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Showing content with the highest reputation on 01/28/2023 in Posts

  1. As someone who has played this game for who knows how long and has been in the site since 2020 (Made a new account), I have seen this debate tons and tons. But really at the end of the day, it is up to the creators. I see it like this. If I designed a car, do I have to give the design of my doors to everyone else? Nope. If I make a new engine, do I have to give it out to everyone else. No. I do agree with McFlame that most modders do start with reskins and that reskins are a great introduction, but I really don't think you can blame some mod devs for not making things public when there is still a wide range of options. I have seem some absolute fine looking reskins on discord. Making models and sirens and lights and maps takes time so it doesn't surprise me that many people want to protect the work that they spent there free time making. But on the flip side, I do think that maybe there should be more materials to get people started. Having a wider range of public models would be cool. If you look at the newest releases there isn't that many models beside some map props and a sick Halloween car. It definitely would be cool if someone took an initiative and started making those, but nobody has to do that. If I knew how to mod em4 and I had the time to mod em4 without wanting to hope back on warzone after the first day of trying, then I think that would be cool. For whatever reason most people don't make individual models and publish them, just have to deal with it, you can't control that or force a community to start making free to use models (free to use as in allowed to use not as in the money form of free) Again, at the end of the day, mod devs take there free time to make mods, if they want their stuff private, let them keep it private.
    2 points
  2. Looking nice as always. Always impressive seeing mods for em5
    1 point
  3. Ah yes, the subpar modder that wants everything handed to him. I grew up and out of this stage. Maybe you will too someday. Everyone else on here is right. What someone creates is theirs, and theirs only. They have 100% control over what they choose and choose not to do with it. While it would be great to have access to use some of Itchboy's great stuff, I respect and understand his decision to do what he did. The modding community here is definitely extremely toxic and this is just another example of it. While I have moved passed serious mod making, mainly due to real life obligations(Lets be honest, fighting real fires for a living is way cooler anyways), I have come to the realization that if I want something, I have to learn and do it myself. Sadly, due to reasons stated above, that is likely out of the cards for me. Plus, I'm not gonna waste my time learning skills for a outdated game with less than stellar capabilities. TL;DR - Make it yourself and stop bitching
    1 point
  4. "Mod creators should be glad that their work is being used in other mods" Again this is so wrong, I don't know what your modding abilities and weather you've made a mod but mod creators are just happy to release their work after what can take up to years of development. To assume this statement you've made is wrong. Modders are not happy to see their work ripped off and see others claim it's their own due to the fact they've slapped some different colours onto it. The only way you can achieve the skill set of itchboy is to do the exactly same thing he and others before him have done and invest your time in learning. We've all had to do it and have taken many years of trail and error. As "AShadowbox" mentions above you can not be so entitled to tell mod creators what to do with they work. If you don't like it, make it yourself just like we all did. If a mod creator wants to sell their product for GTA 5 then they have every right to, they've invested their own time into it and what is wrong with a little reward, most paid mods I've seen are cheap. People seem to forget making mods can cost money take for example my Essex mod for Em5 I've paid out for every single one of our blueprints so we can have the highest quality drawings possible. Then not to mention I pay for Substance painter witch is my 3D texture program, again to achieve the best finish possible. and of course high quality PBR Textures this is adding up to hundred's of pounds, all of this comes out my own pocket witch I will release for free. Then I have to read about someone complaining about modders because they can't get their own way? Unfortunately your post is making you look bad, this is what is wrong with the community self entitled individuals disrespecting the hard work of modders.... The old saying "don't bite the hand that feeds you" comes to mind...
    1 point
  5. "Mod creators should be glad that their work is being used in other mods." Unfortunately you don't get to tell people how to feel. And I do agree with being against paid mods but that's neither here nor there. For what it's worth I do agree that something like a "vehicle pack" or "basic scripts pack" would be hugely beneficial to the community but it's also not my place to try and force mod authors - who again do this in their own free time - to make one. In the end it's about respecting people's time and choices and being thankful for what we do have.
    1 point
  6. I have kept this to myself for the past couple of years. But I believe it is time to share my thoughts on the whole EM4 Modding Community. The community is in a bad place due to both people who create mods for the game and the people that play those mods. And the reason for that is for 2 reasons. Mod creators either keeping their mods private for no real reason besides they can. And for mod creators who release mods but then forbid people from using stuff from that mod (looking at you Itchboy). And they both affect the community the same way. They keep people from creating and releasing mods that they are proud of. Not everyone that can work on a mod have the skills that other people do. Plus mod creators need to start somewhere and usually that is with a reskin of a current mod. Forbidding people from using your stuff in a mod and releasing it. And throwing a hissy fit when someone does is hurting the community. Because again. It limits how good a mod is because they aren't as good as others. The only reason a mod should be kept private is if it is either a work-in-progress (WIP) or it is unstable. But other than that. Mods should be made public when they are finished or close to finish and need bug testing that more than a couple people can do. The modding community can't really grow as much as it can if we keep making mods private or forbidding people from using things from one mod and putting it in another. Have I wanted mods like River Falls? Yes. Will we get them? No. Why? Because the mod creators are selfish and want to keep the mods private. I wonder how many mods have died because the mod developers couldn't use stuff from another mod? All that should be required for a mod to be released is everything that you did not create gets credit to the people who did create it. That is enough on the mod creators being selfish and restricting the modding community. Do I understand that the player base for Emergency 4 can be annoying? Yes. And I can somewhat understand why. People begging for mods can be easily solved by releasing your mod to the public once it is done. But what happens if it is still a WIP? Then you just say that the mod is still a work-in-progress and will be released when it is done. As for people asking for release dates. What we have done on here is enough to keep it to a minimum. Will there still be people asking for release dates? Yes. Why? 9/10 times. It will be because they did not read the TOS for the site. Are there other annoyances with the community? Yes. Can I think of it off the top of my head. Not right now. Can the community be helped and Emergency 4 can have an amazing modding community? Hell Yeah. But it has to come down to people like Itchboy who needs to let people use their stuff in other mods or using their mod as a base. And people to stop needlessly keeping mods private. Those 2 things hurt the community the most. And restrict the creativity of mods as I know people want to make mods as realistic as possible.
    -1 points
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