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Showing content with the highest reputation on 09/21/2017 in all areas

  1. Download link: Current version: Alpha v0.1 Click here to go to the download page Note: Since this is an alpha release, in other words a test version. We've only integrated police units so far, though, I'm certain we're going to start adding ambulance and fire units by the next release. Modding team: We are the ‘Emergency-Brasil Modding Team’. We’ve just started, not long ago, and we seem to be doing a pretty good job so far. This is our first and only mod at the moment, up till now, we are determined on creating more Brazilian projects later on in the future. - Rafael – leader, 3d modeler, researcher - Luis (Luisinho) – co-leader, 3d modeler, uv-mapper, scripter - Fabio (Fabio101) – skinner, audio/video editor, graphic designer - Juliano (rock3rboy) – 3d modeler, skinner, uv-mapper - Cassio (cassioeb) – map maker, skinner Mod features: - New playable units from São Paulo - New useful commands - New freeplay map (Not available in current version) - New equipments (Not available in current version) - Realistic sirens and flashing lights - Extremely accurate models - Highly detailed textures - Compatible with Emergency 4 / Deluxe and 911: First Responders - Portuguese translation and voices (also available in English) Our websites: http://spmod.emergency-brasil.com/ Note: Our main website is currently unavailable. http://www.moddb.com/mods/spmod Units: Fire: Auto Ladder Pump - Auto-Bomba-Escada (ABE)Police: Radiopatrulha - Volkswagen GolRadiopatrulha - Chevrolet VectraRonda Escolar - Chevrolet CorsaForça Tatíca - Chevrolet BlazerPolícia Rodoviaria - Chevrolet CorsaPolícia Rodoviaria - Chevrolet BlazerROTA - Chevrolet Blazer
    1 point
  2. Hi all, I am essentially working with a modified version of the LA Battalion Chief script, and the problem that I am having is that the game spawns the vehicle and sends it to the command position, however the game is failing to spawn the crews and thus the vehicles are basically useless. The log file states: |Loading Model mod:Models\Vehicles\02MutualAidFire\Union City E113\E1.v3o |[VNUM=1.43] |Model contains 41258 vertices, 14510 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\02MutualAidFire\Union City E113\ENGINE1_door01.v3o |[VNUM=1.43] |Model contains 84 vertices, 28 polygons, 0 bones, 0 muscleanimframes ?Prototype not found: ?Prototype not found: ?Prototype not found: ?Prototype not found: Where it says ?Prototype not found: should be the 4 firefighters that I want the game to spawn. On another note, when I dispatch a patrol car via the same method it spawns with a crew, and so do tech vehicles; though EMS is also failing to spawn with a crew. Any thoughts? I've included a code snippit below. Vehicle s; Person p21; Person p22; Person p23; Person p24; s = Game::CreateVehicle(OBJ_E113, UNNAMED); //Engine 113 p21 = Game::CreatePerson(PROTO_FF, UNNAMED); p22 = Game::CreatePerson(PROTO_FF_SCBA, UNNAMED); p23 = Game::CreatePerson(PROTO_FF_SCBA, UNNAMED); p24 = Game::CreatePerson(PROTO_FF_SCBA, UNNAMED); s.SetPlayerMP(Caller->GetPlayerMP()); p21.SetPlayerMP(Caller->GetPlayerMP()); p22.SetPlayerMP(Caller->GetPlayerMP()); p23.SetPlayerMP(Caller->GetPlayerMP()); p24.SetPlayerMP(Caller->GetPlayerMP()); p21.SetUpgradeLevel(3); p22.SetUpgradeLevel(3); p23.SetUpgradeLevel(3); p24.SetUpgradeLevel(3); s.SetSpeed(10.0f); s.SetMaxPassengers(6); s.SetMaxTransports(0); s.AddPassenger(&p21); s.AddPassenger(&p22); s.AddPassenger(&p23); s.AddPassenger(&p24); s.SetPosition(Spawn); s.UpdatePlacement(); s.Hide(); s.PushActionTurnTo(ACTION_NEWLIST, Rotate); s.PushActionWait(ACTION_APPEND, 27.5f); Mission::PlayHint(HINT_UNIONCITYE113); s.PushActionShowHide(ACTION_APPEND, false); s.PushActionMove(ACTION_APPEND, CmdPos); if (Game::IsMission()) s.RemoveCommand("VcmdToFireStation"); if (!s.HasCommand(DUMMY_HASSIREN) && s.HasCommand(CMD_AUTOSIREN_OFF) && !Input::LShiftPressed() && !Input::RShiftPressed()) Game::ExecuteCommand(CMD_SIREN, &s, &s); } };
    1 point
  3. HCESD 48 Fire Department Tower 3 Credits- Itchboy, La Mod Team, THVFD, Dennis Reid, NY Mod team, Myself
    1 point
  4. Thanks NorthernAlex! glad to see some support, here's the 911 Porsche used in NSW Australia! Cred - FireFighter4Life
    1 point
  5. I am so glad to see that this Mod is not dead. I remeber featuring the Queensland Alpha long time ago, and i was afraid this one goes the same way. Keep up the good work!
    1 point
  6. Well I do certainly hope this Mod will come to a finish. The only Aussie Mod I ever reviewed had Police cars without wheels and Fire trucks without personnel, it would be nice to see Australia joining the rank of countries with finished well done Modifications.
    1 point
  7. If there were any updates, I'm sure they would be shared. You don't need to ask for them, it doesn't speed anything up.
    -1 points
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