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Showing content with the highest reputation on 08/17/2017 in Posts

  1. Modification based units of the fire department of Santa Catarina Brazil!! Modding team: - Paulo – leader, 3d modeler, audio/video editor, skinner, researcher - Rafael (Rafael_Cinder, Tio_Sorriso) – co-leader, 3d modeler, uv-mapper, scripter Mod features: - New playable units from Santa Catarina - New useful commands - New equipments - Realistic sirens and flashing lights - Extremely accurate models - Highly detailed textures - Compatible with Emergency 4 / Deluxe and 911: First Responders
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  2. Stop with the concerns. We will release the pack once we finish ALL of the units we need to do first. It will be out this summer.
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  3. Thanks for your replies. I have completed a small area of the map - Spiveys Point. It's the highest point on the whole map.
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  4. To be fair, I first started modding when I was 12 so age really doesnt matter tbh. What matters is the maturity and how you are able to say, manage your time, be respecful and humble about it, and know where you need to put the work in. Modelling isnt an age exclusive thing, it just requires a good sense of space and form which can be learned. It isnt a 100% thing though, some people doing modelling can get the shape perfectly, others like myself, not so much.
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  5. EM 2012 is moddable, so who knows. Maybe Hops will come back!
    -1 points
  6. My concern is the following. Project Los Angeles mod vehicles set has not been released although there are ready-made units to use. This is just my opinion. Would be a shame if this project we will be able to see only in pictures. I hope that soon it will be released
    -1 points
  7. Harbor City 5 is in Development This new version will bring many major update to the mod Some of the main feature include: - New map edit - Street Addresses for all buildings - Many new models for all departments - Unique skins for each fire district - Lots of new light updates! Here is the complete list of changes so far: Start Date: Dec 15, 2015 Current Status: In Development Estimated Completion Date: May 2016? Completion: 58% Completed: GENERAL - Added new Harbor City Icon (Kicks) - Updated loading screen text to "Loading Harbor City 5" - Updated error text - Updated siren script for new vehicles - Updated flashing lights script for new vehicles - House Search Script for non-enterable buildings (Trocks) - Stryker Stretcher (Trocks) - Created new UI Icon for Primary lights on and off - Created new UI Icon for Secondary lights on and off - New Loading Screen POLICE = 98% - NEW MODEL - Ford Taurus - By Blackout - NEW MODEL - Dodge Ram - By Blackout - Ford Taurus Harbor City Skin - By Blackout - Ford Taurus Doors, Wheels added - Dodge Ram Harbor City Skin - By Blackout - Dodge Ram Doors, Wheels added - Patrol 1 replaced with marked Ford Taurus - Patrol 2 replaced with unmarked Ford Taurus - Patrol 3 replaced with slicktop Dodge Ram - Patrol 4 Remaining as a Dodge Charger - Patrol 5 Remaining as a Dodge Charger - Patrol 6 replaced with a Dodge Ram - NEW UNIT - Partol 7 marked Ford Taurus - West - NEW UNIT - Partol 8 slicktop Ford Taurus - South - NEW UNIT - Partol 9 marked Ford Taurus - East - Patrol 1 HD Lights - Patrol 2 HD Lights - Patrol 3 HD Lights - Patrol 6 HD Lights - Patrol 7 HD Lights - Patrol 8 HD Lights - Patrol 9 HD Lights - Deployment icon for Patrol 1 - Deployment icon for Patrol 2 - Deployment icon for Patrol 3 - Deployment icon for Patrol 4 - Deployment icon for Patrol 5 - Deployment icon for Patrol 6 - Deployment icon for Patrol 7 - Deployment icon for Patrol 8 - Deployment icon for Patrol 9 - Deployment icon for Patrol Supervisor - UI picture for Patrol 1 - UI picture for Patrol 2 - UI picture for Patrol 3 - UI picture for Patrol 4 - UI picture for Patrol 5 - UI picture for Patrol 6 - UI picture for Patrol 7 - UI picture for Patrol 8 - UI picture for Patrol 9 - UI picture for Patrol Supervisor FIRE = 62% - East, West, and South Fire all have their own unique skins. - NEW MODEL - Spartan Gladiator Engine Model - By Blackout - NEW MODEL - Spartan Gladiator Rescue Model - By Blackout - NEW MODEL - Dodge Ram Squad - By Blackout - NEW MODEL - Dodge Ram Fire Command 1 - By Blackout - Engine 1, 5, 6, and 7 replaced by the new Spartan Gladiator Model - Hazmat 6 and 7 model replaced with the Rescue 2 model - Rescue 2 is now the Spartan Gladiator Model - Engine 1 skin - Engine 2 skin - Engine 3 skin - Engine 4 skin - Engine 5 skin - Engine 6 skin - Engine 7 skin - Ladder 1 skin - Ladder 4 skin - Ladder 7 skin - Rescue 2 skin - Hazmat 6 skin - Hazmat 7 skin - Fire Command 1 skin - Fire Command 2 skin - Fire Command 3 skin - Engine 1, 5, 6, and 7 lights - Fire Command 1 lights - Deployment icon for Fire Command 1 - Deployment icon for Fire Command 2 - Deployment icon for Fire Command 3 - Deployment icon for Ladder 1 - Deployment icon for Ladder 4 - Deployment icon for Ladder 7 - Deployment icon for Rescue 2 - Deployment icon for Hazmat 6 - Deployment icon for Hazmat 7 - UI picture for Fire Command 1 - UI picture for Fire Command 2 - UI picture for Fire Command 3 - UI picture for Ladder 1 - UI picture for Ladder 4 - UI picture for Ladder 7 - UI picture for Rescue 2 - UI picture for Hazmat 6 - UI picture for Hazmat 7 EMS = 60% (Blackout) - NEW MODEL - Ford E450 Ambulance - By Blackout - Medic 2 replaced with marked Ford E450 Ambulance - Medic 3 replaced with marked Ford E450 Ambulance - Medic 5 replaced with marked Ford E450 Ambulance - Supervisor skin - Medic 1 skin - Medic 2 skin - Medic 3 skin - Medic 4 skin - Medic 5 skin - Medic 6 skin - Deployment icon for Supervisor - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - UI picture for Supervisor - UI picture for Medic 1 - UI picture for Medic 2 - UI picture for Medic 3 - UI picture for Medic 4 - UI picture for Medic 5 - UI picture for Medic 6 MAP = 30% (Blackout) - Map work - South of Washington, North of Bell, DIY building, apartments - Added 15 new 'minor' car accidents FIXED GLITCHES, SMALL CHANGES, Etc - Fixed white mark on Ford Taurus wheels - Fixed lighting glitch with all Taurus units - Police helicopter is now working - Trocks - Undercover taurus doors open the wrong way - Fixed sizing issue with UI pictures for units - Fixed passenger door lighting glitch on all Taurus models - Dodge Ram Door opening wrong direction - Fixed Taurus rear wheel well sticking out too far - Fixed Taurus trunk interior color showing when trunk closed - Removed Taurus rear wheel black outline - Fixed hazmat 6 and 7 stripe not lining up from front to side - Fixed Hazmat 6 and 7 (Old rescue 2) Non rear left signal light - Added Hazmat 6 and 7 (Old rescue 2) Rear scene lights - Fixed Patrol and Patrol 6 having the each others deployment icons and UI picutres - Fixed Patrol 3 and 6 door open glitch - Fixed Patrol 3 and 6 door lighting glitch - Fixed Squad door skin glitch - Fixed Glitch with Spartan Gladiator not showing colors properly - Fixed Fire CMD 1 doors not opening - Fixed all Ram models doors opening too wide - Fixed issue where all spartan wheels on right side rotated backwards - Removed random Firefighters from map - Removed yellow and red chevrons from rear of fire command vehicles and replaced with red and white - Added bumper to rear of all Spartan Engines and the Spartan Rescue - Added some decoration to the top of Spartan Rescue (shout out to S55 voxer chat helpers!) - Fixed Spartan Rescue back stripe - Added test to Spartan Rescue back door - Fixed issue where Fire Command 3 was showing the wrong UI picture - Fixed glitch where Medic 1, 4, and 6's rear lower red LED was hovering off of the ambulance - Fixed glitch with Squad 3 equipment and passenger doorsnot lighting properly <br> <hr> <br> In Progress: GENERAL - Copyright the mod, or the models made by Blackout - Decrease amount of fire alarms - Add house/building numbers on street in front of each building - Adding new script for Garage Doors for all bays - implement kicks building skin changes POLICE - Police traffic vest update - police helicopter staffing - Patrol 6 secondary lights FIRE - increase extrication time - Rescue lights - Squad lights - implement all of kicks skin changes - Fire Boat? - hey, me. Remember that brilliant ladder primary secondary deploy idea! It'll be amazing! - Spartan Engine Interior (copy from rescue) - New Deployment icons for all units - New UI pictures for all units - fix Spartan engine wheels EMS - new ems UI icons - new EMS UI deployment pictures - E450 lights - MCU skin - Implement new air ambulance - new air ambulance skin - deployment icon for air ambulance - UI icon for air ambulance - deployment icon for MCU - UI icon for MCU MAP - Addresses for each building (25% done) - texture work S of washington - texture work S of hospital - texture work E of princess - random fire fighters on the map - washington - Map work - Hospital apartment buildings - Map work - Main St S of St 1 - washington and mcdonald floating fire alarm - hydrant in south at the tow in driving lane - SE Main + Appollo down victim in non-enterable new building SCRIPTS - to hospital script change - ladder deployment script/lights - call volume GLITCHES - EMS personnel cannot get stretcher?! (Trocks) - Medic 5 and 6 station glitch - at the new building on main and appollo the hydrant on the corner on main street is not accessible its blocked by the bushes - LAToHospital.script (Trocks) - BackBoard.script (Trocks) - Pedestiran tracks budapest - boat glich pedestrian - not sure which What will NOT be included in the mod - Patrol function for any police units - This is a mod designed for multiplayer, having the patrol function means that other units will get stuck behind patrol police cars
    -1 points
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