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CanadianFrog

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Everything posted by CanadianFrog

  1. If I may suggest a solution for the lifeguard issue, maybe have something like the SCBA on/off script that can switch the prototypes whenever you want the lifeguard to enter water. Maybe picking up the rescue can or something.
  2. I came here to post about this too, after cheating myself into having more money, I'm still unable to purchase any unit
  3. Apologies for getting back to you all so late, EMP didn't feel the need to alert me for some reason. I've backed up the mod and I've undone a few of the edits, looks to me like the problem came from an engine. I'm back working on it and taking it slow, yet to have a crash yet so, thats a good thing.
  4. Your work never fails to impress me, itch!
  5. Reach out, I'm happy to do a few skins and lights
  6. If I were you, I'd edit a civilian to look like Tommy or CJ Keep up the good work!
  7. I'm not entirely sure, these errors occurred when persons tried to enter vehicles at the start of a standard LA mod session. I haven't messed with the script, just changed out the vehicle models, lights, childs ETC.
  8. The cop cars will park at the front until there are no more front spots open, then they park in the back
  9. Apologies for piling on the issues rather quickly, but the corners can not pick up dead bodies
  10. I can confirm, SWAT 3, the one with the water cannon, crashes your game
  11. AN UPDATE I've noticed the following in my logfile as well I would assume the problems come from the fact that I don't have any door animations on the units, but I've never had a crash before, even with non-opening doors.
  12. Hey all, I've been working on a little edit and I keep having it crash. After checking the logs I discovered the following warning. "!WARNING: global listener object is still registered! Unregister listener before destroying object!" I'm not quite sure what this means, if any light could be shed on what it means, or better yet how to fix it, I'd be more than happy.
  13. Oh man, those are awesome Itch! Once again knocking it out of the park!
  14. Somewhat early, I'm going to put this project on hold. My original ideas have proved too difficult to accomplish at this time, So i'll once again be stepping away and burying myself in private edits while I learn to do what I want. This mod will return, just not for the foreseeable future.
  15. Oh man, and we all thought this was just gonna be a vehicles pack. Going above and beyond again!
  16. I do remember the old 90's mod, but man this blows it out of the water!
  17. Oh, so like the new version of West Falls. Keep up the good work Itch!
  18. Does this mean there will be a script like in the NYC mod where the vehicle changes each time you spawn it? or am I reading too much into this
  19. fair enough, i figured why not put em both out there for people to enjoy?
  20. I'm about 80 percent sure I fixed it, but it looks like Squad 65 here beat me to it!
  21. https://mega.nz/file/CCAglLQZ#J2N-2nLyaal1aL0dEDG94c1hR8jAGSUFEkTU4dsW14E Heres a .zip file with the submod,
  22. I've got a whole thumb drive full of various patches and updates to the submod if you want me to put that up. Not the w00ds map version, though
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