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Showing content with the highest reputation on 05/18/2021 in Posts

  1. Here's what I've been up to the past few weeks...all models are brand new and uv mapped and low poly!
    1 point
  2. Well you were on the right track by copying the files. Basically what you want to do is to chose one of the versions and rename them. You then assign the correct, copied, v3o file to the copied prototype file via the editor. After that you just add a line for the fourth version in the portraits file (with the correct file path for the prototype) and create a new units folder with the files in there as well. Also in those files you fill in the correct path for the prototype. Then make sure to change the Unit ID so the game actually recognises that a new unit is in town and add that Unit ID to the unit files of some cars as well in order to actually select them ingame. TLDR: Just proceed like you normally would when adding a new unit to the game and rename everything correctly.
    1 point
  3. After the unbelievable success of the German 'Bieberfelde Multiplayer' modification for EMERGENCY 4 we have exciting news about the fictive county 'Bieberfelde': The first release version of the 'Bieberfelde - Next Generation' modification for EMERGENCY 5, EMERGENCY 2016, EMERGENCY 2017 and EMERGENCY 20 Years has been released! We have many new vehicles and a completely new map. We also have completely new gameplay mechanics based on new plugins for the game. Your vehicles will be stationed at fire and rescue stations, your personal will crew the vehicles and dispatch to the incident site. We have a working digital status system and you can individually position your vehicles everywhere you want. The completely redesigned water supply system will be more detailed and realistic than ever before and with our squad leader logic we fulfil even common European fire fighting standards. DOWNLOAD v0.1
    1 point
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