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Ami89E1234

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Everything posted by Ami89E1234

  1. Like I said in the LAMod Topic, the new KME's are repulsively fugly. Although I like Seagrave slightly more than Pierce, nothing looks like an LAFD engine like a Pierce. ALF still makes some nice vehicles for LAFD, too.
  2. May want to change the title, since those missions are from Deluxe, and only included with Gold.
  3. That's probably the Original Freeplay map. In the LAMod installer you can choose whether or not to install the new map or keep the original ones.
  4. Lol Complaint: Spirit Parade and Opening Ceremonies rained out. Non-complaint: Despite the shitty weather and the cooler temperature Spirit Fest continued with quite a large turnout.
  5. Just my two cents... EDIT BY STAN: A little more friendliness would not be misplaced!
  6. Might someone know where the hell one downloads this at lol?
  7. Didn't think it would. That's the only thing I could think of that would... maybe you'd have to change the Ambulance's properties to 'set' it as an LPF.
  8. The Chinese dude failed so we skipped a number lol 995.
  9. Doesn't this topic already exist? If it continues, then 999.
  10. In the editor on the bottom bar there's a button in about the middle that says Camera Bounds or something and it limits the camera to normal game parameters. It is on by default and turning it off removes those parameters. If you select an openhouse, go to its Properties page and select Remove Roof.
  11. Lol I know how do do it. I've been modeling for years now. Was just asking if you did since some of the polys in the middle look like they're not connected to each other.
  12. Oooh I think I like this topic. I know I had some but now I can't seem to remember. Oh well, they'll come to me eventually. I should get some good ones from games like Half-Life 2.
  13. In the Unit .xml file of the ambulance, add this I think under the prototypes line: <sendmode value="2" />
  14. Ugly as hell ^. They should stick to Pierce, ALF, and Seagrave.
  15. Probably not that much but I was like 5 and since little kids over-react to anything I bitched a lot more than I would have today.
  16. Then use them Congratulations on the wedding but does it really matter who takes pictures? Lol
  17. I got bitten by an Aldabra tortoise once
  18. Nice. Were they all made by you? A tip to reduce poly count: in object mode, right click on the model and select Convert to Quads. Unless it seriously affects the look of the model it's better. And do you flip the half of the model or just do the entire thing freely?
  19. Lol ^ Semi-complaint: Spirit Fest is this weekend!! (So no school tomorrow) Which also means on Saturday we have to march in the Spirit Parade from Sperreng to LHS and then perform in the opening ceremonies. At least we don't have to wear our uniforms (The theme is "Out of This World" and some astronaut lady is supposed to be the Marshall or whatever) Non-complaint: Night of Percussion is this Sunday (Sucks for ya'll not here). It's like the most epic thing ever; awesome percussion music with a sh*tload of awesome effects like blacklights and glow in the dark drumsticks, etc. Non-complaint: Might be getting a Savannah Cat soon
  20. Lol they're already in the process of that a little bit, and have done it a couple times already. It's not really that hard to find your way around at all; it's far easier than a lot of forums I've seen.
  21. Well, one of the things that bugs me is that I come here almost every day at least once but a lot of the time there's nothing that really interests me because no one seems to post. So maybe some ads would bring in more members; this is by far the best Emergency forum but also the smallest. And there are so many members that join and don't post or aren't even active; maybe there should be an auto-deletion of accounts if there's no account activity for say six months? Would it help with storage or something like that if there wasn't so much info on members who have probably long forgotten of the site and could always join back in the future.
  22. Lol. So may I have permission to use the fire engine siren and the tiller logic scripts?
  23. There's an option to do that, but it doesn't really work in my experience. Just zoom in really close. That's how I usually do it. (Remove the camera bounds)
  24. By putting them in? I mean, it's as easy as that in the editor.
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