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Showing content with the highest reputation on 06/27/2016 in all areas

  1. Saw your post on GTAPoliceMods. Its rather appaling that they (apparently) stole from Bxbugs but if I were in bxbug's shoes, wouldnt have made accusations or add to the fire until I had proof beyond doubt that they were ripping. I would have personally settled the matter privately, but at the same time, I wont judge him for what he chose to do. He is afterall the administrator of that site. As to this game, its apparently made by the crew that split from Raf. They basically have half of Raf's game, but the code and functionality, but not the models and graphic assets. My personal take on it is, may the best game win.
    2 points
  2. UPDATE (12/29/2022): v2.5 RELEASED (forum account required for download link) Download is a text file with Mega link, copy and paste that link into your browser to download mod files! Make sure to read the included User Guide, as the mod has many new script based features you will not be familiar with using if you haven't played v2.5 yet. !!Regular Freeplay will NOT work, due to all the new scripts and features!! It will give you a blank map. Instead, go to Campaign/Missions -> Freeplay script to play freeplay. Mod Summary: The Montana Mod includes many new vehicles, personnel, structures, and equipment. It is set in an alternate history/re-visualization of the real-life ghost town of Monida Pass, in Beaverhead County, Montana. The mod provides the player with control over the first responders of an American small town and changes the look and feel of the gameplay environment to match. Itchboy has graciously lended his expertise and added multiple scripts for in-depth player control of Fire, EMS, and PD functions! Media can be found on the Download page above!
    1 point
  3. Thanks! I do know that it is already made. It is in both the Brooklyn mod as well as in the Manhattan mod. I enjoy making models and I'm in the process of learning. My goal with this mod is that I want to represent mostly my own models and have as few models as possible that aren't made by me. Of course there will be some models left in the mod made by others. But thanks for the offer and support!
    1 point
  4. Just letting you know this model is already made,if you want it just PM me and I'll give it to you.It'll save you time on making a duplicate model...great job you've done so far on it though. *I can't remember the guys name but he released this years ago to the forum.*
    1 point
  5. I think all of us would've appreciated if you included more information, and even followed the category rules by doing the following. 2).Have your logfile from your game so that it may be reviewed. EX: C:\Program Files\Wizardworks\Emergency 911 First Responders\Logfile.txt. 3).Get your DirectX Diagnostic Log Start: Run: Type in dxdiag and press ok. After it does it's diagnostic save the information and upload it. 4).List your system specs if the information of your hardware does NOT match the DX Diag or information was omitted from the report. Please also remember to use the "Upload" file or "Wrap in Code Tags" options to attatch your DirectX Diagnostic log or your Logfile.txt so that they can be viewed without consuming a large quantity of a page. To upload the file, just browse and select the .txt file and press "UPLOAD" and they will be attatched. The alternative will produce a code box around your choosen text, preserving all coded information as it belongs. To do this you can hit the button found to the left of the "youtube" button and [code}{/code] (replace the }{ with ][) appears, copy and paste your logfiles into the space between the ][ symbols and post. Any post that has the log file directly written in the post without either the code box or attatch feature WILL Be edited/removed. Assistance Requests that fail to do the above mentioned tasks will be virtually impossible to diagnose and assist in repairing. As such, they will most likely remain unanswered or be deleted!
    1 point
  6. No problem, mate. Have a nice day, off to work .-.
    1 point
  7. Whatever that was That was some of my fav NY vehicles..maybe they will make a appearance?
    1 point
  8. Emergency lights should be in 3D, kept to a minimum, and separated from the actual body. The rear looks good so far. Do one final inspection to check if anything is floating or off, then give it the go ahead. The front windshield and door parts of the front need to be cleaned up especially. You put far more rows and columns than what would be needed for a game such as Em4. Hopefully you get to optimizing this before moving to the extruding process.
    1 point
  9. Looks better. The cab is the next concern you need to address. It needs to be lowered considerably. My examples should hopefully show the 'maximum tolerances' for what a model polycount should be. Mikey's fire engines are another good example to look at.
    1 point
  10. Its looking better this time now. Unfortunately, I've some concerns with your model. Everything's contigouous now and nothing is floating, but its quite poly heavy, and a lot of polygon rows arent necessary. See my marker of your image, then an example of a cab from one of my projects. http://www.emergency-planet.com/uploads/monthly_2016_06/Untitled.png.0079432cc230975726427e98a5a811a4.png http://www.emergency-planet.com/uploads/monthly_2016_06/Untitled.png.a371973b154b7c48f1b52ab2723caf46.png http://www.emergency-planet.com/uploads/monthly_2016_06/Untitled.png.0079432cc230975726427e98a5a811a4.png http://www.emergency-planet.com/uploads/monthly_2016_06/Untitled.png.a371973b154b7c48f1b52ab2723caf46.png
    1 point
  11. No spec no log. Not much any one can do if you don't provide them
    1 point
  12. Dude, you gotta be careful when you're throwing stones in a glass house. It's either called spell-check or spelling checker. As far as I'm concerned, you could use a dictionary. Yes. I actually don't mind the old model but that the tail light and the rest of the car don't match. You are welcome. This is our coming-out as car nerds though.
    1 point
  13. 676,132 downloads

    Features- More than 50 playable units from Los Angeles- Highly detailed and accurate models- A completely new freeplaymap- 10 new missions- New sirens- Directional lights and floodlights- Fire station, police station and hospital- Automatic weapons and ballistic shields- Police barricades, traffic cones and flares- Bomb robots and motorcycles- Emergency 4 Deluxe and 911:First Responders compatible- Multiplayer compatible- English translation and voices and much more... This content is not authorized for posting on Steam or any other platform, except with prior written authorization.
    1 point
  14. What do you think about some technical incidents? An accident at a construction site? An accident with a fuel truck or just a fuel truck with a leak? Or some automatic fire alarms (BMA) or an odor of gas? Some plane fires would be nice too. And maybe a traffic accident with a pedestrian (or worker) trapped under the car.
    1 point
  15. Website: tylermaross.wix.com/ocmdmodificationem4 Facebook Page: https://www.emergency-planet.com/oceancitymdmodificationem4 Project Lead: Spiralharbor167 Lead Developer: Piloto19hh Basic Information Ocean City Maryland Modification (OCMD) is a new kind of modification that gives the user an entirely new experience. We have based this mod off of a few mods that are popular such as the LA Mod, Mayberry Mod, Chester County, and a few other mods out there. We also have a bunch of custom and special content that will make your panties fall off. So how does this compare to other mods? This modification is bigger and has a lot more content than other mods that are currently out. Because we have a development team that works days and nights on making this modification great, we are able to make something no other has made. Is there a clan for this modification? YES, the clan registration page is on our website. The registration is offline until the end of December 2014. When will this mod be released? This mod will have its Version 1.0 released on the First of February, 2015. How close to finishing the mod are we? We are about 95% complete with the vehicles. We are now focusing on Peds, Missions, and Pathways. What map are we using? NOTHING YOU HAVE EVER SEEN!!! We are using a custom map created by Spiralharbor167 and designed to look and feel sort of like Ocean City Maryland How can I get involved with the development of this group? We are currently looking for people to help out with the following: - Missions - Character/Ped creation, skinning, renaming. Who do I contact to become a developer? tylermaross@gmail.com Subject: Dev for OCMD EM4 This is what to expect: VEHICLES:============================Police: CROWN VIC- Patrol- Supervisor (slicktop)- K-9- Detective FORD TAURUS- Patrol- Supervisor (slicktop)- Detective IMPALA- Patrol- Supervisor (slicktop)- Detective CAPRICE- Patrol- Detective Tahoe- Patrol- Supervisor (slicktop)- K-9- Detective Suburban- Patrol- Supervisor (slicktop)- Detective FORD Explorer Utility- Patrol- Supervisor (slicktop)- Detective OTHER:- Mobile Command Center- Police Helicopter (AS350)- Dauphin State Police Helicopter- Chief of Police Ford Expedition- Prison Bus- Prisoner Van- RIOT Control Van State Police:- Crown Vic Trooper- Caprice Trooper- Tahoe Trooper Swat: - CROWN VIC UNMARKED BLACK- LENCO BEARCAT- SWAT Transport International Durastar- RIOT Tank============================/\/\/\/\/\/\/\/\/\/\/\/\/\/\============================ Fire:============================Station 2-1 (Main Station) FRONT:- Car 2-1- Squad 2-1- Engine 2-1- Engine 2-2- Ladder 2-2REAR:- Rescue 2-1- Ambulance 2-1- Tanker 2-1- Brush 2-1- Utility 2-1============================Station 3-1 (Ocean View) SIDE:- Car 3-1FRONT:- Squad 3-1- Engine 3-1- Hazmat Rescue 3-1 (Haz-Rescue 3-1)============================STATION 5-1 (Volunteer) FRONT:- Squad 5-1- Engine 5-1============================COUNTY (OUTSIDE STATIONS) - Engine 8- Engine 9- Engine 226- Marine Rescue 1- Marine Rescue 2- Rescue 14- Engine 14- Tiller 14============================HEADQUARTERS LOCATION - Battalion Chief- IRV (Incident Response Vehicle) = 2012 Dodge Caravan- MIRV (Motorized Incident Response Vehicle) = Converted Camper Bus- USCG UH60 (TEC)- Med Flight 1- Auxiliary Engine 1- Auxiliary Engine 2============================EMS- Medic 4-1 (ALS SUV)- Medic 4-2 (ALS Ambulance)- Medic 4-3 (Sprinter Ambulance)- Ambulance 4-4 (F350)- Ambulance 4-5 (F350)- Ambulance 4-6 (F350)===========================OTHER:- Volunteer Firefighters- Volunteer EMS===========================/\/\/\/\/\/\/\/\/\/\/\/\/\/\===========================/\/\/\/\/\/\/\/\/\/\/\/\/\/\===========================Characters: "FIRE DEPARTMENT"+ FF/EMT+ FF/Paramedic+ FF/EMT w/scuba gear+ FF/Paramedic w/scuba gear+ Hazmat+ Fire Chief+ Battalion Chief "EMS"+ EMT+ EMT w/stretcher+ Paramedic+ Paramedic w/stretcher "POLICE"+ Patrol Officer+ Patrol Supervisor+ Patrol K-9 Handeler+ Detective+ Traffic Officer+ SWAT Officer+ SWAT Sniper+ SWAT Teamleader+ SWAT TecOp (Surveillance/Negotiator)+ Chief of Police "LIFEGUARD"+ Lifeguard+ Lifeguard EMT+ Lifeguard Supervisor+ Beach (Patrol) Security (NO GUN) (Taser & Handcuffs) "State Troopers"+ State Trooper+ State Trooper Sgt+ State Trooper Detective===========================/\/\/\/\/\/\/\/\/\/\/\/\/\/\===========================MISSIONS:- Vehicle Accidents- Traffic Jams- Water Rescues- Boat Collisions- Boat Fire's- Armed Robberies- Bank Robberies- Grand Theft Auto- Petty/Pickpocket Theft- Large Crowd Control Incidents- RIOT's- Peaceful/Dangerous - Protests- Lifeguard Rescue's- Jellyfish stings- High speed pursuits- Drunken Disturbances- Disturbances (of the peace)- Disorderly Conduct- Fire's (Building, Housing, Store, Brush)- Hazmat incidents- Gas leak (Gas station)- Electrical Storm's (Power outages, fires, downed lines)- Power Plant Explosion (Power outages, fires, injured people)- Drunk Driver incidents with accidents- Swimming Incidents- Drownings- Animals on the loose- Basic common injuries- Heart Attack / Stroke / Ect.- MORE TO COME=============================================================================================== MORE PICTURES AND INFORMATION BOTH AT OUR WEBSITE AND AT OUR FACEBOOK PAGE
    1 point
  16. Now when I try to start the game, it starts up with the black screen, goes into full screen (still all black like it usually does when you start it up) and then it just shuts down. ? Needs urgent help because work on my Swedish mod can be paused It's never happened before
    -2 points
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