion NYPD out of the Brooklyn Mod V2, and the textures flipped on one side of the car. Only on the doors. How do I fix this? Do I have to make sure the doors are assigned to the correct texture? I tried flipping the letters to reverse the effect but no success.
  18. Okay, I am new to modeling, here is one question I have: Lets say I was going to model one of these vehicles, what is the usual way to go about modeling them? Do you model it as a whole or do the cab and then the box/utility part and then attach them later?
  19. Okay, that makes sense. I appreciate it. I guess you can see where I followed wheel arches and what not, it starts good around there and then gets mushy. Are the grayed-out lines the unattached vertices you are referring to?
  20. Agreed. 911FR/EM4 Community rise up!
  21. Don't worry about it, I'm sure you have a lot to do. It just does not look right. In the tutorial you posted, all the polygons/triangles look so uniform. Mine are all over the place. Is there a pattern you follow? Also, the part about extruding edges to get the features of the vehicle like the slopes over the wheels and the curve of the vehicle itself, I cannot figure how to do that. I am in ZMod3.
  22. I am taking my firs hit at modeling, I honestly cannot tell how well this is coming along, if well at all. If I actually make it through with this then maybe I will release it, 2015 Tahoe is definitely needed around here. Would please like some modeling tips. I have read tutorials and I am kinda stuck at the part where I extrude the edges and features. P.S. Itchboy plz update 3d modeling tutorial http://www.emergency-planet.com/uploads/emoticons/default_smile.png
  23. Hello, I am working inside my LA Mod that I am fixing up for personal use and I have run into an error. Whenever I click edit children in the edit menu of a vehicle, the game freezes for a sec and then crashes to my desktop. Any help would be appreciated, I have no idea what I make have done. The edit children feature works perfectly fine in all other mods. This is the last line to appear in my log, I have no idea what it means: !WARNING: global listener object is still registered! Unregister listener before destroying object! Here is my log:
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