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Showing content with the highest reputation on 08/15/2017 in Posts

  1. I got like 5 units soon to be completed in the next few days.Here is the new and improved LAPD SWAT heavy truck... EDIT- I also just finished up the Bomb Squad
    3 points
  2. The fact that only a handful of people have been able to make such a script should give you an idea to the amount of things you need to do. There are no scripts you can use to make this work. You gotta make everything yourself. This isnt some easy one step thing you can plop into any mod. Look at the code for RTS Bieberfelde or ERS Berlin and it should give you an idea as to what to do.
    1 point
  3. Can't wait to see the finished product guys! Can't rush perfection.
    1 point
  4. Once again, there is no available version until we are done with the new one.
    1 point
  5. This is a new mod concept I created in the past couple of months. It takes place in the fictional City of Bushton. There are 4 stations in the city, 2 are full time and 2 are volunteer. They are as follows: Station 1 Full Time/Volunteer Car 1 (Chief) Rescue 1 (ALS) Medic 1 (ALS) Engine 1 (ALS) Ladder 1 Utility 1 (Full time/Volunteer) Brush 1 Tanker 1 Engine 11 (ALS) Station 2 Full Time Engine 2 (ALS) Rescue 2 (ALS) Medic 2 (ALS) Station 3 Volunteer Engine 3 Tanker 3 EMS 3 (ALS) Medic 3 (ALS) Station 4 Full Time Medic 4 (ALS) Engine 4 (ALS) Car 2 (Chief) There will also be County units from the Fictional county of Greendale. Police will be from the city.
    1 point
  6. It's been awhile, but I put together a little maintenance + minor feature release today. While there is not too much different, I thinks its a decent update given the few hours it took to put it all together. Unfortunately many hours were wasted trying to make apartment buildings enterable, so I couldn't get more done. There is more to come, so please post any suggestions and bugs! Changes since v2.0.4 Bug Fix: Station 82 (Upper Right) units no longer take a stupid detour to the back of their station when responding to calls. While sending station 82 units to the far right end of the hospital property may still produce this issue, it is overall rate of occurrence is vastly reduced. Bug Fix: Emergency vehicles can no longer enter the park from the northern pedestrian walk way. Optimization: A gate has been added to the west side of the park to allow emergency vehicles to easily enter the park. Optimization: A small area of the park has been cleared of debris to that it could be used as a Helicopter landing zone for those times you want to role play a bit. Addition: Narco's light pack/coronas are now bundled with the mod. Manual installation of the light pack is no longer required. Addition: Paramedics and EMS Supervisors can now change into High Visibility jackets for use on traffic accidents or other hazardous conditions. (Blue helmets coming soon!) Addition: New Flight Medic personnel added. Flight medics have same abilities as regular paramedics, however they have a completely different skin. This puts us at v2.0.5 There are a few outstanding bugs I want to tackle so stay tuned for the next release. As always there is no ETA. I do have plans on creating a "Special Edition" version of this mod which replaces the tiller-based Quint with a ladder truck and removes the Heavy Rescue Crane. If you notice any bugs please post them here so I can look into them. Download is available on the first page.
    1 point
  7. Welcome to the Topic "Italia mod team - Rome Project"! For some years we are working on a very large project, which involves the construction of an all-Italian Mod, centered on the city of Rome. Currently there is still much work to do and then we do not know when the mod can be downloaded, but rest assured we are well under way, and constantly update the topic with all the information you need. We are not professionals, but guys in their spare time, they try to make a mod that has never been created before ...For you comments! The team: Coordinator, skin and porting Gabri1799 Coordinator, 3D models and skin: EmC-Unit Responsible for the map: Simone84 Skin and responsible design: Jack Skin: Thebisco 3D Models: Volante113 Here's some of the pictures of the vehicles and personnel maded in this period ... there are nearly 100 operational vehicles and more than 25 playable characters in the game! We take this opportunity to thank all the authors of the models we have used so far: if we forgot in the README file (soon will be released) some of the authors, please be forgiving them and warn us as soon as possible!!! Also follow us on Facebook: https://www.emergency-planet.com/pages/Italia-Modification-Team-Rome-Project-/142097322640601?ref=hl Here's some screenshots:
    -1 points
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