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Showing content with the highest reputation on 12/01/2016 in all areas

  1. As this is about EM2017 and was in the EM4 section I've moved the topic to the correct place for you. I don't own EM5/2017 but in Emergency 4 there was a file in a 'specs' folder that allowed you to change the frequency of missions. Maybe there is something similar?
    1 point
  2. Hello everyone, as we head into December I thought that I would update you on a few things, the mod is coming along well and is looking to meet the scheduled release date that I am looking for (I am not going to say when that is but rest assured that it is 2016). We have added new scripts, new vehicles, new peds and some new icons (some shown in my video of 1.2) but unfortunately the one thing we have not added is a brand new custom map, however I have been working on adding to the current map with new and updated areas, updated station locations and layouts and a lot of small details inside and out of buildings that you will have to find for yourself when playing the mod. I would like to apologise once more for the delays in releasing this mod, unfortunately due too real life commitments etc it has taken a long time to do what appears to be not that much compared to some other projects, It may not be as polished or have as many unique features as some other mods but rest assured that myself and the rest of the team have been working at the best of our abilities and in as much of our free time as possible to ring you this mod that I hope you will enjoy once it's released. Thank you to everyone who supports this mod and also special thanks to PottyScotty for helping me when I have had questions about modding in general and for allowing me to continue his project. I hope you enjoy this mod when it is released later this year and keep watching here for screenshots, gameplay and announcements for streams in the next few weeks. TACRfan
    1 point
  3. I have attached the events.xml that goes in the "YourMod/Lang/En/" directory, it has been modified to show the incidents with their corresponding Priority Dispatch Codes. Feel free to use this in your own mods, not credit needed as I just changed a few lines of text, a poorly trained monkey could do this. Some examples of what will scroll across the top of your screen when a call drops: EMS INCIDENT | 10-DELTA-1 | CHEST PAIN EMS INCIDENT | 17-BRAVO-2 | FALL WITH SERIOUS HEMORRHAGE FIRE/EMS INCIDENT |29-DELTA-4F | MOTOR VEHICLE ACCIDENT WITH MULTIPLE ENTRAPMENTS FIRE INCIDENT | 69-DELTA-1 | STRUCTURE FIRE FIRE INCIDENT | 68-ALPHA-1 | SMOKE INVESTIGATION POLICE INCIDENT | 108-DELTA-1 | BOMB FOUND POLICE INCIDENT |135-ECHO-1 | SHOTS FIRED IMMEDIATE LIFE THREAT Side Note: I have also uploaded my tones-to-replace-supervisor pack which can be found here, for those who may be interested in it: Download for the Priority Dispatch Codes: events.xml events.xml
    1 point
  4. Version 0.6

    124,260 downloads

    The United States Army Mod is a modification for Emergency 4 and based on the presence of the US military in a Middle-Eastern region. The mod features an entirely new map, several army and local (middle-eastern) emergency units, new events, unique units, a development tree and much much more. You can expect a total overhaul of the original game and fun and addictive gameplay! Important installation/play notes: 1. Remove any older US Army Mod installations (such as versions 0.4b and 0.5) 2. Download and extract the .zip package 3. Install the .e4mod file 4. Launch the game and load the US Army mod 5. Use the mission-menu and select 'Play United States Army Mod' to launch a new game The US Army mod is not freeplay nor multiplayer compatible! Don't forget to check out the US Army Mod Subforum for the latest news and discussions about this modification.
    1 point
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