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Showing content with the highest reputation on 12/16/2021 in all areas

  1. I'll see what I can do with those tailboard firefighters. There's a problem with game balancing if I had this on certain models but not on others (due to scaling issues). I won't be making these units but it's likely these are fleet services or part of transportation division. The airport PD Nova is in, and both vehicles have been lighted. FS Aerodynic by EmC Unit and rihis.
    2 points
  2. Hey everyone. Considering this is a tool, not a mod, I believe this is the right place to introduce this. We've worked on a tool which can analyze, modify & decompress *.EFT textures back into a readable and editable format. While this brings a lot of new modding possibilities (considering there was no method to decompress *.EFT files the past 15 years) I have to admit: With great power comes great responsibility. This tool is an important milestone for the EM4 community, however (and I cannot stress this enough) the respectful handling of assets should always be a priority. What can EFTX do? EFTXplorer (EFTX) can read & convert an Emergency EFT texture without using the original TGA texture. This allows you to reprocess "lost" textures or just convert textures whose source is unknown. How does EFTX work? EFTX is a "wrapper" for our LibEFT library. It reads the EFT, analyzes it and converts it via CPU into a readable format. Feel free to read details on our GitHub page! Download EFTX GitHub EFTXplorer Releases - GitHub Direct link to latest release Can you be of help? Feel free to post bugs, suggestions, bug fixes or similar on GitHub under "Issues"! Update 1.3: Fixes: Exporting to TARGA (*.tga) now exports to the correct 24-bit format. All other export options will export 32-bit RGBA. New features: You can now drag and drop an .EFT file to import it Large Preview option. Double-clicking .EFT files and opening them with EFTX as a standard option will open them in a large Preview window. Adjustments: EFTX now has an icon.
    1 point
  3. Wasn't expecting to see one of the department of airport police cars so soon, good job as always. I had the idea of having firefighters have the ability of being able to ride on the rear of the apparatus come to mind a few months ago back with the SWAT showcase video, I'm fairly certain that the spawner button showed the year 1986 in one of the showcase videos but i figured it wouldn't hurt to ask.
    1 point
  4. Hi CFD...I was hoping to ask you if you could also include in your vehicle collection a LAPD and LAFD mobile command units..Based off of the ATF vehicle van. Maybe do a skins change. And 2 other vehicles..also a skin change to a Crown Victoria or Charger..(a arson investigation unit and a coroner's car, similar to what the 2.1 version 4x4 Woods Mod had..Just a small suggestion since you are on a roll here with your beautiful vehicles..I am also excited about your mod.
    1 point
  5. One out of four. The Nova is the next to be made. Lightbar by EmC-Unit and rihis.
    1 point
  6. That's amazing. Thank you so much, You've helped us immensely. I can wait for the translation by the way. It's not that big of a deal as long as we have pictures. When I get a break from working on Montana, I will work on making these assets ASAP. Are there magazines/pages on other agencies? There might be some other modders who will need the pictures. For me personally, I'd like to ask if there is Los Angeles Port Police or CHP documented. I'd also like to ask if there's a feature for Miami, San Francisco, New York, Las Vegas or Chicago. Those are currently the "top" cities that I've been helping research for.
    1 point
  7. I'm sorry, I found out that the vehicle that I thought was Malibu at first was Nova when I checked it later. However, as long as there are pictures, it seems certain that Malibu was also adopted. I will also post the entire magazine. Interpretation is not impossible, but I am sorry that it will take time, but I will omit it. It will be a valuable resource for learning about LAX PD at that time.
    1 point
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