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Dyson

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Everything posted by Dyson

  1. I know I'm not questioning their ability, I'm just merely pointing out that an image isn't necessarily proof, if that makes sense? Anyway Rafael is back soon, so the mods can get back in action again Dyson x
  2. Yeah that's the NY mod, we wouldn't even know where to begin with roof venting scripts, however you have to remember that was a picture and not a video so...
  3. Yeah few minor bugs, all adressed I believe, the new version will be a vast improvement
  4. darn new layout confusing me xD and well we had an exe before, but people still run into the same amount of issues so we scrapped it, so just bear that in mind
  5. An .exe installer may be made, but for most a manual installer will be the weapon of choice. It's just far more reliable and with a tutorial is insanely easy to do Hope this helped Dyson An .exe installer may be made, but for most a manual installer will be the weapon of choice. It's just far more reliable and with a tutorial is insanely easy to do Hope this helped Dyson
  6. Nope the map is still under work, I'd say it's about 55% done. Plenty of new stuff for eye candy though, I hope you'll all spend the first few times of playiing, just checking out the map
  7. I'm back and work s once again resumed (never really stopped) To re-cap some Q&A. 1- Yes we will be changing the menus 2-No you will not get any crashes for script errors 3- The 9/11 units will be textured to look destroyed and also some model edits to make engines look ruined. Any more questions 'm happy to answer. News- ETA of release is going to be pushed back (more news on release as we approach beta stage) A video touring the new map will be available soon so stay tuned. New models to appear on the front page over the next few weeks. Dyson x
  8. Great idea And I bid you farewell for a week, rafael is back now though so him reece and regio will answer any questions Adios Dyson x
  9. Yeah but not engines, I'm not a fan of LEDs on trucks tbh, think they look more like a christmas tree than a fire truck, but that might just be me
  10. Yeah I know, so has E7 but we don't have to be doing it from 100% up-to date I prefer to keep it around 2009 time when all the engines had rotaries etc. It's just personal preference for me LoL
  11. Don't think we're having the boat from R1 operational, we have the boat truck for that
  12. There won't be any water on map (besides lakes etc)
  13. Them Crooked Vultures - Spinning in Daffodils
  14. On a side note why have you posted the photos of the NY mod, I think it's a little disrespectful to both mods, people will think they're part of our mod!
  15. Oh Rafael got the ladder in game from regio, looking sweet but still needs work On other news I'm gonna be working loads on the map as I finish college tomorrow, hopefully get loads doe before my vacation on Saturday haha Dyson x
  16. La Manga I think and thanks the tiller is going to be sweet when it's done
  17. Glad to see Rafael and Regio getting those new models out only just re-entered the UK after 4 days in Africa, I think Rafael has left/leaves today so there won't be much progress until he is back, and then I'm away to Spain when he gets back, so expect about 3 weeks of little progress, but I'm glad to see you all like the new models we've been making. Dyson x
  18. Thanks we should be finishing L6 pretty soonish too, and to Africa, Morocco, should be fun and until Saturday, then off to Spain a week after, so I'll be away quite a bit, but still keeping my eye on the forums
  19. ETA - Estimated Time of Arrival Last update before I go on vacation I think
  20. Thanks Texas_DPS And I'm not giving anything away in terms of progress but I will however give some ETAs for stages being completed. We hope to be at a standard fro private beta testing in September/October, from there we will finalize the mod, and then in around Novemeber/December we plan to have finished the mod I appreciate it's been almost a full yeah of work so some of you may lose interest, but compared to the 4 years you all stuck with the NY mod I hope you'll bear with us . Also we're hoping to release some additional material for the 1 year anniversary of the submod, so watch out for that stuff Dyson x Oh P.S. I don't know about time differences, but happy 4th July!
  21. ***************************Like to say thanks as 2.3 hits 10,000 downloads*********************** But on topic, it is more than likely e9 and L6 will be stationed off map and only called in as reserve engines, yes there will still be a tiller however we have not begun work on the China town units yet. Dyson x P.S. I'm on vacation to Africa in two days, so I'll be leaving any Q&A and progress to Rafael and Reece
  22. That was just a list of the FDNY apparatus involved in the game, there will also be- Amb 1 Amb 2 Priv Amb 1 Priv Amb 2 HazTac MERV 2 EMS Captain Car And possibly some more although we haven't started on EMS yet
  23. Why where are they going? I'm pretty confused, do you mean the units that will be in the mod? If so- E10 L10 E9 L6 E7 L1 B1 R1 S61 E=Engine L=Ladder S=Squad B=Battalion R=Rescue Hope this helps. Dyson x
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