Dyson
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Everything posted by Dyson
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it'd be like for crossing intersections and such
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It's mainly for singleplayer
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Just wondered if it was possible/if anyone could walk me through it. I want to add another command, simply that is a manual airhorn. Is it possible?
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I didn't think it had been finished? or out
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Just to let you know, I've been speaking to bama and he's agreed to join me on my submod (Ny submod) just thought you'd all want to know
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It's not been done, but now its really close to the top of my to do list nope, but I patched 2.1.1 page 36 or something with the map and a few fixes. Also all beta testers selected now thanks
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hmm, I'm more of an ACU guy myself
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@Reece already have a light esu, but a heavy esu would be cool, but I am having issues with the models you send, none of them open in anything? good work though @Merritlong thanks as for the batt chief vehicle, it spawns round the corner so the 3rd door remains shut all the time (to give sapce for a work area for dispatch) hope this is the answer to your question. And for everyone else, just recieved some lights done by em4life and they look sweet and will be hitting my channel soon so keep an eye out also 3/5 beta testers now, so I'm expecting to release between 19th-24th december
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Yeah, I just always wished it was more modern, but now I've figured how to mod it its a lot more fun
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Its all about what you save it as when you save as dds, try saving it as ...5:6:5 one then use alpha reflections and you wont get any shine I dont think
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First post updated with download for 2.1 and a note about 2.3. Also for all of you who wish to see some more updates check out my YouTube channel
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Are you the admin on your computer? If its a shared comp and your not admin you can't access administrative privilages
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Well I've mademost of these changes in the latest version and also sroted the doors btw where'd you get the flag from, I mean where abouts is it 'LA Misc' etc, I've been looking for a flag tilted for ages
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this is the submod, and just do this: 1. download the latest version of the LA mod, 2. download version 2.1 (full of bugs so you may want to wait for the next version) and run the .exe file as 'administrator' 3. select custom and find your sixteen tons/em4/mods and install to there 4. check the install over wrote the LA mod and didnt create a seperate folder, if it did just drag the new folder into the LA mod one 5. download the 2.1.1 which is the map patch, copy the files into the map folder within the LA mod folder 6. run tthe game and select modifications and load the either LA mod or NY submod (I can't remeber if I changed the name haha) 7. It will take a while to load, depending on your comp speed could take up to like 7 mins (I know sucks :/) 8. Your done hope thiswas of some help, and to anyone else who wondered hope it helped you too dyson x any probs let me know
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Sorry about that, I will look now Just an update on what the hell I've been doing today , well I've decided to add a 3rd firehouse for 'rescue' so now we have: FH1:Main:Engine 207 Ladder 110 and Division 11 FH2:Support:Ambulance(with only stretcher from spawn) Hazmat and Engine 216 with paramedics on board FH3:Rescue:Ambulance and Rescue 1 Also I've been trying to add some private ambulances to spawn at the hospital (like the AMR from SG's submod) but no luck so far. So just letting you know work is still in progress Dyson x
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Yeh, I don't use it, but if you open the Norton control panel there should be some sort of temporary anti-virus switch off 'Correcting you English' was sort of unnecessary tbh don't you think?
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hopefully, and well could I use on of your maps as a starting point?
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how about, as I said, you wait for the new version, I haven't put it in post 1, so if people want it they can get it, but i advise you dont, as for ems crew, I changed the wrong thing in the patch, its fixed now however 2.1 and 2.1.1 were released, but 2.3 I will doyes , but what anti virus do you run? You can usually temp disable it for 10 mins As for white units, the light mods usually have their own prototypes which tells em4 to look for different models, ones that either arent in game, or have no skin, so make sure its a clean la mod fyi, a small light preview posted on my youtube channel, lights by me and bama combined (mainly bama) CFD hasnt had a go at them yet, but it showcases the engine atleast the second lot of tubing will be removed soon nar it works for me, its something they must have done, which must be combined it with a light mod hope this was usefull Dyson x
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oh, well its not something i like anyway, but still i dunno why that is, I'm sure you can all cope without the alarm though