Killyboy98
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Everything posted by Killyboy98
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Hit me up if you want any help with skinning, i worked on the kent mod with TCRFan
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Hello! So with the lovely covid 19 keeping us in our homes i have started playing around with mods and now have started working a fictional Scotland mod! this will be private mod http://www.emergency-planet.com/uploads/monthly_2020_05/20200529192233_1.thumb.jpg.4820c0619e0836cc20757f059fa16ea9.jpg http://www.emergency-planet.com/uploads/monthly_2020_05/20200529192309_1.thumb.jpg.93c971425a55828d259727d901ec3d97.jpghttp://www.emergency-planet.com/uploads/monthly_2020_05/20200529192321_1.thumb.jpg.dd0e404844f44ff404a2a381c7a18d8f.jpg
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Does anyone know how to reduce the timer for the plane in LA mods? after its use you have to wait a few minutes and i would like to reduce this
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haha yeah i know google... also yeah having done a few edits my self to many mods also working on the kent mod i know what to edit however in this mod all normal calls are deactivated. so you comment is useless
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any way i can turn off forest fires? all i get, that and medical calls
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yeah the same thing happened to me and the Facebook login doesn't work
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Parkshire Mod - (Fictional - Private)
Killyboy98 replied to Smudge595's topic in Conceptual Modifications
Looks really well! actually making me want too do some skinning! -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
no patch has been released yet -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Also another reason is you are deleting the box when a unit is trying to park -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
While waiting for the path the best way to do it is send them on patrol and when they have passed the bridge send them to the call -
How to slow down the call in freeplay
Killyboy98 replied to chris_roberge's topic in Mission Related Support
AFAs are a different script however you can just ignore the first call and you won't get anymore -
will there ever be an update or a new mod from you guys? from the stuff that you have shown like the Manchester one, the new London fire brigade model it would be nice to see more work
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
The call menu has been working for a while now.... -
hm i will see what i can do, so i am okay to use the model?
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I have looked in the credits as the one i would like to use is in the Montana mod but doesn't tell me who created the model
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can someone help me find the creator of the range rover model? seen it in a few mods
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Back To Station Help ( i know everyone asks)
Killyboy98 replied to Killyboy98's topic in Modding Related Support
its one pain thats for sure! i shall play around a bit more, thanks anyway mr seal -
Back To Station Help ( i know everyone asks)
Killyboy98 replied to Killyboy98's topic in Modding Related Support
Yeah i am part of the team, do you know how to sort the script out? -
omg thats a beauty!! i really hope this is released! just one thing you are missing the white LED on the grill
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Back To Station Help ( i know everyone asks)
Killyboy98 replied to Killyboy98's topic in Modding Related Support
I am adding it to the Kent mod for public release -
Hi people of the internet! I am trying to sort back to fire station script, the pumps just go out side the station and not do anything. I would love help just to sort at least one out then i can copy it on to others or link to a topic that explains the script Thank you
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Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
i think they mean the small transit van has like a grey texture over the model -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
automatic fire alarms -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Kent Mod now has the BMA script fully working -
Kent (UK) Mod (Dev Release)
Killyboy98 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Its not volunteer its on call and its there for role-play, if you have a station thats on call and retained then it will depend on the type of appliance they use normally papa 1 for on call and papa 2 for retained, if its a retained station which means there is no firefighters on the station ground then you would it then. Also an AFA is when buildings smoke alarms go off and the fire are dispatched to check if its real or not