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Showing content with the highest reputation on 04/28/2016 in all areas

  1. i am a big script guy but with a not so powerfull pc. I would like to see a version for less powerfull pc's maybe one with the standard map. My problem realy only seems to be the map so that would realy help and i think it would help other people much to.
    1 point
  2. Hey Bill 1.Would you want sth like a self destruction for the flares? 2. If you make screenshots in the editor you might use the "Mesh Animation Test" component to simulate a animation 3. not sure either ;). One would need to make a distract effect. I have no experience right now with this one.
    1 point
  3. I am awed. Keep up the good work! I think what we could do is we can set the rifle to be obtainable by normal officers, from the trunk. That way we have a reason for having the texture in the trunk.
    1 point
  4. Ok here are a few shots of the fix that will make the car have an interior. Several texture fixes as well and hopefully I can get the transparency to work on the window. The few bugs that killerconsti found that ruined the model was the see through parts and the wheels. I created a shell and added some internal uvw materials to it. Now if the car is viewed from the side and the windows do become semi transparent you will see the interior and no longer see the road or the missing polygons. The wheels have been completely redone new textures for the tires, treads, rims etc. The changes will be passed down to all the other models as well. The new doors have a little depth so as when viewed from the sides they don't dissapear. The trunk has been changed to a tactical trunk used in police cars and has an AR-15 riffle "image only" with a tactical holder. Interior of the doors a real crown vic door textures. The new tires look awesome and are based on real tire textures and tread patterns. Makes the original look like crap. Have not had much time to work on the model due to increased work load and also have been relocated twice now. The changes to this model will get passed down to the CPD model as well. As for fixing the lighting as asked by Ben, It is not hard to do in the world editor however the textures would also need to be changed correctly and that would have to be done otherwise you would have a red texture producing a blue light flare. If all goes right I'm hoping to make the lightbars separate objects that can be added to the models. William516 Bill Delaware, USA
    1 point
  5. Version 1.0.6

    3,196 downloads

    This modification is all about the Dutch emergency services. All emergency services in the game are being updated with a new model and skin to represent the Dutch emergency services. Commercial vehicles will also get a new skin and in some occasions new models. On top of this the environment will be re-skinned like traffic-signs for example and buildings. In the final state of the mod a new playable map will be introduced which will be inspired by some typical Dutch cities. In addition I will upgrade the scripts to make the game more fun, more realistic and more playable overall. Version 1.0.6 adds the following content (change log): Dutch police support van represented by new avatars in-game Dutch EOD (Explosive Ordnance Disposal) van represented by new avatars in-game Added fire extinguisher to police patrol car which is usable by police officers Dutch Water tender represented by new avatars in-game Removed sirens for all technical units (using empty siren-file) First draft improved department avatars (further improvement to be implemented in next update) Provided most NPC cars with Dutch license plates Fixed installation Version 1.0.6 additionally consists out of the following: Dutch police patrol car represented by new avatars in-game Dutch police officers Dutch police siren which will constantly play while driving Search and Rescue vehicle replaced to police department Dutch police skin for Search and Rescue vehicle represented by new avatars in-game Dutch police skin for rescue dog handler Dutch police skin for rescue dog Police officers are now able to run a little bit faster Police officers are now able to equip and use handguns Dutch emergency doctor car represented by new avatars in-game Dutch emergency doctor outfit Dutch ambulance represented by new avatars in-game Dutch paramedic outfit Dutch ambulance siren which will constantly play while driving Added doctor to ambulance [original mod from Robin Uppgren] Dutch air ambulance represented by new avatars in-game Firefighter’s siren will now constantly play while driving Dutch ladder truck represented by new avatars in-game Dutch Heavy Rescue Vehicle represented by new avatars in-game New department avatars on left side of the screen Police update Ambulance update Firefighters update General update Tech update
    1 point
  6. Hi guys, I'm new to this forum...First of all I'd like to say that this mod is absolutely awesome. Second of all I would like to know if its OK to ask on here when the completion of this mod might happen..any eta??? Would love to play it as soon as its out....Wishing the creators here lots of good luck in completing the mod and allowing us to play it in the near future....Much Respect.
    -1 points
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