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Showing content with the highest reputation on 12/28/2022 in all areas

  1. Version 2.5

    21,763 downloads

    The Montana Mod includes many new vehicles, personnel, structures, and equipment. It is set in an alternate history/re-visualization of the real-life ghost town of Monida Pass, in Beaverhead County, Montana. The mod provides the player with control over the first responders of an American small town and changes the look and feel of the gameplay environment to match. All content in this mod may NOT be used in other mods! Not for commercial use! You are not allowed to make money from this mod. Conversion of any assets to other games besides the Emergency games is prohibited. Reuploading this mod to other sites besides emergency-planet.com and emergency-forum.de is prohibited.
    6 points
  2. I see all the reports and have noted them down. I can't comment on each individually but I will be looking into each one. Thank you for giving the mod a chance.
    2 points
  3. Merry Christmas! The mod is released today. Please post bugs, suggestions and other notes here. Keep it clean in the comments, guys. Thank you for being a part of the journey. Hopefully more is to come.
    2 points
  4. Anyone else having map issues for 2.5? i load game up and nothing loads in
    1 point
  5. Hey sorry to ask same question guys but can someone help me figure out drafting? I’m sure I’m doing something wrong but even with using parking script can’t figure it out
    1 point
  6. You have to have the Provider (BEMS / LVFD) and the PT selected.
    1 point
  7. Hey bud, so I downloaded the montana mod 2.5 and the map isn't showing up at all, it's just a blue grid with nothing on it at all. Is there something I did wrong or is there maybe some missing files from the download?
    1 point
  8. Is it possible to make the engine 4 seats? Also add more volunteers.
    1 point
  9. I've had the car accident bug too, you get the oil spills and what not, but the car is invisible. As for roof venting, you need the k12 Saw, (Hold Shift and select the chainsaw) I must say I had a giggle when I heard the SimCopter Evacuation message when I used the P.A xD Great work by the team! Worth the wait!
    1 point
  10. Merry Christmas Hello Everyone, it's that time of year again and the Holidays are just around the corner. We'd like to take this opportunity to wish everyone a very Merry Christmas and a happy new year! Well what a year it's been and a great journey we have been on since starting this project back in April, We're very happy with the progress we've made from not knowing anything about modding Em5 to where we are now, of course none of this would of been possible without our friends we've made within this amazing community such as the Bieberfelde and Ludenscheid Dev teams so once again a big thank you to these guys as none of this would of been possible without their help. We are really excited to carry on developing this project into the new year and will continue to push ourselves to build a very high quality product and of course the first UK mod for Em5 Here is a picture of our first asset we ever imported in the Emergency engine To what we have now Not to mention the collection of UK environmental assets that we've been buildings from houses,shops,uk road networks and more... It's great to see this project starting to take shape although still early days. We'd like to share a few new images with you today, one being the Skoda Octavia Scout RRV unfortunately I couldn't get the lightbar done in time for this picture and the Skoda still needs some tweaking. However we didn't want to post this Christmas post without new content to look at so here it is so far Fig has also been developing a new Ambulance station, although not much to share right now he did send us these pictures witch is the first small part of a larger station More to come on this in the new year So that is everything I wanted to cover in this post, the Essex mod team is winding down for the holiday season and will officially stop work today for at least 2 weeks. Once again we wish everyone a Merry Christmas and Happy New year Thanks Everyone Essex Mod Development Team
    1 point
  11. Over the last year, I've seen a phrase pop up constantly in discords, comment sections, and forums all over the community. The exact wording changes but the common theme is always the same. "Private mods killed this community." I'm sure everyone is guilty of daydreaming over City of Angels or River Falls at least once, it's only natural. But those mods aren't private because of some ill will of the creators, nor are they harming this community. No, dear friends, the fault is ours. I am a relative newcomer to Emergency 4's community. While I have been playing the game in one form or another since 2011, I only took an active role in the community late in 2017. Even so, over the last five years, and after reading several old threads and speaking with some real "OGs" of the community, it's pretty obvious that we only have ourselves to blame for the current state of things. MikeyPI made a pretty well structured post in 2015 about why he and Hoppah were deciding to hold development of the NYC mod for the time being. I'll post it below, as it's worth reading. I'll also post a link to the thread if anyone else in interested in scrolling through a seven year old locked thread. MikeyPI's post from 16 June 2015 (spoiler tagged for the sake of formatting) and here is the thread if you want to read further (highly recommended) By my own interpretation, Mikey wanted to wait until the state of the community improved to release his work into our lives. The state of the community never did improve, sadly, so NYC V2 stays forgotten on a hard drive somewhere, probably forever. Nowadays, all I see is people complaining about this decision. Hardly a new thing, even in the original thread some people whined and moaned over the dev's rightful decision, but what was once balanced with some messages of sympathy is now just the voices of the masses crying because they couldn't play with a new toy. Thats the root of it, in my opinion. We've become so obsessed with something new. Everyone wants a new mod so they can play something just a little different, but that desire for more has given way to a monster - theft. Now is this the "legal definition" of theft? No, probably not. I've had it argued to me that no civil or legal action can be taken for anything in this game because of all sorts of varying reasons. But my rant here has nothing to do with legality, but about respect. Itchboy is the principal victim of this nowadays - look no further than his parking script to see what I mean. All he can do is ask politely for us to refrain from using an asset he placed his effort and time into creating, and a portion of the community has walked all over that. All his scripts, models, etc. Same goes for EmC_Unit. You need not look too far to see an edit of the Miami mod out there, even though it is forbidden in the terms of service. I'll take a moment now to acknowledge that not everyone is guilty of being a vulture for other's content, this site in particular seems to have no issue for it whatsoever, and for that I am thankful. I'm sure that what I've been referring to this whole time is simply a vocal minority, their actions speaking loud thanks to their discords and other websites that function as an echo chamber. But the problem is certainly widespread enough to be of concern to all of us. Why should Itchboy, EmC_Unit, THVFD, or anyone else for that matter release anything anymore? None of us want that, but it's near impossible to blame these long time developers from wanting to withhold some of their work from us. It's not about greed on the dev's part. Itchboy alone publishes dozens upon dozens of free to use models for us if we really aspire to create our own mods. He's also present on the forums to answer questions, even the most ammeter ones. (He helped me greatly in my early days of modding.) The problem is greed for us. We become so blinded by seeing things that are "new" and we forget that these developers are owed respect of their boundaries. Their time and effort has gone into creating a product for the community, it is the absolute least we can do to be able to recognize that we shouldn't view all these projects as a depot for spare parts. But we have been treating these projects as depots for spare parts. That is what is killing this community. Not private mods, but our own greed. TL;DR - If we weren't so greedy about assets, we would have no need for private mods.
    1 point
  12. Again, I direct you and others to the Miami Mod which was first released in 2009 and didn't see Version 2 until February of 2020. I don't see anyone complaining about how long the wait was now that its released and is a great mod. These modders devote their free time to this. This isn't their job nor do they make any money from it. So shove off, it'll be done when its done, unless you and the other complainers want to keep nagging and drive the creators off of the site like what happened with NYC version 2 back in 2015? This is mostly about private mods, but it covers impatience as well.
    1 point
  13. Itchboy will be finished when he's finished. It took six plus years for the Miami Mod to finally be released and its a gorgeous piece of work that several people worked very hard on. Have patience and when the mod is released, you'll be able to enjoy it along with the rest of us.
    1 point
  14. That's unnecessarily rude and not helpful in the slightest.
    1 point
  15. I'll be watching this thread, everyone, please be nice about this discussion even if it's a controversial topic. As for my thoughts? I was named specifically so here's my take: If we're talking about the forums in general, things have improved significantly and people absolutely an respect one another's work within this section of the community. Compared to those older days, I feel a lot more satisfied in making content in this kind of environment. I am also thankful for all the new people I've met, and the people who support my projects in a non-transactional way. It is an honor to make mods with many of your positive interactions. It's a much better situation than people mindlessly begging for assets like the old days. I'm still amazed that I have people helping with research, texture making, collaborations with models, scripts. For me personally, if there is a solution to this "problem", it's the one I've been saying for years. If you don't like private mods, instead of tearing down content creators, support public mods instead. There are many public release mods that need a lot of love and improvement and could benefit from your effort. Look at how community sourced information was able to help Project Nostalgia and Montana. It really doesn't take much but you could become a part of making your favorite mods be even better.
    1 point
  16. 21,330 downloads

    New Ukraine-Rescue mod 1.2 is released!-About 50 real units from Ukraine!-New real bluelights(elina,agent,etc)-Real sirens sound-New scripts-Full designsWe have a NEW Webisite!: http://ua-rescue.at.ua/P.S.: If policeman don't want to go back intoo a car - Up and down a pistolP.S.2: Doctors can't heal without Em Case (get it in any ambulances)P.S.3: Not recommended to play on missions
    -1 points
  17. -1 points
  18. Oi meu nobre vai na área de missoes esse mod é diferente porém exelente.
    -1 points
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