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Dyson

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Everything posted by Dyson

  1. It's gonna be a standard pumper, with the commands for hazmat too, and all equipment like R1 As for missions we're gonna do some, but not yet, I don't know if we'll even include any missions in the initial version
  2. Agreed and I do have the up most respect for your mod don't think I was at all slating haha
  3. hmm I agree noone likes endless pages of off topic, but I think you have to bear in mind, up until the NY mod topic closed they had released less info than us, yet had just as many pages, so you can't really call us for that . As for attention, this is a issue a few people have mentoned, I think anyone that does anything does it for a reason, personally I get a great buzz out of getting stuff done with Rafael, then we're so impressed with how it looks we want to show it off. If you call that attention, then sure I crave the attention, but whatever... I think you have to remember the two mods are very different, ours is a DIY because the mods you joined the forums to follow never materialized. Whereas the NY mod is a super team of modders all working towards perfection, the only thing we have in common is the area.
  4. I know what you mean man, proper ball ache, try making your own subfolders so you know exactly what you're using, then you can trim the fat of any folders you don't need. That's what I did
  5. Have you edited the model and not re-mapped it?
  6. Hmm, I will always have my reservations about this mod, what we have seen has been amazing that is true, but we haven't seen really anything past the tip of the iceberg, and as much as I really want it to be released, I can never see it being anything more than a myth circulating the EM4 forums of what could have been. I think if they tone down their level of perfection to a mod level rather than an almost new game we would see rewarding results fast, but that's not how they role, never will. That's just my opinion, I still love the mod, just think we'll never see it haha
  7. ... what do you think?And @Unit 42 we have our own system for working, I stay up till 3 am he gets up early and we end up almost syncing routines
  8. Agreed ^^ I use all those techniques to get the best out of my pc, and it works
  9. Lets please get back on topic, I don't want the mods to have to delete half of this topic again ....
  10. Back on topic... work has resumed, working on quite a lot of new stuff again.
  11. the pictures we've released so far are about the most we're gonna show, you all told us you wanted less screenshots so that's what we're doing, you'll just have to wait for promo videos
  12. unlikely, I managed to get a q siren working on a synth though, using loads of attack and release on an ES2 synth, that's the best I got
  13. The alpha was only sent to people who require it to do their tasks, we're gonna release a private internal beta for everyone on the team/who's helped hope you understand, it's only been sent to Rafael (co-leader) and b2bomber (as he needs the files to write scripts) along with one or two anonymous contributors
  14. There's nothing really that confusing, we released a submod, now we're releasing a mod, that's the be all and end all of it tbh. Just sent out some internal alpha versions to some team members there's your update for now
  15. no need. If he does what I said it will work a charm
  16. make sure your pumpers are named in the childs- pump1 pump2 etc
  17. Thanks, but there's far too much background noise, I'm in the process of trying to synthesize a Q siren with a synth, sounds alright but gonna mix it some see how it sounds
  18. I use imageshack, Rafael used photobucket it's fine and I've been doing a lot of work on my hard drive to rebalance it, seems to b working so threat averted Back to work today
  19. Good news and bad news... 1) Rafael is back soon to get work back under way 2) The mod is nearing finalizing stages 3) Download link for 2.3 is back up however.... I'm having some HDD issues, genuinely thinking my disk is gonna flip out, which could be a major issue, currently making back ups of the mod.... Anyway there's a little update Dyson x
  20. we'll re-upload pics when rafael is back, imageshack probably
  21. Satellite has been on the cards, haz tac has been removed since previous versions but brush truck naaaa no need, good ideas though
  22. That's rafael's site, so either he didn't notice or...
  23. They were (unfortunately) a few issues we had after compiling the submod, the snow was a temporary map and the units stuck in houses etc were due to some last minute un tested changes we made that messed up... Like I'm constantly echoing throughout all these pages, 2.3 was rough, real rough, MM 3.0 is gonna be polished
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