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Showing content with the highest reputation on 07/22/2021 in Posts

  1. I think you found a BHPD car, and one that isn't on the internet no less. Nice find. No plans on BHPD but maybe it's something you might be interested in? I believe your source and what you have to say about it. For now I will keep my expectations low and just put one more car in, just like Port Police/Warden because of a lack of references. For the time being I'll also put more work into FD and EMS (besides the civilian cars) because I feel like there's still a few things that are missing from them. Previously, I have been aware of airport operations cars for guiding planes and what. It appears to be the same as the black and white but with completely different lighting, livery and setup, This appears to be a Ford Maverick. Based on 11john's info, Security Bureau used the same car as Airport Ops. Now the mystery deepens: What was used between 1979-1985?
    4 points
  2. Beautiful models I just love these cars from the 80s and 90s Have you ever thought about using Patron or Paypal donations? i would really like to support your work.
    1 point
  3. Yea, thanks for the report, but i saw that at my own side. One time it works, another time it bugs out, and my attemps to find out whats wrong, failed. Burning chopper is a "civil car" so the game think it can get burning callout. Wont alter this.
    1 point
  4. Bug report: The bomb robot does not seem to spawn in sometimes (noticed it more near the corners of the map) and they also keep my bomb squad guy from moving (I also can't remove the invisible robot) (Also ignore that exploded helicopter, the "car on fire" helicopter incident totally didn't happen again ) (Images taken in 2 different spots,)
    1 point
  5. Thank you for this lead on information. The site isn't a complete archive but the information helps out a lot. Very lucky for me. It has lots of rear photos of the Heavy Utility. I might just be making one after all.
    1 point
  6. I've been watching the progress on this mod for a few months but haven't tried to comment on it yet, this is easily one of my favorite mods for EM4 at the moment loving the work that's been put into the mod so far. Posting now because I found some photos of the 2 crown tillers and was hoping they could be useful in some way. The site is crownisking.org but the page is only accessible from wayback machine, photos are under the departments tab and LA city fire department theres 2 different pages for both 63 and 20 it includes some information for the history of both rigs
    1 point
  7. I am still keeping up momentum in spite of yesterday's setbacks. Here's a new Port Police cruiser added into the mod. We are quickly approaching 100 playable units for police. Hype.
    1 point
  8. Over the last hour or so, I've found out there's yet again been unauthorized conversion of my assets into another game. Given the frequency of this happening, and in spite of all my warnings and notices, this behavior persists. I would like to share how I feel because you guys deserve the transparency. I am seriously considering a downgrade to the retro civilian car pack. Maybe we don't need that many car variations after all. There's no point in putting in the work if somebody else will just take it for their own uses anyway. This isn't final or set in stone though; I am still looking (yet again) for ways to remedy my situation. Regardless of the situation, the mod will still continue to be worked on but not with the as many vehicles as I initially wanted. Once again, don't send hate or harassment or abuse. This is to be handled as adults. I also stress that Steam and other platforms like Patreon, etc aren't making it easy to report this sort of thing, which is why I feel the need to speak out. However, me speaking out isn't license to go hunt down Cities Skylines modders. Not all of them are lazy, in fact it's a very small minority. All I want is for our content to be left alone for Em4/Em5 players to enjoy. At the minimum can we have that, please? What this means moving forward is that instead of scratch models, I'll be making civilian versions of existing playable cars. It won't look as nice, but it will do the job. I have most of what I need anyway so I'll stop here for now until some kind of resolution is reached. Still, it is disappointing that certain game communities outside of here continuously choose to treat me more as a content farm and less as a person with ownership and rights to my creations. I won't blame other games for it entirely either. The root cause of this is Em4 does not allow us to lock our models fully, and that anybody can unlcok them using the same tools we have. Unlike last time, I'm not stopping or taking breaks. You still are getting an update for the submod. However I'll probably start putting my time in other games where I can actually lock my content.
    1 point
  9. With the inclusion of these two, that number is now 20 out of 34. I will add more than 34 cars though for the separately released retro civilian car set. Proj Nostalgia only needs those 34 to round out the slots of 30 civ cars plus 4 specific "truck" variants as specified ingame. Many people have suggested that I make LA taxis, LA buses and LA service vehicles but that one will be a stretch goal for now. Some of the civilian vehicles have dual roles. This vehicle comes in 2 versions. The Dodge variant will become a new playable unit, while the Plymouth version will be a civilian NPC car. There are more to come including some Japanese and European vehicles however the emphasis will be placed on American vehicles so that other mods have the option of having only American vehicles represented.
    1 point
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