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Showing content with the highest reputation on 08/09/2019 in Posts

  1. This script isnt super essential, but it does solve one of the problems I had with the original mod: the rails were there but weren't functional. I will be implementing one derailment, and one crossing accident into the mod. I just need some time to figure out how to do that while also maintaining functionality with the moving trains.
    3 points
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