Throughout the month of April progress has had to be halted, it had been slowing in March but due to the amount of personal University work I had/have left in my final year I've had to put the mod on hold for a month or two. The project is by no means dead, just when you're a one man team if you haven't got the time the project stops. So anyway I thought I'd give some info about what I was working on before it had to be put on hold. Version 2 of the Brooklyn BOF mod, which contains a lot of model updates, texture reworks, gameplay improvements, a new firehouse, new calls and a lot of bug fixes. This version is almost complete now I was just at the stage of sorting tiny bugs or glitches reported in the beta testing. So anyway I know a lot of people were getting anxious about where the news and updates had gone so I wanted to update you guys, also I'll give away one of the new features, I've been working with BMA and we have implemented a homicide script into standard freeplay, allowing players to investigate crimes and arrest murderers. So that's all I'm giving away for now hope this explains the lack of news. Dyson