Just add this code to the LAFireStationStart.script Person mPo1 = Game::CreatePerson("mod:Prototypes/Persons/03 LA Police/dog.e4p", "dog"); m.AddTransport(&mPo1); * Put the code in with the K9 Code so it looks like this ActorList l36 = Game::GetActors(VO_K9); for(int i=0; i < l36.GetNumActors(); i++) { Vector K9 = l36.GetActor(0)->GetPosition(); Vehicle m = Game::CreateVehicle(OBJ_K9, UNNAMED); m.EnableBlueLights(false); m.SetPosition(K9); m.UpdatePlacement(); m.SetMaxPassengers(1); m.SetMaxTransports(1); m.SetSpeed(12.0f); m.PushActionWait(ACTION_NEWLIST, 5.0f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 32, false); Person mPo1 = Game::CreatePerson("mod:Prototypes/Persons/03 LA Police/dog.e4p", "dog"); m.AddTransport(&mPo1); }