-
Posts
1,663 -
Joined
-
Last visited
-
Days Won
4
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Everything posted by TacticalRooster22
-
That's the thing. MikeyPI explained it perfectly. The police packages are pretty basic when it comes to cosmetic upgrades.
-
Dang...those SRT8's are awesome. In that case, I choose the Taurus because I own one
-
I'm on XBOX One, but I haven't really done a lot of the GTA V online yet. I'm about halfway through the campaign because I don't really have a lot of time to play but I can check it out if you want me to !
-
Yeah, I agree with everyone about the lag. It's weird because I was able to play both the Manhattan and Brooklyn mods with no lag at all unless I have a huge fire, and even then, it was never as bad as this mod. I love this mod and still play it, but less lag would make navigating the map much easier along with everything else.
-
Los Angeles Mod Vehicle Set [STOPPED]
TacticalRooster22 replied to itchboy's topic in Mod Development and Concepts
Those are really nice! You did a great job...again -
Yeah, it just has that error where it says "911 FR is not properly installed," even though I bought the game on Atari and installed it properly lol. There's a solution to the problem, I know, but I'm too lazy to mess with registry settings and fix it.
-
Hey, would somebody be willing to upload this mod without it being an .e4mod file? My modinstaller doesn't work right, so I can't install the mod and I really want to play it Thanks!
-
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
Those look great. I'm looking forward to having more police events...I've been missing the bomb threats and hostage situations haha. -
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
Makes sense lol. With the FDNY fleet, new rigs are added constantly so it's gotta be hard to keep up haha. And just a question, when you call an all hands, does it call all available on-map units as well as some off-map ones? In the video there were just just off map ones besides the rescue so I'm just confirming... -
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
Wow, that is a much needed feature haha. I always needed a lot of units on a gas explosion scene, but by the time I called them all in, the fire would be out, so it will be nice to finally have all of my units onscene. -
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
Oh believe me, I've noticed the Explorer! I like it haha, I drive a 2006 myself -
Yeah I noticed another spot where the green F350 just stopped. It was the same street as the taxi bug I think, but it was going in the opposite direction. I remember this was said before and that the cars just need assigned paths so hopefully that will all be fixed. Only other bugs for me have already been mentioned, so I'm just gonna say that I'm loving the mod so far and I was able to play for quite awhile yesterday until gridlocked traffic forced me to stop. One other thing though, the entire mod just seems very laggy. I doubt it's my computer because I was able to run the NYC mods smoother than this. I know that you said something about the scripts causing lag, but I just wanted to mention this.
-
Nice job with the tanker! I think I know the look you're going for, and it'll be nice to finally have something like that in-game.
-
Same, but with their work ethic I have no doubt that a patch will be released in a short time. I feel like they'll try to finish the mod no matter what and won't leave us hangin for too long lol.
-
LA Mod 3.5 [CANCELLED]
TacticalRooster22 replied to PaganiZonda760's topic in Mod Development and Concepts
You know what, I planned on doing a LA Mod rework thing like this, too, but never got around to it. You'd be surprised what some new hi-def skins and new lights can do! I'm glad to see that you're working on this and it looks nice so far! -
Wow, those screens are awesome! For once, a mod with a rural map and gameplay, I can't wait to see what new features are in store with this mod! With that being said, I voted for the Dec. 23rd release because I can live with a few bugs until you get the patch out.
-
Yeah I would agree. Everything else looks great though!
-
Yeah, I heard it's been going around my area, too. We have a big game tomorrow that I'll be at, so hopefully I won't catch anything.
-
I've been alive this whole time haha, just didn't post a lot! But yeah, I really like what you've done so far, the new ambulances look really nice. By the way, is Dyson still doing some work for this??
-
The Penske skin is nice for that truck, and I like the new bus model. And about the snow plow, I think the RCMP guys used the same plow from a pack on the emergency-forum.de site. The front plow portions in that pack were really nice, but all the vehicles were European. Still, a plow from that pack on one of itchboy's trucks would look great!
-
Yeah, me too. I'm glad to see that things are back in progress here!
-
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
Voted And thanks for sticking with EM4, it would be a huge disappointment to see great modders like you guys stray from this game. I have no desire to get EM5 anywhere in the near future either, so I'll be sticking around here with you guys haha. Thanks for all of your great work so far, and I'm looking forward to the Upper East Side mod! -
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
Those new units are looking nice. I like the new Charger and the ESU truck is sweet, too. Looking forward to the next update! -
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TacticalRooster22 replied to rafaelmfernandez's topic in Mods
I finally found some workarounds to my station parking issues for the time being, but Engine 222 still pulls forward into the station for me...it's weird... But besides that, I've finally had some time to just sit down and play this mod and it's really cool so far! Just some little other issues I've noticed: 1. The lights on the unmarked NYPD Explorer are always on; I think whoever did them forgot to change them all to whatever you need to change them to (I forgot lol) so that they only come on when you activate flashing lights. 2. I don't have the new towtruck animation...anyone else have it?