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Everything posted by Ami89E1234
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[EM4] Central suggestions/ideas topic (CLOSED)
Ami89E1234 replied to Hoppah's topic in Los Angeles Mod
wow, took a cop with an extinguisher only 1 min to put out a trash bag set on fire and blown 30 ft away due to a car explosion caused by a 3 alarm fire. hmm, maybe the game likes my fire dept... except for the saboteurs, they ONLY target my fd. lol how about making it so the saboteurs CANT sabotage the fire trucks through CLOSED doors. happened to the same water tender twice in a row and really pissed me off. -
looks nice, although it does look kind of Good, i mean, it shouldnt be THAT shiny. i would put a small dirtiesh paint thats noticeable but not to an extent, and make it a little more blurry. gonna be fun to make those vehicles
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theres such a thing, although im not too sure about the send it too station thing
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ur welcome oops, i forgot about trigs, anyway, glad u figured it out
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hi, the maximum size of a map underground is around 8192 pixels x 8192 pixels (or something like that) the maps must be made in photoshop or some other image processing program, then saved as a 24-bit Targa (.TGA) in the em4 folder u want. then they must be converted to a .eft file and should then be able to be used.
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they could jsut run to the station - the firefighters apparently HAVE to get to the dtation, so after the return command is pressed, and the AI has a brain fart and the trucks get lodged in traffic, the firefighters get OUT of their trucks and RUN to the station - ah, the power of scripts
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[EM4] Central suggestions/ideas topic (CLOSED)
Ami89E1234 replied to Hoppah's topic in Los Angeles Mod
how about this CHP unit? name="wmode" value="transparent"></param><embed src=" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>"> name="wmode" value="transparent"></param><embed src=" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>" type="application/x-shockwave-flash" width="425" height="350"> -
well, go to edit => scene => objects => fences => find the industrial gate (to see a gates animations, go to properties near the bottom left hand corner.) if it has open, close, closed, and opened (or something like that) its the right gate. then name the gate i.e. gate00 and then find a control panel like the generator control panel (in industrial and others in street) and give it a name too. then u have to script. thats as much as i know
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sweet, cant wait for 1.6! cant play the game without lamod or makes my face bleed
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as mike said, although if u dont want to do that u can use the detail polygons. they arent very good (sightwise) but if u want to make like asphalt and dirt and stuff u can. i can only get those to work on blend mode and you can change there detail level with the repeat.
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this is a Rosenbauer panther. they look alike, are they the same? anyway, has anyone else noticed a FLOATING CHIMNEY in the em3 freeplay map?
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i share jacobs' enthusiasm as this is good for my new freeplay map.
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those Rosenbauer Panthers are my favorite fire trucks in the world great job Stan! anyway, heres LAPD investigating a homicide on the em3 freeplay map. NOTE: the map was NOT edited in any way, shape, or form for this!
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hmmmm . . . very strange weather patterns today was supoosed to be 80ºF and sunny - 60ºF and storming. damn weather forecasters ah well, really nice during summer.
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lol, are they storming a donut shop?
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two screens of me and james in multiplayer (luckily he didnt shoot all our cars this time) and also dont forget, im fire and ambo next time
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[EM4] Central suggestions/ideas topic (CLOSED)
Ami89E1234 replied to Hoppah's topic in Los Angeles Mod
well, is it possible to make the panel respawn? because if its destroyed theres no point to freeplay and you have to start a new game. -
no, i havent modded it. just hold ur mouse over it with a firefighter with a hose and it should have the option to connect. (although i still think the brush truck should have 2 connections, not the one.)
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[EM4] Central suggestions/ideas topic (CLOSED)
Ami89E1234 replied to Hoppah's topic in Los Angeles Mod
change the national garud name. (for realism) im pretty sure it would be California natl guard, not US natl guard also, can you do something about the equipment trailors and the fd control panel so they either cant be sabotaged or blown up because then they dont respawn? -
same as you would any other truck
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some bitch started 3 fires. first responders: USFS engine, USFS utility truck, brcuh trcuk, lafd plane. later: single ladder managed to control the forest fire up norht and keep from spreading to the movie theater with only 2 firefighters. 3 fire trucks, 4 tenders, USFS engine CHP LAPD chopper several ambos the woman who started the fires was at the church, standingf next to the last fire she made and NOT GETTING HURT , then went down to the parking lot, attacked and injured 1 USFS firefighter, and started at another before the LAPD chopper hovering overhead got down. she got what she deserved. :1046276313_Up_to_something:
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nice! cant wait to see more
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sounds like a good series , might give e someything to do durning thwe summer
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i didnt realize the mistake until i wads at school . i thought he meant the rifles (original) but remembered you made the rifle cooler looking and now i realize its mp5 but i got confused when he said just 'rifle'. the mp5 cant be found in the equipment menu in the properties menu and such, so mmmmmmm, im confused. never mind then
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you add them as equipment you have to edit the xml files and then the contained equipment in the editor.