
Dyson
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Everything posted by Dyson
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Well 2.3 is old now so we no longer support it with that much help and do recommend people wait for v3.0 but there was a complete bug list for the entirety of when 2.3 was available and a list of how to combat these issues.
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Ah, sorry man, we've got a very strong team covering all aspects already HAPPY 1 YEAR ANNIVERSARY guys! thanks for the continued support, everything is looking amazing so far, shocking ourselves haha Anyway thanks!
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I get your point, but don't patronize with the young element. Rafael was new to modding, so his style was to show off his work to gain gratification to see that it was indeed good. However I preferred to release a screen demoing something new we were trying, such as youtube videos and new units. I often (and this is no disrespect to Rafael) told him to hold back on the screens via email (ask him, he'll agree). Recently I've released a screen every now and again, it's arguements like this that have taken up most of this forum. Way back on topic, work has resumed, buildings are under way for generic buildings, the map is really coming along, I'll be sure to email you all when it's done..
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This mod will be completed, I don't see how anyone could question that. And how is showing screens and 'sucking up' bad. Right from this moment we wont show any screens if it winds you all up that much. And the reason I took offence is because it is being claimed this mod is just to fulfill some need for attention. So yeah I have the right to be a bit pissed off. Dyson P.S. The two mods are seperate, however we are working on each others, they will not merge due to a lot of issues surrounding the ethics of 9/11, however they will feature the same base, but the WTC mod will feature buildings for 9/11, vehicles for 9/11 and missions. Jeez
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We have barely released any screens, there's about 143 pages of discussion of the mod, most of which yes we did release some screens, but thats not for 'attention' that's because, what's the point of making something then just sitting on it until it's done, we wanted to share our work, else what's the point of any of this? Lets just all sit patiently until the next mod is out, play it, get bored, wait again. I much prefer browsing forums looking at WiP mods seeing what people have achieved. I have to say for once I think that comment was uncalled for and offensive to the team. Goodday
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I think they will strive towards creating new interfaces and almost a full new game, which will be good, but won't really be much of a mod. Whereas if they just released their units, a few script changes it could be great, but that's just me, that's my philosophy towards this whole thing anyway Dyson x
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Oh FYI guys, the mod is officially 1 year old a week on Sunday (14th) so may have a little small download available (not a promise)
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I appreciate you guys all sticking with the mod through the progress, the map is about 50% done, I mean we could probably finish it by next week, but that's not how we role, me and rafael wanted to completely overhaul the map with all new generic buildings, that way rather than just seeing the odd new building, it'd be more like spotting the em4 original ones The units are coming well, however with Raf currently away we haven't done much work for about the last month or so, but hang in there, before vacations began we were working on lots of new units, including- NYPD 2006 impala Tiller Squad Co Ladder 1 and lots more, so stay tuned! Dyson x