Leaderboard
Popular Content
Showing content with the highest reputation on 03/05/2016 in Posts
-
2 points
-
2 points
-
Ive seen it, i agree its quite interesting to see what they have. UPDATE ON NEW UPDATE I plan on releasing V0.6 sometime next week so unfortunately i will not be adding things to the mod, just fixing bugs. Im glad that i have got to this stage as lately my PC has been restarting and having lots of errors. Thank you for all the support and i hope you enjoy the mod when its released TACRfan2 points
-
Trust us, even us staff members do not like the fact that it is taking too long for us to complete the mod. But we have good reasons to justify why it's taken years. I will make a video update this weekend.2 points
-
Harbor City 5 is in Development This new version will bring many major update to the mod Some of the main feature include: - New map edit - Street Addresses for all buildings - Many new models for all departments - Unique skins for each fire district - Lots of new light updates! Here is the complete list of changes so far: Start Date: Dec 15, 2015 Current Status: In Development Estimated Completion Date: May 2016? Completion: 58% Completed: GENERAL - Added new Harbor City Icon (Kicks) - Updated loading screen text to "Loading Harbor City 5" - Updated error text - Updated siren script for new vehicles - Updated flashing lights script for new vehicles - House Search Script for non-enterable buildings (Trocks) - Stryker Stretcher (Trocks) - Created new UI Icon for Primary lights on and off - Created new UI Icon for Secondary lights on and off - New Loading Screen POLICE = 98% - NEW MODEL - Ford Taurus - By Blackout - NEW MODEL - Dodge Ram - By Blackout - Ford Taurus Harbor City Skin - By Blackout - Ford Taurus Doors, Wheels added - Dodge Ram Harbor City Skin - By Blackout - Dodge Ram Doors, Wheels added - Patrol 1 replaced with marked Ford Taurus - Patrol 2 replaced with unmarked Ford Taurus - Patrol 3 replaced with slicktop Dodge Ram - Patrol 4 Remaining as a Dodge Charger - Patrol 5 Remaining as a Dodge Charger - Patrol 6 replaced with a Dodge Ram - NEW UNIT - Partol 7 marked Ford Taurus - West - NEW UNIT - Partol 8 slicktop Ford Taurus - South - NEW UNIT - Partol 9 marked Ford Taurus - East - Patrol 1 HD Lights - Patrol 2 HD Lights - Patrol 3 HD Lights - Patrol 6 HD Lights - Patrol 7 HD Lights - Patrol 8 HD Lights - Patrol 9 HD Lights - Deployment icon for Patrol 1 - Deployment icon for Patrol 2 - Deployment icon for Patrol 3 - Deployment icon for Patrol 4 - Deployment icon for Patrol 5 - Deployment icon for Patrol 6 - Deployment icon for Patrol 7 - Deployment icon for Patrol 8 - Deployment icon for Patrol 9 - Deployment icon for Patrol Supervisor - UI picture for Patrol 1 - UI picture for Patrol 2 - UI picture for Patrol 3 - UI picture for Patrol 4 - UI picture for Patrol 5 - UI picture for Patrol 6 - UI picture for Patrol 7 - UI picture for Patrol 8 - UI picture for Patrol 9 - UI picture for Patrol Supervisor FIRE = 62% - East, West, and South Fire all have their own unique skins. - NEW MODEL - Spartan Gladiator Engine Model - By Blackout - NEW MODEL - Spartan Gladiator Rescue Model - By Blackout - NEW MODEL - Dodge Ram Squad - By Blackout - NEW MODEL - Dodge Ram Fire Command 1 - By Blackout - Engine 1, 5, 6, and 7 replaced by the new Spartan Gladiator Model - Hazmat 6 and 7 model replaced with the Rescue 2 model - Rescue 2 is now the Spartan Gladiator Model - Engine 1 skin - Engine 2 skin - Engine 3 skin - Engine 4 skin - Engine 5 skin - Engine 6 skin - Engine 7 skin - Ladder 1 skin - Ladder 4 skin - Ladder 7 skin - Rescue 2 skin - Hazmat 6 skin - Hazmat 7 skin - Fire Command 1 skin - Fire Command 2 skin - Fire Command 3 skin - Engine 1, 5, 6, and 7 lights - Fire Command 1 lights - Deployment icon for Fire Command 1 - Deployment icon for Fire Command 2 - Deployment icon for Fire Command 3 - Deployment icon for Ladder 1 - Deployment icon for Ladder 4 - Deployment icon for Ladder 7 - Deployment icon for Rescue 2 - Deployment icon for Hazmat 6 - Deployment icon for Hazmat 7 - UI picture for Fire Command 1 - UI picture for Fire Command 2 - UI picture for Fire Command 3 - UI picture for Ladder 1 - UI picture for Ladder 4 - UI picture for Ladder 7 - UI picture for Rescue 2 - UI picture for Hazmat 6 - UI picture for Hazmat 7 EMS = 60% (Blackout) - NEW MODEL - Ford E450 Ambulance - By Blackout - Medic 2 replaced with marked Ford E450 Ambulance - Medic 3 replaced with marked Ford E450 Ambulance - Medic 5 replaced with marked Ford E450 Ambulance - Supervisor skin - Medic 1 skin - Medic 2 skin - Medic 3 skin - Medic 4 skin - Medic 5 skin - Medic 6 skin - Deployment icon for Supervisor - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - Deployment icon for Medic - UI picture for Supervisor - UI picture for Medic 1 - UI picture for Medic 2 - UI picture for Medic 3 - UI picture for Medic 4 - UI picture for Medic 5 - UI picture for Medic 6 MAP = 30% (Blackout) - Map work - South of Washington, North of Bell, DIY building, apartments - Added 15 new 'minor' car accidents FIXED GLITCHES, SMALL CHANGES, Etc - Fixed white mark on Ford Taurus wheels - Fixed lighting glitch with all Taurus units - Police helicopter is now working - Trocks - Undercover taurus doors open the wrong way - Fixed sizing issue with UI pictures for units - Fixed passenger door lighting glitch on all Taurus models - Dodge Ram Door opening wrong direction - Fixed Taurus rear wheel well sticking out too far - Fixed Taurus trunk interior color showing when trunk closed - Removed Taurus rear wheel black outline - Fixed hazmat 6 and 7 stripe not lining up from front to side - Fixed Hazmat 6 and 7 (Old rescue 2) Non rear left signal light - Added Hazmat 6 and 7 (Old rescue 2) Rear scene lights - Fixed Patrol and Patrol 6 having the each others deployment icons and UI picutres - Fixed Patrol 3 and 6 door open glitch - Fixed Patrol 3 and 6 door lighting glitch - Fixed Squad door skin glitch - Fixed Glitch with Spartan Gladiator not showing colors properly - Fixed Fire CMD 1 doors not opening - Fixed all Ram models doors opening too wide - Fixed issue where all spartan wheels on right side rotated backwards - Removed random Firefighters from map - Removed yellow and red chevrons from rear of fire command vehicles and replaced with red and white - Added bumper to rear of all Spartan Engines and the Spartan Rescue - Added some decoration to the top of Spartan Rescue (shout out to S55 voxer chat helpers!) - Fixed Spartan Rescue back stripe - Added test to Spartan Rescue back door - Fixed issue where Fire Command 3 was showing the wrong UI picture - Fixed glitch where Medic 1, 4, and 6's rear lower red LED was hovering off of the ambulance - Fixed glitch with Squad 3 equipment and passenger doorsnot lighting properly <br> <hr> <br> In Progress: GENERAL - Copyright the mod, or the models made by Blackout - Decrease amount of fire alarms - Add house/building numbers on street in front of each building - Adding new script for Garage Doors for all bays - implement kicks building skin changes POLICE - Police traffic vest update - police helicopter staffing - Patrol 6 secondary lights FIRE - increase extrication time - Rescue lights - Squad lights - implement all of kicks skin changes - Fire Boat? - hey, me. Remember that brilliant ladder primary secondary deploy idea! It'll be amazing! - Spartan Engine Interior (copy from rescue) - New Deployment icons for all units - New UI pictures for all units - fix Spartan engine wheels EMS - new ems UI icons - new EMS UI deployment pictures - E450 lights - MCU skin - Implement new air ambulance - new air ambulance skin - deployment icon for air ambulance - UI icon for air ambulance - deployment icon for MCU - UI icon for MCU MAP - Addresses for each building (25% done) - texture work S of washington - texture work S of hospital - texture work E of princess - random fire fighters on the map - washington - Map work - Hospital apartment buildings - Map work - Main St S of St 1 - washington and mcdonald floating fire alarm - hydrant in south at the tow in driving lane - SE Main + Appollo down victim in non-enterable new building SCRIPTS - to hospital script change - ladder deployment script/lights - call volume GLITCHES - EMS personnel cannot get stretcher?! (Trocks) - Medic 5 and 6 station glitch - at the new building on main and appollo the hydrant on the corner on main street is not accessible its blocked by the bushes - LAToHospital.script (Trocks) - BackBoard.script (Trocks) - Pedestiran tracks budapest - boat glich pedestrian - not sure which What will NOT be included in the mod - Patrol function for any police units - This is a mod designed for multiplayer, having the patrol function means that other units will get stuck behind patrol police cars1 point
-
The Adults talk comment IMO was pretty cheap, but I digress on that point. I would not have approved your post if you were not allowed to express your opinion... That being said, things are not permitted to degrade into ** contests.. When you express your opinion, do not be surprised if others with opposing opinions state theirs as well. Part of the right of being able to express your opinion is that you have to deal with others expressing theirs as well. The key thing for my part of it is that everyone manages to do it in a civil manner. Should that not happen is when we have to step in, frankly I have far better things to do so when I have to step in I tend to get cranky. As to my two cents on the thing, if people were less inclined to complain about things not moving at a pace which they wish it to and instead offer assistance at least there would be a ground to stand on. To my view, to complain that I am not moving at a satisfactory pace to someone else's desires, thus making them disappointed weighs very little on me, given that I can think of many other things I can do with my time. Compare that to someone coming in and saying "you guys have been going at this for a while, perhaps I can offer some help, here's the things I can do and here's some examples, perhaps I can lend a hand and help it along?" The latter would tend to make me more inspired, the former, well that's kind of a given. Play nice everyone and please keep it civil. Belittling and berating one another just makes me cranky.1 point
-
Dude, learn a little bit of patience. Remember, anyone on these forums who works on mods does so in their own free time. See Section 5, point 6 of the ToS for the answer to that question.1 point
-
Well as Emergency planet has been down for a while, and I have been on vacation I haven't had a chance to update everyone on all the progress that has been made... so here you go! Here is how the new emergency lights buttons will look for the UI in game Grey is obviously off, green indicated that primary lights are on, orange that secondary lights are on Harbor City 5 Fire Update 5 of 8 All the engines and their new skins Fire Command 1 Fire Command 2 Fire Command 3 Harbor City 5 Fire Update 6 of 8 Rescue 2! Note: Will be adding some text to the back door to make it less boring back there. I also need to change the stripe on the back! And a few updates including rear bumpers, new R2 skin update and some more command car pics Bumpers Rescue 2 top District Command new rear ends P.S. thanks to eveyone in s55 chat for the help with the design and for feedback!1 point
-
I'm really looking forward to this release! Connor: the new engines are Spartan Gladiator models. Also here is Harbor City update for you! Fire Update 4 of 8 All the engines and their new skins Note: Still having an issue with the new engine 1 showing white properly, looks a bit to dim, working on fixing it Yes, Engine 1 is not as white as it should be. Since this picture I have fixed the issue and when i get the interior portion of the new engines done I will be re-exporting the models and I can show you some nice new pictures! I am also thinking about removing the grey diamond texture thingy on the roofs of both engine 2 and 3 and then making them solid white and red respectively1 point
-
EAST POLICE WEST POLICE SOUTH POLICE XaFSy_-jVAg <br> Harbor City 5 Fire Update 1 of 8 As you can see by the picture below 1) The old Hazmat model is gone! It is being replaced with the rescue 2 model! A much nicer model that has already had new lights, and skin updates 2) You can see the new skins for West and South - West is Red - South is remaining Black over Red <br> Harbor City 5 Fire Update 2 of 8 As you can see by the picture below 1) The old squad 3 is gone! I have made a brand new squad 3 model based off of the dodge ram truck that I made 2) New West skin, to go along with the hazmat skin you've seen already! <br> Harbor City 5 Fire Update 3 of 8 As you can see by the picture below 1) Engines 1, 5, 6, and 7 have been replaced with a brand new Spartan Gladiator model, made by Blackout! 2) You can see the skins for East, West and South fire! (picture coming soon, noticed something wrong with the picture and have to update the skin now!)1 point