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Dyson

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Everything posted by Dyson

  1. It depends how well it's set up, I use the single person stretcher script so my return to hospital script is already far different, but simply setting each EMT to leave show the injured person child and move to hospital, it wouldn't look any different to the player. You could even send them there and back a few times keep hiding and in hiding the injured person child. The same principle applies to the old system you'd just replace hiding child's for changing models. Again if that makes sense?
  2. No the paramedics leaving would be purely aesthetic. Then the game would just manually remove all transports, so it looks like they've been moved without actually moving them. If that makes sense?
  3. Modeled by raf skinned by me, that's all the credit but yeah I'll send it over, it's hard to tell on the the dark skin but I'll send a white skin so you can see where the UV map issues are. You'll just need to correct those and tweak the model a little as it's an old one from us and it'll be good to go I reckon, will send it over later this afternoon.
  4. I've been looking into this, I was just planning on having all paramedics leave the MCU and move to the entrance and then remove all transports. But not sure if it's worth the hassle.
  5. I thought you'd made a tahoe? But here's ours anyway. It'd need remapping and reshaping a bit, but the skin is 100% and the overall body only needs minor adjustments. It's your call though. It'd definitely need some proper wheels though.
  6. I think bama used our model but im not sure if he added an interior, regardless I'll send the model later along with some skins, still got the psd file so can make the vehicle any colour variations if you tell me which colours
  7. Screwed up interior? Don't think so it's the one from the manhattan mod, it would need remapping as the skin was mapped pretty weird and an interior being made and just a few general tweaks
  8. We have a suburban model we can donate it'll need a little work on it but let me know good work as ever
  9. Looking good, how's progress on this going then freakinmusket?
  10. I really like the idea of a low budget old force, think it will look really nice with the dirt track roads and overall vibe. Good work
  11. Alright guys please cut the spam, I'm getting emails to notify my you two are having an argument. Back on topic, we've completed the first BETA stage was great results, this has led to bug fixes and improvements etc, we're now preparing the second BETA to be tested. Anyway here's something to keep you all going.
  12. We need an experienced lighter to help finalize the Brooklyn BOF mod, there's around 6 units to be lit and several civil vehicles. This will be a big task so will require someone ready to start straight away aswell as being able to light to our specifications (following similar light styles of other units already completed. If interested PM me as soon as possible. Dyson
  13. All good ideas but hard to implement, they would require advanced scripts which would be very time consuming.
  14. http://nrw-modifications.com/filebase/index.php/Entry/138-USA-Lokomotiven-Set/ http://nrw-modifications.com/filebase/index.php/Entry/137-USA-G%C3%BCterwaggon-Set/
  15. The new trucks look amazing itchboy great work!
  16. Nice looks great not a fan of the bright windows though, but besides that good work
  17. Amazing as ever really adds to the city feel for mods, I'd recommend a garbage truck for sure I'd lean towards a mack one obviously being New York but any truck would just be nice to see. As for the other that's up to you generic trucks that we can skin to local deliveries or USPS/UPS are the best Great work
  18. The mod has just been confirmed by testers to run on itel, some lag on large scenes which we'll look to reduce but this is a great sign
  19. I agree the rig looks a little small but excellent work as ever
  20. Thanks, the past week has been solid map work, nothing but, I know every intersection, every street pole now after placing and replacing every inch several times. Hopefully it'll show in the game with a map that feels alive and makes sense the more detail you look at it
  21. Dark side of the Moon is my favourite album to work to, and other stuff to haha do love em.
  22. As a music student I hate dwelling on the same track for too long, my taste is ever changing, but this week I'm digging this haha
  23. Yeah you'd need to edit the mission script and possibly add VOs to the maps I wasn't even aware of this feature haha
  24. They're off map so you will need to wait for armed response
  25. 4 but no esu can park there, they can patrol though
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