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About Marshall8946
- Birthday 09/21/1993
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United States, Ohio
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For the FD, volunteers are not available at night. Yes, there are limited volunteers so you have to choose wisely on your initial response and utilize your mutual aid.
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For the second part: You have to do an interior attack along with ventilating the roof to successfully combat a fire.
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Looks good so far! Keep up the good work!
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Yes, you just have the FF climb the ladder. They will automatically get off the ladder and onto the roof. While having a FF selected, have your cursor of the ladder truck. You should see an icon representing arrows upwards and a bucket I believe. The building in that picture also requires the ladder truck. Only select buildings can use the small ladders.
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To deinstall the ladder, you have to lower the ladder first. Then it can deinstall and move it.
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Bug Reports:
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I would say direct to station. Unless they begin carrying fire extinguishers and SCBA. Otherwise theres not much need having them go direct to scene when all the equipment is on the apparatus. Maybe add more command options for the chief. So while the chief maintains the current commands they have, they can perform the same actions as any other FF. Like using a hose or making a connection, etc. Since the chief always goes direct to scenes anyways. For the K12, its similar to the broom. Hold shift while in the equipment menu.
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Marshall8946 started following Montana Mod v2.5 RELEASED
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Im not sure what Im doing wrong. I did read the manual so if I happen to have missed this answer, by all means let me know. Im getting an issue when I return the volunteer fire units to station. Then have to dispatch them again later on. I keep getting the 'no volunteers available' message. **Rest of this message is deleted. I found the issue. Volunteers do not respond at night. Not sure if this is intentional or not. But that was my issue.
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Marshall8946 started following Project Nostalgia - Retro Themed LA Submod
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Marshall8946 changed their profile photo
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sam333333333 started following Marshall8946
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Looking for a lighter to help!
Marshall8946 replied to Modzzguy202's topic in Modding Related Support
Can you display pictures of the model you want lighted? Along with a video or fully detailed information of what you want it to look like finished. -
Hey guys, I noticed quite a few topics about member having questions about PCs. To save on creating topics, anyone can feel free to post their questions about PC rigs below. I talked with a person from a nearby computer store personally. They are recommended this computer for what I was looking for. Im looking to play the newest EM4 mods, simulators, and even GTA 5 with decent settings. Im not looking for over the top. Just something better than 10-15 FPS. Im aware for the price Im not looking at having the best of the best. But I want other opinions on this rig. Should I purchase it for the gaming Im looking for? http://www.newegg.com/Product/Product.aspx?Item=9SIA4GH2420664
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Sometimes people may be stuck under moveable rocks. Firemen can move the rocks. Call the search and rescue unit and release the dog, they will find more hidden survivors. Suicide jumpers can be saved by putting a jump pad under their window. You will have to adjust your camera to see which window they are coming out of. You do have limited time to place the pad before they jump. If you cannot find the area of the call for whatever reason, press TAB and click on the incident. It will bring you to the incident area.
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Looking great! I'm in love with the HD effect. I know I'm a bit late to the party but I saw your post about keep MP or not. If having MP would be ideal with where you are at now. Save what you have at this point in time. By vote members said they weren't worried about MP and wanted more single player options. Just an idea, maybe down the road when everything is set and done. You may find yourself wanting something more. And then, you may wish to add the MP as a separate mod for players who wish to play together. I'm sure you guys have plenty of backups, so why not keep one to the side just in case. Just an idea for thinking down the road. You guys are doing amazing work!
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Yes, I live in Ravenna. I visit Hartville almost everyday because of my job.
- 1,018 replies
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- Ohio Modification
- Extra Vehicles
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This is a standalone mod. When you go to download it, you will be simply placing the main files in your mods files. Some sound files will also need to be placed in the data folder. Everything will be linked accordingly. All you'll have to do is a simple copy and paste.
- 1,018 replies
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- Ohio Modification
- Extra Vehicles
- (and 7 more)
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The mod is still in development. Work and life are always put first and highest priority. I haven't been able to work on the mod for some time due to both. No matter what, this mod will end up being released. Whether it is released as an alpha, which means it wont be finished but it is still playable. Or it is released fully. The only issue that is completely holding me back is the bunker gear scripts. Because the fire station is supposed to be an 'open house' the FFs are initially spawned with their station/work clothes. The next option is to have them put on bunker gear. But that is where it ends. They do not have the ability to have SCBA which absolutely kills the realism effect. Everything is fully playable with only a few known bugs(which are being eliminated). Here's how I set everything up. Keep in mind this was done a long time ago before I knew and had the knowledge I do now. The model and skins are replaced. This is how I did it: Station clothes > Bunker gear Bunker gear > SCBA It was simply replacing the skin and model files. Which is easily able to be re-set. This way the FFs could gear up into the bunker gear. I still have to tweak sound files to get everything aligned. But that is the only thing keeping this mod from being able to be released finished. Everything else is simply side work I would personally like to finish. I'm still looking at converting the models from the ones I cant use, to ones I can. This way I have full control on when the release is. I have been offered much help with the mod, but unfortunately no one can help me. Converting the models requires new lighting and skinning, which I am extremely picky at. The Charlestown submod is halted. By the looks of it, it wont be released at all. It will remain private and just for show. The limited water supply was added and works. But with the way the logic works, I now cannot get the vehicles to return to the station. If any of this is scrambled or dont make sense, I'm sorry. I'm in some what of a hurry.
- 1,018 replies
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- Ohio Modification
- Extra Vehicles
- (and 7 more)