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Showing content with the highest reputation on 07/09/2017 in all areas

  1. Yea , I will do everything in my power to do , Nice to Hear that thanks Yea , I will release Yes , will be Lukas Yea , Thanks
    1 point
  2. Happy 4th of july for the people of USA! The new unit we got today is basicly a brush with one firehose connector. Rosenbauer Airwolf F550: Credits: Itchboy, EmC-Unit.
    1 point
  3. This is the missionscript freeplay concept that will be going into the Montana mod. The video highlights one negative aspect in the code, that a simple medical call like this can become very montonous due to the lack of much else to do. The video ends in a jarring way at the end due to the game crashing right as the callout ended. Something that I need to sort out obviously, but I at least have something working for starters. Expect a better video once I sort out these programming issues. A lot of features such as the custom dispatch menu will be removed for optimization purposes. No point in releasing something that takes 20 minutes to load, or crashes every 15 minutes because the player just happen to accidentally press the wrong button at the wrong time. That would invalidate the very point of updating this mod, which was to fix the optimization and CTD issues it currently has.
    1 point
  4. One of the things we have planned for the upcoming version is the missionscript which would enable us to have a new set of callouts that are distinct from the original Em4 ones. I have to make a decision though. There are 2 possible setups that can be done but we cannot have both. Setup one would be this. It features a lot of sub objectives such as "investigate theft", "collect evidence", "send arson unit", etc that would need to be completed by the player before the call is considered completed. It is limited to only one callout at a time because of the lack of space in the objectives menu, and because the number of script checks would be too much for multiple callouts. This would be favorable for you if you're into RP'ing or taking your time with the mod. Examples of mods using this system: US Army Mod, Wegberg Mod, CPH Airport, Wuppertal Mod, the original NYC mod from 2006 Setup two would allow for multiple callouts at a time similar to the original Em4 setup. There will still be new calls but the tasks you need to do to complete them are just the same as the original Em4 setup. You'd simply extinguish fires, transport the injured, tow wrecks. This setup will not have any sub objectives that the player needs to do because the GUI spaces will be filled with the entries for each callout. This script would also require a different type of 'check' different from setup one because of having to handle many more objects, vehicles, persons and so on ingame. Mods using this system: ERS Berlin, cancelled NYC 2 mod, this mission script from the German forums From a modder perspective, option two would make the mod arrive faster than option one. Option two as well would be more stable because I have far fewer things running in the background to check each element. Option one would require the existence of a check for fires, another for injured persons, another for questioning individuals, another for arresting suspects, and another for transporting vehicles, and more for any other elements I wish to include. I also have to tie in checks for a lot of game actions such as entering vehicles so that the game recognizes for instance that a vehicle has been car-jacked by a suspect, or that a suspect has started an arson fire. Each setup has its pros and cons so there's no real 'better' option between the two. I am also experimenting with a few ways to prevent the theft of the mod's scripts and content. I believe it would be of use to other mods who wish to protect their content from misuse.
    1 point
  5. For the L.A Upgraded units sub-mod 3.0 patch, we would like to have a open window for you to peek through and see how things are going in the factory. Today, we are asking for your choices of 2 colors of Ford Police Interceptor Sedan factory colors that you'd like to have in-game. The vote will continue for the next 24 hours, and the winners will be revealed over the weekend. All you have to do is "Like" or comment on the photo to show your vote. What do you think ? Photo 1, 2, 3, 4, 5, 6, or 7 ?
    1 point
  6. Version v1.3

    217,883 downloads

    This is the latest version of the London Modification which includes a new edited freeplay map with various UK buildings and civil traffic along with updated units & personnel from the capital’s main emergency response services: The Metropolitan Police, London Ambulance Service & London Fire Brigade. Version 1.3 also includes new units from the City of London Police, British Transport Police & London’s Air Ambulance. Updates, information and any news about future versions of the mod can be found on the London Mod forum page: http://www.emergency-planet.com/topic/7861-london-mod-in-progress/#comment-98073
    1 point
  7. not another mayberry clone please no make it go away
    -1 points
  8. ^ its going to be mayberry i swear
    -1 points
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