Killyboy98
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Everything posted by Killyboy98
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Also in the same place make sure you click usable up top of the selection
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The Midlands Modification [Released 1.0]
Killyboy98 replied to Freelancer's topic in European Modding
will you add Cmpg jag? pottyscotty released the model also what about bomb disposal -
maybe have them able to put on different things like helmets or face covering
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
its really easy to control them -
update! the mod has hit a stand still as we need Skinners! there is no Skinners in the team....anyway Work started on NCA units
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
in the new update i dont get any calls -
wow! thank you!!!
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Thank you scotty....also the Vauxhall Insignia is at this moment not happing since there is no model and i dont have the skills so make one
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------UPDATE----- BTP UNITS= ALL WAITING FOR LIGHTBARS ( WIP) MODEL- VPI SKIN- CIERAN ALREADY IN GAME FILES FROM V1 JUST NEEDS LIGHTBAR MODEL- TIMMEYX SKIN- CIERAN progress is slow and will update when stuff comes together main reason there is no much updated is becuase there is no skinner in the team and i am having people do bits.. West midlands fleet is in game waiting skins and lightbars Helpers wanted!!
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
im sure it did for me or it despawened -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
welcome to the internet.. the train crash works great its a big buggy with treating people but nothing major and it will be nice to see a major RTC with lots of cars all crashed -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
btp is already done -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
i dont like the fire station thats my only thing its too american haha i love the kent one -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
i like the railway one but i prefer the old port station it worked nicely -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
you could download a fire station or work with scott to do a small station for the area near the train station( lots on the emergency forum ) -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
am i the only person who can play 2 hours plus on one save? parking pumps is never a problem theres always space or make it look like there doing fire safety -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
for me i liked the idea of having one or two pumps patrol as it makes it look like there out doing fire safety checks so maybe the pumps -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
oops my last one was cut off -_- i meant make it so most cars can patrol -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
1) for me i would replace the cia with bobbies 2) replace the cars at the festival with vans and have more police 3) remove the cars in the emergency zone only have real vehicles there 4) fire station on the right its IRVs remove them so you can park the pumps there after a call (gives more space and the station manager can ride in papa 1) 5) make it so most if not all cars thanks -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
love the map but would like to see a place where i could fit two pumps at the festival on stand by (would try my self but its the only mod that doesnt work in the editor) -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
but then its not his, and i think there very tight with there models as i asked if could use there 4X4 for the west midlands mod and they would get credits and they read it and never answered -
Thank you I hope I can get some screens out soon of the unmarked fleet
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
That edit looked great...always love a big fire to a limit...its always fun having most of your units on stand by at a big event or even somthing like a person with a gun becuase it give you less units to work with them somthing else pops up so its always fun even more when you have to send a fire engine to a medical call -
Oh dam people...hello with college starting work is slow i am happy to welcome TACRfan with his lighting! however with my only skill lacking in skinning i have hit stump already so im looking for anyone who can skin! also Thank you to potty scotty who is helping and letting me use things from his mod as we both would like more British mods
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
The more i play TACRfans edit of the Kent mod the more i think it will be great to have a big event in the Kent mod because it makes the game more fun by taking up most of your units, for me i like taking two fire pumps and putting them there so its more realistic but one thing it would be nice is able to have fire fighters put on certain things only like just the helmet or just leggings a bit like the Welfordshire mod also what i said before having the new jacket for them..also with the event you could bring in ST John for more realism meaning there is more units as we all love our units