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Everything posted by Ami89E1234
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the one about evacuating the building: that file is from the original game and has just been translated (possibly for further use)
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yea, its basically like the one in the LAMod. the back thing can be used as a tow only, though (i think) dammit, youtube function aint workin:
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STLFD Support Unit:
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^ lol STLFD is pretty basic. HAZMAT = HAZMAT Quint = Engine Heavy Rescue = Rescue Ladder = H&L Chief = BC or DC Ambulance = Medic Support Vehicle = Support (I think) Command = Command FIU = FIU or its number (821) Dunno what they call the Collapse Rescue Unit, Air truck (probably Air or Air truck), or Fuel truck (probably Fuel or Fuel truck) ranks later
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theyre right, changing the gun laws wont help. (then again, that was a time when we wanted to kill the Brits for oppressing us.) but it is people who decide, like that drunk off-duty policewoman who killed 4 Indians on spring break (not Native Americans) because she was driving eastbound on a westbound road. crazy Amercans
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i dunno. every time i order it to pick up a piece of debris in the F1 crash mission, it just moves around a little then stops. its really annoying
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lol thats my EM3 box cover . i only ever had the CD of EM1 and on it theres some creepy old fireman and in the background is a burning plane with some firemen trying to put it out. my EM2 is the CD i think, and its some American fireman by a burning building. i dont have 911FR so i dont have the American vehicles, stuck with some creepy German firefighter looking at me while on his radio in front of a burning building
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or like that time in SoCal were there was a 100+ car pileup due to fog. check it out lol. (should be a mission )
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Any particular reason the Heavy Rescue Squad cant pick up the debris in the F1 crash mission? would be nice if i didnt have to call in LACoFD Heavy Rescue for jaws and a seperate crane for pick up...
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lol St. Louis has got to have the best climate in the US. never too hot, never too cold. hell, its march and right now its 10:20 PM (22:20) and its exactly 70ºF outside. the pool season here is from late May to early (October) lol. St. Patrick's Day parade in Dogtown today went off almost without a hitch. STLMPD reported that the crowd was police friendly and there were only 21 arrests (17 due to underage possession of alchohol) and only a handful of fights. God i love it here (awesome in the summer in my huge pool)
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St. Louis and i love the new freeplay map. American vehicles are the best, but European ones are nice too, its just that i hate the ones in EM4 because their rip-offs look horrible.
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lol we should just hack LA's traffic control whenever the traffic needs to be screwed up to "accomodate" our vehicles (like in the Italian Job) but no, would be nice seeing as if ive had gas explosions across towns where every vehicle in station was needed and due to traffic in front of the station all the vehicles get backed up and it really creates hell in the sation. would love to see traffic lights like MPFD St. 3 is at the bottom of a little hill and there's a driveway connecting it to Lindbergh Blvd. and by the end of the driveway next to Lindbergh are a pair of warning signs with big red lights on them. presuming they go on when theres an alarm to tell ppl to stop cause you cant see the trucks coming up the hill too well and wouldnt really be a fun day if you got side-swiped by a 20 ton quint
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lol its true about all the English EMs lol heres why: so it appeals to Americans/anyone who has "American" vehicles in their dept. and when you buy it youre like "Wait, theres no American trucks here. Dammit!" and 16 Tons is like "Mwaha, mwaha, mwahahahahahahahahahahahahahahaha"
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try this
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basically the same way as the current EM4 Script Generator. you select what type of script you want to make (mission or command) and then select variables, etc and press generate and then you can edit it and save at will @jacob: well, if i had more help it would be very possible to be made into reality. i already have the draft on paper of what the Map Maker will look like finished does anyone have any suggestions? (for tools/applications)
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thanks for the comments everyone. @em4fun: the map editor will work like any other image processign program (Photoshop, Paint.NET,etc) but you can select premade map textures (such as roads, grass) and then just paste them into your map to make it. i also want to add a feature to where you can take real-time topography, put it in, and do an automatic map make or something along the lines of that. @jab16: no, there will never be a price on anything EFR makes (unless, of course, you want to donate and there will be a donate button in the help menu of the programs.)
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Hello, I've started to work on some designs for modding sub-programs for EM4 to make modding easier. So far here is a list of programs I thought would be most useful: EM4 Map Maker (Will be a image processing program made specifically for making maps, and will include pre-made textures (i.e. roads, grass) to make map making much easier.) Emodeler (A modeling program for EM4, with specific things required for EM4/EM3 modding, so people don't have to use Zmodeler2 anymore.) EM4 Skinner (Will be a plugin for later versions of the EM4 Map Maker, giving you a .dds import/export feature and will be aimed specifically at EM4 skinning (But it could be used as any other image processing program could) EM4 Advanced Script Generator (Like the other EM4 script generator, but much more advanced.) Other tools... Key: Green - finished Red - not started Blue - in progress Orange - undecided This is just in concept; as of now I'm still working on drawing a rough draft of the Map Maker, and this 'package' will not be released for some time, if it is released. Just wanted some input. Comments? Questions? Suggestions? Thank you.
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exactly. then coding it in
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hmm, i seem to recall posting the exact same thing a few posts above you.
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.dds = direct draw surface
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I ban you for banning Luisinho for banning Tomyboy.
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try this: .exe creator