This is an update to Amsterdam-amstelland modification
 
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	Because the v1.0F version had some bugs but I do love the custom map and vehicles from that specific mod I decided this mod deserved an update getting rid of some of the bugs.
 
	Changelog V1.1:
 
		Added e4mod.dds Modification Selection Menu icon
	
	
		Changed Freeplay Loadingscreen background
	
	
		Finished "Mobiele Eenheid" (Riot Police) Prototype which was already in the 1.0F gamefiles
	
	
		Added dispatch "Mobiele Eenheid" (Riot Police) script
	
	
		Dispatch "Mobiele Eenheid" (Riot Police) to the "Uitruk Demonstratie" (dispatch for demonstration) script
	
	
		Finished "EOD" (Bombsquad) Prototype which was already in the 1.0F gamefiles
	
	
		Added dispatch "EOD" (Bombsquad) Prototype script
	
	
		Dispatch "EOD" (Bombsquad) to the "Uitruk Bommelding" (dispatch for bomber) script
	
	
		Finished "Brandweer dienstauto Polo" (FD Service Car VW Polo) Prototype which was already in the 1.0F gamefiles
	
	
		Finished "Brandweer dienstauto VW Fox" (FD Service Car VW Fox) Prototype which was already in the 1.0F gamefiles
	
	
		Added a personel entrance at the Firestation Willem (Firestation at the south east corner of the map) to make it possible for the firemen to enter and
	
	
		exit the service cars parked outside
	
	
		Added parkingspots for the service cars at the Firestation Willem
	
	
		Added spawning the Polo, Fox and Piketwagen service cars at freeplay loadup
	
	
		Added doors (although hidden behind the skin as there were no seperate door models available for the vehicle) to the Rijkswaterstaat vehicle,
	
	
		making it possible for the highway road inspector to enter and exit his vehicle.
	
	
		As a sidenote: Rijkswaterstaat is responsible for the design, construction, management and maintenance of the main infrastructure
	
	
		facilities in the Netherlands. Road inspectors are responsible for the safety of the main roads and respond to highway incidents
	
	
		Debugged the "Uitruk middelbrand", "Uitruk grote brand", "Uitruk zeer grote brand" en "Uitruk Grip 1" (second, third, fourth and fifth fire alarms) scripts
	
	
		Enhanced parking and unloading of ambulances at the hospital
	
	
		Added and debugged changing clothes of firemen to scuba gear, gassuit, diver, toxic gassuit (decon), trafficvest or firefighter with turnout gear script
	
	
		Added and debugged changing clothes of police officers to trafficvest script
	
	
		Added changing clothes of bomb squad personel to protective gear or scout script
	
	
		Added equip "Mobiele Eenheid" (Riot police) officers with riot shield or flasbhang
	
	
		Added equip "Arrestatie Team" (Swat) officers with ballistic shield or flasbhang script
	
	
		Added "Arrestatie Team" (Swat) scout officer to the spawn "Arrestatie Team" script
	
	
		Debugged most of the dispatch scripts to enhance performance (game gets stuck for a moment while loading all vehicles to dispatch)
	
	TODO:
 
		Add a parking script
	
	
		Add quick attack including changing firemen from turnout gear to scuba gear
	
	
		Add limited watersupply on the engines and laddertrucks and a hydrant system
	
	
		Add a diver on the WO (water accidents) vehicle
	
	Download can be found on Emergency Fan Forum
 
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