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Showing content with the highest reputation on 07/27/2017 in all areas

  1. if the right role is set, and you want it to be in a vehicle when you call it off map you have to put it's Unit ID in the vehicles UNIT file, and in your portraits file too (located in "your mods folder/specs") e.g.: \Mods\Chicago Fire Mod\Specs
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  2. i did it but it still the same maybe its the units file
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  3. i did the same thing but when i click on the person no commands appear even when i add it in the editor !!
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  4. Thanks,but please don't vote for the version #1(arrow) and #2(dash). Both versions will be going on the 2 older Dash and Arrow engines. We are doing this for lighting variety so all the engines will have a uniqueness about them. Update- I just got the Dash engine done,the Arrow engine will be later tonight or a day away.The Hazmat is 90% finished and the USAR 88 is 95% done,I'll update with pics when finished. Edit- I forgot to replace the plain grille before the pics were taken...if you guys prefer America it can stay!
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  5. Hello everyone - I know I have not been here for a long time I will go to things that happen now I know you will not like it but my Pc is undergoing transformation I mean (2 New Disks and a new graphics card) Still Windows 7 (Yea) And of course better processor Do not worry Everything is copied and Swedish Mod will continue #regards ----------------------- The last information I know During testing Hazmat Units are not working properly yet Still, the base of firefighters and rescue units has not yet been formed The police command may Get a change in desing - and more parking space There will also be changes on the map As you can see, there is still some work to be done Thank you for your support
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  6. Yes the Map is my own creation. On the map there will be only a small fire Station with 3 vehicles. A police Station and an ambulance post with 1 or 2 ambulances. The Rest will come from off map. I have jet not decided what the cars will be. Gameplay wise i think the mod will be mission based. I have aready some features in mind.
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  7. Thanks for your replies. I have completed a small area of the map - Spiveys Point. It's the highest point on the whole map.
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  8. Thank you, it took me around 10 hours to perfect it. To an average person would take a couple of hours but because I wanted to put in so much detail it took me almost the whole day yesterday, and it has 200 coronas total. Attention to detail goes a long way. We want to focus on the big rigs first and then we will shift our focus to smaller vehicles.
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  9. LAFD KME Engine 67 ( reassigned as E88 after screenshots was taken ) has now been completed with Whelen light package by C.F.D. Screenshots and a video demonstrating how it will look, along with attention to details to match the real life counterpart. Brand new coronas, color matched environmental lighting ( C.F.D used the ink tool to obtain the color values to match the real life Whelen LED coloring, halogen coloring, scene lights and HID color RGBs to make it as real as possible in the game ) So you are looking at all custom designed fire truck suited for everyone's needs. Quality unlike others, this will be yours soon. http://imgur.com/a/VOaR8 Credits : Goog, Itchboy, Hoppah, C.F.D
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  10. Version 4.0

    11,863 downloads

    Hierbij de nieuwste versie van de 112VenloModification. Lees goed onze uitleg! Wat is er nieuw: Er zijn een aantal nieuwe voertuigen, de map is aangepast (met name de snelweg), er is een AT, een nieuw alarmeringscript, nog een aantal andere nieuwe scripts en nog een paar kleine dingen veranderd. Maar het belangrijkste is nog wel dat alle missies nu te spelen zijn op een realistische manier. Veranderingen: Alle voertuigen staan zodra het spel geladen is op de map in de juiste richting zonder blauwe zwaailampen aan. Ieder voertuig heeft nu een status 5 optie. Rapid deployment script is toegevoegd. Een grotere camera overzicht. 2 nieuwe Ambulances. 1 arrestantenbus. 2 AT voertuigen. AT personen. Nieuwe centralisten. Ambulancepost is voorzien van rolpoorten. Politiebureau is voorzien van rolpoorten. Meldkamer is voorgeprogrammeerd. Brandcard kan door 1 persoon gepakt worden. Nieuw alarmeringscripts. Nieuwe roepnummers voor de brandweervoertuigen. Nieuw script om een arrestant af te voeren. Followscript voor de politie. Alle campaign missies zijn nu te spelen met een voorgeprogrammeerde meldkamer. Bij de missies gaat alles op de zelfde manier als bij de freeplay. Veel plezier en geniet ervan!
    1 point
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