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Dyson

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Everything posted by Dyson

  1. I forgot to attatch a certain file so the tape wont work, I'll upload the fix later on, as for waiting for a bug free version, haha good luck with that! @nycswat: it is released already @anonym: das Band ersetzt die Barriere aber nicht funktioniert im Moment ist die Impala derzeitarbeiten, so deshalb ist es noch nicht in Freeplay
  2. hmm, avoid the tape for now then, weird though it works on mine as the video showed...
  3. yes it does you mustn't have installed it correctly
  4. copy and paste the files after extracting
  5. Must be some sort of issue, it doesn't for me so I dunno why that is Yeah for future reference pleasee check already posted bugs;)
  6. See post 1 let me know if theres any issues
  7. I have to disagree, the game is playable, it doesn't crash, the only major bug is the paramedics sprintong the map, which I can deal with, as or the traffic it works on my game so any issues you could just manually decrease the traffic, but anyway I am releasing today public 2.3b uploading atm
  8. Thanks, just don't raise the burden of expectation though lol edit: @artistique, this is my christmas, I don't really want to plan on spending it uploading a file for yous, but I am, my wireless goes off soon, so unless it's done by then it'll have to wait till tomorrow.
  9. Uploading atm but its like 12 over here so I'll upload it for you's tomorrow s'all ready just waiting on upload
  10. Currently compressing (takes ages to update archives etc) and I put it on a diet, down to a reasonable 450 mb
  11. yeah, well hopefully aslong as the uplaod doesn't take forever
  12. alright this is as late as I can leave it and still guarantee upload tonight remaining bugs not already mentioned. 1. Still no progress with the rapid deployment on e216 (engine 2) 2. PAPD patrol car patrol around the docks keeps getting stuck (I'll fix it in 2 days ) So here we go starting the compression now sorry to keep you waiting
  13. Just had a crash to desktop, happy days xD
  14. me three, nar i joke I'm sick to death of my submod xD
  15. a few last minute issues have popped up so just give me time
  16. These bugs are very minor, so how about we release then if anyone has any ideas to improve they are welcome to PM me As for all of this.. this is how I role Dyson x P.S beginning to make the final adjustments
  17. Well it'd be a bit daft to have a christmas edition delayed until after christmas, and as for the bugs, I'm not a perfectionist I just wanted to make it as good as I could, all the bugs have been posted and they can be easily avoided so IMO this is the best thing to do . As for a second forum, well the issues with skins etc are 9/10 times something to do with how you installed the submod, so to be safe I just suggest everyone uses a fresh LA mod 2.0 because usually combining mods will affect the other But if people still have issues either PM me or use my nysubmod.webs.com forum
  18. Going out for Christmas meal, then going to address some last issues before compressing and uploading, so looking at around 5-7 hours from now (3pm UK time)
  19. Agreed, but we have to stay on topic or the topic will be stripped down again, anyway I bring news, over here it's Christmas Eve already, so I plan to upload the public beta whilst enjoying some festivities so expect the new version later today hopefully . NOTICE: There are no major bugs, but there are a few minor ones, which all can be avoided if you stick to a few simple rules 1. Due to the fact that I have made the large fire station into a small one, there are still scripts which allow units to return to FS even though there is no room, so simply: If you spawn a unit from OFF MAP only send it to HQ and not to the HOSPITAL or FS. 2. Another, I am WIP on adding some homicides for you to investigate, this has left a deceased person on the map by accident, it's up to you to either ignore him, or go to town setting up crime scenes etc . 3. Body bag- A lot of people pointed this out, and it's just daft on my behalf, the body bag is white so sometimes invisible on the snow, so just be careful (I haven't had time to address it yet) 4. Crime scene tape - The crime scene tape works just like the barrier (it replaces it infact) however, it only appears once you have placed it unlike the barrier 5. This is irritating even to me, but even after much trials etc Rescue 1 and Hazmat are stuck inside the FS, I have no idea why, but Xplorer reported similar issues so it may be some sort of issue with LA mod or something, but I will look into it, so just spawn any Hazmat/Rescue from out of game (however ESU now acts as a USAR having most equipment and heal ability) 6. A small issue with spawns, due to the new FS the personnel spawn in the FS1 and run to the other I need to sort it but for now just a heads up) so don't be alarmed to see paramedics sprinting across the map 7. The controls for FS1 (near the docks) also controls FS3 (the new one) e.g the roof command would remove the roofs from both I think you'll agree that from the last release the game is far more stable, and hopefully these small issues won't ruin your gameplay. And after all it is only a beta Hope your all still looking forward to it Merry Crimbo! Dyosn x
  20. yes agreed rip, might wanna edit your posts now though.
  21. fool, chicago fire department CFD (conroy spotted it )
  22. did you install over a clean LA mod, because if installed correctly it WILL NOT crash.
  23. there won't be an installer in 2.3
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