Dyson
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Everything posted by Dyson
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s'what i was thinking
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haha they'd be like
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No 2.2 was not released, but it was batted around a bit between a few of my friends, so if I was to say 2.2 underway, I'd be lying, I skipped it and went into this christmas idea. And don't ask for release dates, it'll get you banned, but pre-christmas is all I'm saying.
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yes, this will be like the LA mod and original game, you can play either
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As requested by a few people I have allowed people to begin to shape what they would like to see, I am open to some experienced scripters/map editors helping with the map. But basically, if you want to set up a match hopefully this will be the place to do so. Also seens as work on the MP side of things hasn't even begun, I want your opinions, how many firehouses (realistic) and such. Also I will be testing out the MP with some friends to see how everything fits and posting videos etc. Hope this is of some use, if I'm in the wrong topic btw I'm sorry, and if this topic flops I'll just request it be deleted Dyson
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Thanks, I plan to release 2.3 asap as to not missout on the christmas it was designed for haha haha thanks glad you like it, more videos to follow
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Well you've only shown us 4/5 actual units, so that is still a 1/4 or a 1/5 but fine, it was just a suggestion to get round your script issues, but whatever
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yeah, just as their are in normal em4, they vary randomly, its just they spread faster due to the condensed population
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It is being done in my submod so just hang on for that imo.
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I think its because I added police officers onto the streets, I'm just going to increase the starting budget Nope that wil be the map patch of 2.3 (so 2.3.1) hope this helps dyson x
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Just hang on for 2.3 theres too many bugs in 2.1 oh and heres what I've been working on atm, changed the way the units return to the firehouse, and showcases the new roof and the tree
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Jeez typo sorry, and yeah but my submod is just that, a submod, I just don't understand why fdnyportu would want to use all the LA mod stuff but then not make it a submod.