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PrestadevNL

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  1. This is an update to Amsterdam-amstelland modification http://www.emergency-planet.com/uploads/monthly_2018_09/aamodv11.png.8da13590b82529b6563110add72657af.png http://www.emergency-planet.com/uploads/monthly_2018_09/Em42011-12-1116-44-39-20.png.a4ca2e9199bf9ace6798d2481ebc0392.png Because the v1.0F version had some bugs but I do love the custom map and vehicles from that specific mod I decided this mod deserved an update getting rid of some of the bugs. Changelog V1.1: Added e4mod.dds Modification Selection Menu icon Changed Freeplay Loadingscreen background Finished "Mobiele Eenheid" (Riot Police) Prototype which was already in the 1.0F gamefiles Added dispatch "Mobiele Eenheid" (Riot Police) script Dispatch "Mobiele Eenheid" (Riot Police) to the "Uitruk Demonstratie" (dispatch for demonstration) script Finished "EOD" (Bombsquad) Prototype which was already in the 1.0F gamefiles Added dispatch "EOD" (Bombsquad) Prototype script Dispatch "EOD" (Bombsquad) to the "Uitruk Bommelding" (dispatch for bomber) script Finished "Brandweer dienstauto Polo" (FD Service Car VW Polo) Prototype which was already in the 1.0F gamefiles Finished "Brandweer dienstauto VW Fox" (FD Service Car VW Fox) Prototype which was already in the 1.0F gamefiles Added a personel entrance at the Firestation Willem (Firestation at the south east corner of the map) to make it possible for the firemen to enter and exit the service cars parked outside Added parkingspots for the service cars at the Firestation Willem Added spawning the Polo, Fox and Piketwagen service cars at freeplay loadup Added doors (although hidden behind the skin as there were no seperate door models available for the vehicle) to the Rijkswaterstaat vehicle, making it possible for the highway road inspector to enter and exit his vehicle. As a sidenote: Rijkswaterstaat is responsible for the design, construction, management and maintenance of the main infrastructure facilities in the Netherlands. Road inspectors are responsible for the safety of the main roads and respond to highway incidents Debugged the "Uitruk middelbrand", "Uitruk grote brand", "Uitruk zeer grote brand" en "Uitruk Grip 1" (second, third, fourth and fifth fire alarms) scripts Enhanced parking and unloading of ambulances at the hospital Added and debugged changing clothes of firemen to scuba gear, gassuit, diver, toxic gassuit (decon), trafficvest or firefighter with turnout gear script Added and debugged changing clothes of police officers to trafficvest script Added changing clothes of bomb squad personel to protective gear or scout script Added equip "Mobiele Eenheid" (Riot police) officers with riot shield or flasbhang Added equip "Arrestatie Team" (Swat) officers with ballistic shield or flasbhang script Added "Arrestatie Team" (Swat) scout officer to the spawn "Arrestatie Team" script Debugged most of the dispatch scripts to enhance performance (game gets stuck for a moment while loading all vehicles to dispatch) TODO: Add a parking script Add quick attack including changing firemen from turnout gear to scuba gear Add limited watersupply on the engines and laddertrucks and a hydrant system Add a diver on the WO (water accidents) vehicle Download can be found on Emergency Fan Forum http://www.emergency-planet.com/uploads/monthly_2018_09/Em42011-12-1116-44-39-20.png.a4ca2e9199bf9ace6798d2481ebc0392.png
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