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Dyson

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Everything posted by Dyson

  1. the two e4.mod files are already different, I also have 2 different versions, its just seems complex enough to explain how to install, so adding in the complexity of seperating it from the LA mod seemed a bad idea haha
  2. yeah and also a common phrase for 'wait a few minutes' I'm totally confused, and this all seems rather irrelevant?
  3. tape? CS tape? S'alll the same, you'd have to be pretty retarded
  4. thats fixed now, along with most other bugs ready for next release, as for the tape hang fire I'm working on it atm
  5. Thanks, just working on the Precinct at the moment. The map is still to be w00ds map until a further release, but will not be geologically accurate, the Precincts and Firehouses I have selected are not all next to each other as they will be in the map but are still all from the Bronx, anyway... Precinct 40 Ladder 46 & Engine 81 2 Unknown engines/ladders
  6. Well, been super busy, but just working on new models and the map, sounds lame, but the main stage now is research, need to select the area of map etc, the precincts FHs etc dyson x
  7. yeah but it would have no use at all, and besides the new map wont be snow. dyson x PS corses, could you re-post your detailed instructions? Then I'll add em to page one
  8. yeah i plan to, if anyone could explain in great detail, I'll add that to post one
  9. Because I'm not a FAQ machine, I'm a guy, with a life, who enjoys making mods, if you guys can't figure out how to use winrar don't blame me! Spent all day in the studio today so had no time to work on this/answer questions jeez man! Dyson
  10. Thanks man, here's some news... As all the districts of NYC are now being covered, Manhattan (amongst other places) -NY Mod Brooklyn - NY brooklyn mod Queens - QRA etc I've decided to concentrate on a specific area also, hoping to create a brand new map based on an area from the bronx. Here's basically my list for the new version FH1 ladder 46 http://www.fdnytrucks.com/images/bronx/e81/FDNYL046.jpg engine 81 http://www.fdnytrucks.com/images/bronx/e81/FDNYE081-2.jpg FH2 Unkown engine (subject to where my map extends to) Unkown ladder (subject to where my map extends to) Unkown battalion (subject to where my map extends to) Local precinct. It's a pretty radical improvement from the submod, but to increase quality of gameplay aqnd speed of development this still will be a submod and feature a lot of LA scripts etc. Hope this explains a lot, work will begin this weekend, if anyone knows any good map making tutorials post em that would be great Thanks for the continued support Dyson x
  11. my exams are over, so now work resumes, I don't plan to release this early until I'm satisfied, will be thoroughly checked for bugs, most are gone already. Just wanted to let you know it is still in progress dyson x
  12. I have fixed it, but I won't be patching it as I'm already working on a new map so I no longer have the old map
  13. Fixed the rapid deploy issue, hoping to get some new units in game soon, got hazmat ESU ladders etc all waiting to be UVed Also because the NY brooklyn mod decided to use the same engine and ladder company, I've decided to change area/company. The new company will be e81 ladder 46, check em out Beta testing to start after these last models are added
  14. Should still be the same specs, just it will strain the comp more on the lowest specs, it will still run on the lowest specs though
  15. I'm currently working on adding rappel comands to the other choppers, but changing the rappeling US troops to ESU too
  16. Yeah, divers can though I think anyone had the river 'incident' yet? Just put it in as an easter egg dunno if it will work
  17. reinstall em4 perhaps, make sure you haven't combined it with any other submods
  18. Looks like an issue with your em4 those buildings are from the original game so ....
  19. The only real bugs are rapid deploy in e216 and some script issues
  20. it's not incomplete, it's everything I said it would be, it's a submod, I mean seriously in no disrespect to any other submods, but other submods add maybe, 1-3 max units, or reskins, this is still in the same category, lots of work will be added, but as for expectation, any that is created is all on YOUR end, I never promised a fully functional mod, or else it would be a MOD. But most if not all bugs have been addressed anyway so... @TexasDPS cheers bro, psychology is a bitch haha
  21. Got some models in progress atm, looking pretty snazzy, but anyway, the new version is still under work, having a few issues with the events :/ but work is gonna be delayed due to its my exam week I'll still be on the forum etc, but just not got the time to properly make any changes to game, so just hold out for the next weeks, should still be some updates coming, but only monir ones dyson x
  22. anyone any ideas on the w00d no events thing, I've removed all gangsters but still nothing
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