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Alexx12

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Everything posted by Alexx12

  1. I wish people folow the rules =) As for me, usually I dont redirect traffic at all (in any map). Thats not necessery and not real. Exeption: in order to dispers 2 cars that faced each other. In La-map (by Hoppah) it is redirection some pathes causes jams. The same in MKAD. Somwhere you may redirect; somwhere you shouldn't. But nevetheles there will be several screaming players "Map full of traffic jams!!!! I cant play!!! Bad map!!!!" The reason is - they just dont know how to play wisely.
  2. Yeeeeee, "Mos-cow never sleeps!!!" The excellent soundtrack! It suits the MKAD-map just exactly! It gives a feel of Moscow spirit!
  3. I dont like mods with Winterberg-style alarm system (when regular menu not active) Dont close regular alarm-menu! Allow players to decide themselves how to call new units! Blue-light-shadow of police car is awfully bright. But I like all the mod with NEW maps =) I hope there will be english text-tips inside your mod. Otherwise it'll be too hard to play this mod, that will not make it popular among international community. Good luck =)
  4. As in real life. Thats the essence of the game.
  5. I like that unmarked car doesnt stop vehicles! I use it as undercover car to follow suspect vehicles (to find out where the suspect goes to)
  6. When some accident happen on the ticker we can see smth like "OCD: Respond to the possible Food Poisoning" What does OCD stand for?
  7. Random, I know its no use to edit that script. Do you think I dont trust Hoppah? )) I have now idea how to do this I just said it would be useful for me.
  8. I thought abt the same thing! I think it would be useful when car on patrol stucks at jam. On the road with 1 lane to each direction.
  9. Dont use editor If you arent brave enough Minimap in maps\freeplay.dds
  10. Lots of such opinions Ive heard here. Im really shocked! How do U make traffic jams? Post screenshots please! This http://forum.emergency-planet.com/index.ph...ost&id=3107 caused by redirecting traffic! Be careful to redirect! Frankly speaking its no need to redirect at all! At the accident scene just place your units the way not to block traffic. If its impossible - let civil car to wait till you finish your work at the scene. Dont redirect traffic. Yes, Patroling in the west part of the map does cause jams. Just redirect patrol car wich follows that path to patrol clockwise and it wont cause a single jam! The only buggy place is - http://img121.imageshack.us/img121/5171/lamod19bug1.th.png Thats the bad bag. You have to redirect traffic here and it is the reason of jam in the first pic. Beforу the patch2 out, try to find where that thread comes from and block it there. Or use the editor to fix this problem (move west VirtObj to the west) Lets enjoy the new map, guys!
  11. "СТОП" sign at your last photo is an additional sign. It is placed on traffic signals only. If you could make it - that would be awesome =) So white cyrillic СТОП -sign can be rectangular only. PS Cyrillic rulez!
  12. We use international STOP sign http://www.elec.ru/files/078/1238101502/picture/stop.png And Ive never seen road markers АВТОБУС and ТАКСИ At the bus stop somtimes used yellow angel markers stripes no parking (included at Em4 decals) http://www.drive.ru/images/lib/news/2480954.jpeg (without "A" letter)
  13. Wise decision =) With chase command its so easy to catch a stolen car. Nothing to do but watch like a movie =)
  14. Yes, I know =) I meant "1.9" But I cant edit it now I agree about rapid deployment. But as for me - the most pleasant function is police patrol =)
  15. Place patrol cars or officers at the road that goes out the map and redirect traffic. But be careful: sometimes it cases dead jams but you wont be able to redirect car that was once redirected
  16. Left turn from the right lane is wrong thing It often causes jams on the map.
  17. But everyone can just take patrol.script from 1.8! Will it work? The only think i would like to have - is a scheme of patrolpathes. Could you post it here (on minimap)? It would help me to place vehicles before pushing patrol button.
  18. I see. So when we send cars to patrol when its just spawned at the police station -all of them will use the samу path. No problem. We should just desperce police car in the city and THEN press patrol button.
  19. Hoppah, your map is beautifull and intresting! Im quite happy with the traffic. Dont reduce it in the futer patches please! I quite agree with you! New installer look respectable. Frankly speaking the both ways of installing are equal for me. But if installer has more comression - lets use it. - What do you like/hate about the new freeplay map? I like wide 4-lane roads full of traffic =) I didnt check patrolpathes at editor yet, but it seemed that all of them too close to each other. I suggest to divide map to 3 districts, and each patrolpath should run trought only 1 district Personal;) I dont like thin LA-river. It look thin like brook. I guess its close to reality but.... Thanks a lot for your work!
  20. Hi Hoppah! The map is great! I didnt seen any really bad bugs there. Nevertheless I can report: I confirm. -The water is static for me too (Deluxe edition) (But I use the minimal graphics options) -Squad units drives wired on the bridge. -Patrol units seemed to drive the same patrolpath too often. -Patrol units cause traffic jam - http://em4.3dn.ru/photo/5-0-28-3 -[M1n1d0u: circulation accident near the LA river the vehicules spawn and imidiatly explodes] - I marked place: http://em4.3dn.ru/photo/5-0-29-3
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