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Showing content with the highest reputation on 10/22/2018 in all areas

  1. Hello, i'm having a problem with this mission. I rescue everyone from the side you start. I place the pontoon bridge vehicle and installs it, ok, but it takes so long, and when i see that it finished installing the bridge, a part of the bridge ''blow up'' and then, there appears like 14 victims for me, but then in order it appears: MISSION FAILED - Too much victims. Any method that would be useful for me evacuating people on the other side of the bridge? I'm using the LA Mod. QUESTION NUMBER 2: How can i get the vehicles on water towed?
    2 points
  2. Hello, i downloaded em4 on my new PC today and it shows a white box instead of the rotating grid which shows the vehicle. I'm using a 6th gen intel core i3 , 4gb RAM memory, windows 10 home, with 1TB of hard drive, i don't know how can i fix this, i've looked through the forums and youtube and nothing. Any help will be appreciated DxDiag.txt DxDiag.txt
    2 points
  3. EM4 without mods:nothing, some kind of boring EM4 with mods: old but gold still playing it in 2018, such a classic.
    2 points
  4. Alright. Thanks for telling me that.
    2 points
  5. Hello. I play EM4 almost everyday, and when i select a police officer and click on him to redirect... he redirects for the wrong side. Like, if i want him to redirect to left he redirects to right, then when he's supposed to redirect to right he redirect without ANY problem. This can be a stupid problem, but anyone else has this problem? Note: Sorry for bad english, i'm brazilian.
    2 points
  6. Hello, when i try to launch EM4 it closes after 2 secs, and i go to Open file location > direct9 (folder) > direct9 (application) > install but when i click on install it says : Your system does not support DirectX9 and then finishes installation. MY SYSTEM: Operating System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.151112-0600) Language: Portuguese (Regional Setting: Portuguese) System Manufacturer: Acer System Model: Aspire E5-511 BIOS: InsydeH2O Version 05.03.52V1.03 Processor: Intel(R) Celeron(R) CPU N2940 @ 1.83GHz (4 CPUs), ~1.8GHz Memory: 4096MB RAM Available OS Memory: 3982MB RAM Page File: 2315MB used, 5762MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.02.9200.16384 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics Manufacturer: Intel Corporation Chip type: Intel(R) HD Graphics DAC type: Internal Device Type: Full Device Device Key: Enum\PCI\VEN_8086&DEV_0F31&SUBSYS_09051025&REV_0E Display Memory: 1792 MB Dedicated Memory: 64 MB Shared Memory: 1728 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Monitor Genérico PnP Monitor Model: unknown Monitor Id: AUO40EC Native Mode: 1366 x 768(p) (60.016Hz) Output Type: Internal Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32 Driver File Version: 10.18.0010.4276 (English) Driver Version: 10.18.10.4276 DDI Version: 11 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.2 Graphics Preemption: DMA Compute Preemption: Thread group Driver Attributes: Final Retail Driver Date/Size: 8/27/2015 18:20:32, 11053048 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-4C71-11CF-2163-0F29B3C2C735} Vendor ID: 0x8086 Device ID: 0x0F31 SubSys ID: 0x09051025 Revision ID: 0x000E Driver Strong Name: oem9.inf:5f63e534a222b607:iVLV2M_w8:10.18.10.4276:pci\ven_8086&dev_0f31 Rank Of Driver: 00E02001 EDIT: Fixed it.
    2 points
  7. There is an injured victim on the opposite side of the bridge who will need to be rescued by a medic helicopter. Cars that are underwater need to be marked by a diver first before the crane can pick them up. The game assumes you will send away most if not all injured before the bridge collapse cutscene happens. Here is someone's video of it from YouTube.
    2 points
  8. Hello, i disabled all the EMS & FD events, but there still appears this call: OCD : Respond to the Medical Aid and OCD: Physical Rescue Assignment. All of the calls with FD - EMS engaged, still on. It's on [0] but it still appears for me. Please help. EDIT: Nvm, fixed it
    2 points
  9. For me, it's the arsonist... It's really hard for me,since i'm new on the game... The fire spreads too fast...
    2 points
  10. Use the Decon-V F.D Vehicle, then get the FF's out of the 'toxic area' and treat them. Same thing with Civ's.
    2 points
  11. Hello guys. Theres my first content. UNLIMITED UNITS - EMERGENCY 20 v1.2 Bring the emergency to a new level. Description: This mods allows to dispatch more units to the map. PLEASE READ "NOTES" SECTION BEFORE DOWNLOAD! Compatible with: Emergency 20, v4.1.0; Killerconstis MINI MOD; Multiplayer; Freeplay; EM 20 Missions. NOTES (IMPORTANT!): PLEASE READ BEFORE DOWNLOAD! INSTALLATION INSTRUCTIONS: KNOW BUGS: UPDATES: COMMON QUESTIONS: BUGS? Post here. Sorry my bad english. ------------------------------------------------------------------ DL Link: Note from moderators: Alternate DL link inserted into this post EM5-16-17-MP_v1.2.zip EM20-Missions_v1.2.zip
    1 point
  12. Its a common problem that cant be fixed because of the way Em4 works. The police officer will always face the nearest vehicle path even if it is the wrong direction.
    1 point
  13. Version 1.01

    236,191 downloads

    This is a modification for Emergency 4/911: FR which includes a representation of thecity of New York and all subsequent apparatus and personnel. The modification is designed towork within the original framework of the game while adding new functions and features tomake the game more realistic while preserving the strategy aspect of the original game play.This mod features about 50 new vehicles all of which have some special purpose in mindrequiring you to take the time to think about what it is you’ll need to send to address thesituation at hand. Currently there is a functional but unsupported Multi?player mode, we donot support this feature at this time as we’ve not tested this extensively enough to guaranteethat it is bug-free It does support MP function though. Free-play however, is supported and any bugs pertaining to the free playmode of the game will be looked into for subsequent patches necessary if the bug is a majorissue.MikeyPI: Team leader and 3D modeler for this mod.Hoppah: Team scripter, vehicle coding and bug fixer. (Also the author of the original DodgeCharger modified for this mod’s Dodge Charger)NewFoundKing: Vehicle lighting and map modification.Francis: Some scripting and general assistance.
    1 point
  14. 674,052 downloads

    Features- More than 50 playable units from Los Angeles- Highly detailed and accurate models- A completely new freeplaymap- 10 new missions- New sirens- Directional lights and floodlights- Fire station, police station and hospital- Automatic weapons and ballistic shields- Police barricades, traffic cones and flares- Bomb robots and motorcycles- Emergency 4 Deluxe and 911:First Responders compatible- Multiplayer compatible- English translation and voices and much more... This content is not authorized for posting on Steam or any other platform, except with prior written authorization.
    1 point
  15. You have to have permission from Rafael otherwise you can't use it
    1 point
  16. Version 2.0

    10,732 downloads

    Version 2.0 resurrected edition adds the following content (change log): Tow truck relocated to police department Dutch police skin for tow truck represented by new avatars in-game NEW Dutch police helicopter [changed model and skin] represented by new avatars in-game Police officers are now 10% more resistant to bullet impact Police patrol car now uses left backdoor [animated] as equipment door for fire extinguisher [trunk wasn’t an option] Police patrol car can now transport two criminals at once Altered police barrier tape texture Added length to police barrier tape [maximum of 45 meters] Updated police sirens * Added ‘star of life’ emblem to outfits of doctor and paramedics Doctor vehicle can now transport two doctors at once [still able to arrive with only one doctor] New avatar for medic case equipment Added fire hose to inventory of Water Tender Added fire extinguisher to inventory of Water Tender Water Tender’s equipment doors are now using opening animations Dutch firefighter’s skin Dutch HazMat [decontamination] truck represented by new avatars in-game Dynamic variation between vehicle [RW] and world hydrants [vehicle hydrants will be used much more] RW [Heavy Rescue Vehicle] can now transport up to four firefighters at once Water Tender now comes with 4 working vehicle hydrants * Water Tender can now transport up to four firefighters at once Dutch skin for Fireboat Dutch Recovery helicopter [G-JSAR helicopter skin] NEW avatars for emergency personnel NEW mini icons for emergency personnel NEW group avatar Altered textures of various world objects [traffic signs, bus stops, subway etc.] Updated department logo’s [much smoother now] Police update Ambulance update Firefighters update Tech Update General update * The updated police siren is a test. Feedback is welcome! * When a firefighter connects a hose to one of the Water Tender’s hydrants the Water Tender can no longer move or use it’s cannon until the hose has been disconnected again. I’m looking into this problem and will try to fix this. Version 2.0 additionally consists out of the following: Dutch police support van represented by new avatars in-game Dutch EOD (Explosive Ordnance Disposal) van represented by new avatars in-game Police patrol car equipped with fire extinguisher usable by police officers Dutch police patrol car represented by new avatars in-game Dutch police officers Dutch police siren which will constantly play while driving Search and Rescue vehicle replaced to police department Dutch police skin for Search and Rescue vehicle represented by new avatars in-game Dutch police skin for rescue dog handler Dutch police skin for rescue dog Police officers are now able to run a little bit faster Police officers are now able to equip and use handguns Dutch emergency doctor car represented by new avatars in-game Dutch emergency doctor outfit Dutch ambulance represented by new avatars in-game Dutch paramedic outfit Dutch ambulance siren which will constantly play while driving Added doctor to ambulance Dutch air ambulance represented by new avatars in-game Dutch Water tender represented by new avatars in-game Firefighter’s siren will now constantly play while driving Dutch ladder truck represented by new avatars in-game Dutch Heavy Rescue Vehicle represented by new avatars in-game Removed sirens for all technical units [using empty siren-file] Provided most NPC cars with Dutch license plates Police update Ambulance update Firefighters update Tech update General update
    1 point
  17. Version 2.1.2

    18,586 downloads

    Emergency 4 Light Modification: NYC 2013 A light alteration for the NYC Mod. . . This is an alteration I made in my spare time, it's not perfect, so help me help you. Report bugs and suggest changes. . Forum Topic: http://forum.emergency-planet.com/topic/14931-e4lm-nyc-2013/ . VIDEO: .
    1 point
  18. Version 2.0

    27,542 downloads

    Emergency 4 Light Modification: LA A light submod for the LA Mod. . . This is an alteration I made in my spare time, it's not perfect, so help me help you. Report bugs and suggest changes. . VIDEOS: .
    1 point
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