Jump to content

Dyson

Members
  • Posts

    3,074
  • Joined

  • Last visited

Everything posted by Dyson

  1. Yeah that's what I've been doing, no such look :/
  2. Which part of the script specifies which animation is used?
  3. hey, I want to find out how to change which animation is associated with which command. For example, get gun would then make the person go into idle_gun how would I change this to another animation? Thanks Dyson
  4. Ha you liked 2.3b? I thought it was a really rough version, just to see what you guys have got, you still on the snow map? Or did I release the no snow map? P.S I found out how to fix my traffic problem
  5. Yeah find the .dds of the mission map you used e.g m19.dds and rename it to freeplay.dds Yeah Texas_DPS was spot on
  6. Dyson

    Clan IEM

    I prefer to play SP personal preference
  7. Looking for a lighter, need to be dedicated to the mod however, as there are a lot of lights still to do! PM me or write on this topic if interested..
  8. Dyson

    Clan IEM

    Ah right well never really been a fan of EM4 MP but good luck
  9. Dyson

    Clan IEM

    So what's the concept of the 'mod', just seems like another clan to me.. Any screen shots or anything?
  10. An update perhaps? http://img684.images...60512534159.jpg Progress.. Freeplay map - 40% (traffic systems up and running) WTC map - 30% (still refining the ground texture, adding new buildings and scaling, scripting has not properly begun yet) Models (new) FDNY Ladder Truck - 100% FDNY Marauder ii - 90% FDNY Flat top seagrave - 70% FDNY Tower Ladder - 50% Duane street - 60% (Modeled not textured) Ten House - 40% (Model still in progress) And the rest I'm not going to confirm Thoughts?
  11. Still looking for someone to do people textures? I can d them upload some pictures and I'll do them
  12. Doesn't the last number decide the length? If so then they're only on 1 or 2 haha
  13. Well great work on the constructive criticism jeez
  14. But bikes are considerably hard to skin, so it's not a failure, good job
  15. Voted any idea n next months model?
  16. yeah i've already been trying to do that Just roadworks with steam coming out of a manhole
  17. Well, there will only be 2 firehouses in map, the rest will be out of map (so called in). (Subject to change) Duane st house Ten House Then there will be two precincts, possibly a hospital (although I may do always send to HQ). The China town engines will be in game, but not stationed (as understandably Ten House and duane street get priority haha) Thoughts?
  18. NYPD uses Rockwell bold so select that font and type whatever you want to put.
  19. hey, I'm working on a new map. I've set up paths etc and placed traffic lights and named them 'traffic_1_1_1' and traffic1_2_2 etc and placed VOs named traffic_1_1 etc under them to stop traffic. The lights work but only one light stays on green whilst the other two are on red. I checked my original LA mod map but all the traffic lights were named something weird like 1_1_18 so I'm pretty confused. I have seen some tutorials and understand the systems I just can't seem to get it to work. If anyone can help give me a shout! Cheers Dyson x
  20. Right I added the thirrd numbers, I used the same numbers as the LA mod map (as I'm still using the map scripts) so I have traffic1_1_18 traffic1_2_18 traffic1_3_18 and traffic2_1_10 etc But the traffic lights work but only one light stays green and the others all on red, hmm any ideas? Updates, the map is coming along well, me and Rafael from the WTC mod are working closely, both on each others projects. Here's some model updates Model & Texture by Rafael And subscribe to my youtube channel to see first glimpses of the map http://www.youtube.com/user/TheAshleydyson
  21. Hmm I don't know what to suggest, I can't reupload I'm affraid. Try searching it on google I'm sure there are other sites that have uploaded it. I was wondering if anyone could help me out. I've begun setting down traffic systems, I know how to set paths etc. But the traffic doesn't stop at lights. I have named the traffic light 'traffic_1_1' etc and placed VO under the same names at each intersection with 1_1 opposite 1_2 and the same for 3 and 4. What have I missed? haha guessing it's something small and probably stupid. Any advice would be much appreciated. Dyson x
×
×
  • Create New...